Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
HeckinKewt
Vulcan
Level 119
God Stats
5W - 6L
1,503 SR
Queue Stats
813W - 831L
1,545 Elo+
Party 2
Izanami
Izanami
ogjayer
Izanami
Level 49
God Stats
17W - 11L
1,831 SR
Queue Stats
24W - 25L
1,622 Elo+
Party 1
Fenrir
Fenrir
rraiton
Fenrir
Level 144
God Stats
5W - 3L
1,694 SR
Queue Stats
215W - 191L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
tracylaflairr
Guan Yu
Level 125
God Stats
23W - 12L
1,715 SR
Queue Stats
371W - 349L
1,556 Elo+
Party 1
Team Averages
Level 109
1,649 SR
1,566 Elo+

VS

Team Averages
Level 48
1,652 SR
1,574 Elo+
Set
Set
FALLEN_KING_FL
Set
Level 45
God Stats
12W - 14L
1,466 SR
Queue Stats
188W - 196L
1,446 Elo+
Solo
Atlas
Atlas
MrScrub101
Atlas
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
256W - 260L
1,542 Elo+
Party 4
Mulan
Mulan
SLCbrothers3
Mulan
Level 26
God Stats
2W - 1L
1,806 SR
Queue Stats
24W - 22L
1,592 Elo+
Party 4
The Morrigan
The Morrigan
SpringStorm
The Morrigan
Level 61
God Stats
1W - 2L
1,738 SR
Queue Stats
336W - 253L
1,634 Elo+
Party 3
Chronos
Chronos
jakobyyyyyyy
Chronos
Level 49
God Stats
10W - 2L
1,753 SR
Queue Stats
171W - 111L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 3 / 9
8,478
565
7,841
15,276
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
HeckinKewt
Vulcan
15
2 / 2 / 3
9,206
614
8,004
5,558
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ogjayer
Izanami
14
1 / 4 / 7
8,610
574
6,566
8,227
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
rraiton
Fenrir
15
13 / 3 / 6
10,135
676
10,479
9,816
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
16
10 / 2 / 2
10,262
684
11,310
11,179
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,236
416
1,544
9,093
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
11
3 / 8 / 3
7,401
493
6,099
14,270
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 8 / 0
7,432
495
7,533
15,162
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
SpringStorm
The Morrigan
13
2 / 6 / 3
8,087
539
4,031
10,016
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
jakobyyyyyyy
Chronos
13
6 / 6 / 4
8,147
543
10,455
11,258
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
32
Kills
13
14
Deaths
33
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
9
3.5
L
0
5
0
0
W
Vulcan
HeckinKewt
Vulcan
2
2
3
1.75
L
Atlas
3
8
3
0.56
L
2
8
0
0.25
L
The Morrigan
SpringStorm
The Morrigan
2
6
3
0.58
L
Chronos
jakobyyyyyyy
Chronos
6
6
4
1.33
W
Izanami
ogjayer
Izanami
1
4
7
1.13
W
Fenrir
rraiton
Fenrir
13
3
6
5.33
W
Guan Yu
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,200
Damage
29,662
50,056
Taken
59,799
30,909
Mitigated
30,548
13,925
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,841
930
263
4,147
15,276
13,175
265
8,367
6,909
29,198
0
L
1,544
679
0
2,493
9,093
2,448
0
1,806
7,035
0
30,806
W
Vulcan
HeckinKewt
Vulcan
8,004
1,706
0
505
5,558
2,373
0
2,516
3,042
68,981
0
L
Atlas
6,099
3,298
0
2,189
14,270
10,447
0
3,359
10,553
21,463
0
L
7,533
807
0
2,682
15,162
10,665
726
879
13,666
7,324
34,023
L
The Morrigan
SpringStorm
The Morrigan
4,031
1,021
0
1,425
10,016
3,164
0
5,446
4,163
40,892
1,453
L
Chronos
jakobyyyyyyy
Chronos
10,455
4,786
0
2,481
11,258
3,824
199
4,261
6,559
33,996
4,697
W
Izanami
ogjayer
Izanami
6,566
3,751
0
1,723
8,227
2,753
5,063
4,095
4,132
0
61,582
W
Fenrir
rraiton
Fenrir
10,479
3,002
0
3,214
9,816
4,058
580
2,865
6,833
0
56,186
W
Guan Yu
11,310
1,800
32
4,041
11,179
8,550
700
1,158
9,314
5,348
49,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
37,303
539
Minions Killed
336
0
Camps Cleared
0
1,477,726
Distance Traveled
1,263,148
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,478
565
54
4
0
288,575
3
L
Set
6,236
416
63
4
0
259,750
0
W
Vulcan
9,206
614
129
9
0
301,739
5
L
Atlas
7,401
493
15
1
0
234,441
0
L
Mulan
7,432
495
90
6
0
242,424
4
L
The Morrigan
8,087
539
90
6
0
263,923
4
L
Chronos
8,147
543
78
5
0
262,610
2
W
Izanami
8,610
574
123
8
0
257,838
3
W
Fenrir
10,135
676
93
6
0
334,312
2
W
Guan Yu
10,262
684
140
9
0
295,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role