Player Matchup

Aphrodite
Aphrodite
Silver I
ChiefBuffalo0
Aphrodite
Silver I
Level 140
God Stats
0W - 3L
1,237 SR
Queue Stats
193W - 206L
1,149 MMR
Solo
Anhur
Anhur
Platinum II
RentASQUID
Anhur
Platinum II
Level 133
God Stats
31W - 21L
1,616 SR
Queue Stats
574W - 566L
1,705 MMR
Solo
Cthulhu
Cthulhu
Silver III
saucykazi
Cthulhu
Silver III
Level 116
God Stats
1W - 5L
1,325 SR
Queue Stats
219W - 225L
831 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ughbad
Erlang Shen
Silver I
Level 115
God Stats
8W - 7L
1,564 SR
Queue Stats
194W - 198L
1,142 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
yerMator81
Morgan Le Fay
Gold V
Level 89
God Stats
0W - 1L
1,882 SR
Queue Stats
59W - 74L
1,187 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,525 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,621 SR
1,373 MMR
Ao Kuang
Ao Kuang
Silver IV
 
Ao Kuang
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
AlricusAdalric
Achilles
Gold IV
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
20W - 23L
1,555 MMR
Solo
Ullr
Ullr
Gold IV
MrsS0ulSaint
Ullr
Gold IV
Level 66
God Stats
12W - 6L
1,712 SR
Queue Stats
27W - 16L
1,597 MMR
Solo
Hou Yi
Hou Yi
Silver IV
link3500
Hou Yi
Silver IV
Level 108
God Stats
1W - 1L
1,391 SR
Queue Stats
22W - 20L
1,144 MMR
Party 1
Ares
Ares
Silver I
yesacx
Ares
Silver I
Level 98
God Stats
1W - 0L
1,762 SR
Queue Stats
12W - 15L
1,068 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChiefBuffalo0
Aphrodite
15
1 / 5 / 5
9,632
459
5,171
14,987
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
15
3 / 5 / 3
9,786
466
9,676
15,282
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
saucykazi
Cthulhu
15
2 / 5 / 4
10,093
481
8,388
14,050
12,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
ughbad
Erlang Shen
17
7 / 2 / 4
11,372
542
11,983
16,839
12,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
yerMator81
Morgan Le Fay
15
2 / 3 / 7
9,720
463
9,707
11,723
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CamazotzMulanSolCliodhna

VS

Bans
OdinGebCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
4 / 3 / 11
12,450
593
9,546
14,228
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
17
2 / 5 / 6
11,151
531
10,481
19,947
13,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 4 / 7
12,976
618
12,133
14,528
5,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
link3500
Hou Yi
18
6 / 0 / 8
12,646
602
9,237
10,909
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
yesacx
Ares
14
2 / 3 / 6
10,275
489
4,560
16,158
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
15
Kills
20
20
Deaths
15
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
3
11
3.17
W
Achilles
2
5
6
1
L
Aphrodite
ChiefBuffalo0
Aphrodite
1
5
5
0.7
W
6
4
7
2.38
L
Anhur
3
5
3
0.9
W
Hou Yi
link3500
Hou Yi
6
0
8
10
L
Cthulhu
saucykazi
Cthulhu
2
5
4
0.8
L
Erlang Shen
ughbad
Erlang Shen
7
2
4
4.5
L
Morgan Le Fay
yerMator81
Morgan Le Fay
2
3
7
1.83
W
Ares
yesacx
Ares
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
45,957
72,881
Taken
75,770
45,101
Mitigated
40,892
27,616
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,546
2,162
0
6,208
14,228
5,299
2,163
3,119
10,939
67,886
0
W
Achilles
10,481
2,878
0
6,628
19,947
13,299
196
6,283
12,821
3,305
55,288
L
Aphrodite
ChiefBuffalo0
Aphrodite
5,171
583
6,213
7,035
14,987
11,925
26
3,598
11,350
35,245
0
W
12,133
3,827
0
2,964
14,528
5,379
3,451
7,669
6,517
0
111,517
L
Anhur
9,676
4,441
0
2,654
15,282
4,322
1,160
3,566
11,665
0
72,588
W
Hou Yi
link3500
Hou Yi
9,237
2,991
0
6,010
10,909
3,988
3,859
598
10,279
0
88,712
L
Cthulhu
saucykazi
Cthulhu
8,388
480
741
1,749
14,050
12,126
336
4,617
8,833
50,191
0
L
Erlang Shen
ughbad
Erlang Shen
11,983
7,411
0
7,344
16,839
12,699
163
3,977
12,587
0
92,589
L
Morgan Le Fay
yerMator81
Morgan Le Fay
9,707
237
216
1,664
11,723
4,029
294
4,212
7,436
57,290
0
W
Ares
yesacx
Ares
4,560
208
536
3,829
16,158
12,927
546
4,467
11,396
19,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
59,498
547
Minions Killed
571
0
Camps Cleared
0
1,966,310
Distance Traveled
2,092,782
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,450
593
135
6
0
454,577
4
W
Achilles
11,151
531
110
5
0
399,780
10
L
Aphrodite
9,632
459
68
3
0
375,848
4
W
Ullr
12,976
618
178
8
0
416,422
7
L
Anhur
9,786
466
125
6
0
349,484
7
W
Hou Yi
12,646
602
127
6
0
403,427
10
L
Cthulhu
10,093
481
98
5
0
404,652
6
L
Erlang Shen
11,372
542
146
7
0
423,400
7
L
Morgan Le Fay
9,720
463
110
5
0
412,926
8
W
Ares
10,275
489
21
1
0
418,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role