Player Matchup

Thoth
Thoth
 
Thoth
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gotmilk5914
Janus
Level 89
God Stats
3W - 0L
1,691 SR
Queue Stats
76W - 65L
1,482 Elo+
Party 1
Chiron
Chiron
HalfevilGorilla
Chiron
Level 107
God Stats
1W - 1L
1,425 SR
Queue Stats
71W - 62L
1,460 Elo+
Party 1
Hercules
Hercules
Thisf_xkinguy
Hercules
Level 68
God Stats
4W - 1L
1,535 SR
Queue Stats
57W - 53L
1,494 Elo+
Party 3
Jormungandr
Jormungandr
secondbest87
Jormungandr
Level 160
God Stats
4W - 4L
1,378 SR
Queue Stats
571W - 584L
1,490 Elo+
Party 3
Team Averages
Level 99
1,506 SR
1,485 Elo+

VS

Team Averages
Level 39
1,547 SR
1,454 Elo+
Ganesha
Ganesha
 
Ganesha
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Foolie357
Hun Batz
Level 82
God Stats
1W - 1L
1,733 SR
Queue Stats
153W - 160L
1,413 Elo+
Solo
Odin
Odin
Herpaderpage
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
IamSoftTofu
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,356 Elo+
Party 2
Arachne
Arachne
SoPhoKingLong
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 3 / 16
9,097
910
9,260
5,779
2,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 12
10,076
1,008
8,730
5,732
1,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 14
8,710
871
10,998
10,725
4,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Thisf_xkinguy
Hercules
15
5 / 2 / 18
9,393
939
9,570
14,091
17,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
secondbest87
Jormungandr
18
5 / 1 / 23
10,392
1,039
9,571
14,996
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 9
7,474
747
8,265
12,384
12,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Foolie357
Hun Batz
13
3 / 6 / 1
7,733
773
5,336
9,434
3,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 7 / 1
8,644
864
8,621
11,195
4,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
1 / 6 / 7
7,591
759
10,570
10,220
3,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
14
3 / 8 / 2
7,850
785
7,263
13,603
4,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
31
Kills
12
13
Deaths
32
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
16
4.67
L
Ganesha
 
Ganesha
0
5
9
0.9
L
Hun Batz
Foolie357
Hun Batz
3
6
1
0.58
W
9
3
12
5
W
6
4
14
3.25
L
5
7
1
0.79
L
Hou Yi
1
6
7
0.75
L
Arachne
3
8
2
0.5
W
Hercules
Thisf_xkinguy
Hercules
5
2
18
7
W
Jormungandr
secondbest87
Jormungandr
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,129
Damage
40,055
51,323
Taken
56,836
36,434
Mitigated
29,517
18,278
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,260
322
923
675
5,779
2,155
978
730
5,049
18,222
0
L
Ganesha
 
Ganesha
8,265
571
791
1,330
12,384
12,761
0
6,508
5,431
18,299
0
L
Hun Batz
Foolie357
Hun Batz
5,336
846
809
1,144
9,434
3,945
0
4,331
5,025
0
13,773
W
8,730
544
655
237
5,732
1,795
607
162
5,570
19,198
0
W
10,998
3,518
1,204
2,221
10,725
4,162
1,193
1,325
9,356
0
18,770
L
8,621
4,155
0
1,515
11,195
4,114
53
4,973
5,983
0
12,248
L
Hou Yi
10,570
5,009
637
1,484
10,220
3,805
688
5,490
4,682
0
21,635
L
Arachne
7,263
6,221
0
1,233
13,603
4,892
0
5,668
7,692
0
10,503
W
Hercules
Thisf_xkinguy
Hercules
9,570
2,189
367
4,179
14,091
17,892
301
3,364
10,727
761
13,683
W
Jormungandr
secondbest87
Jormungandr
9,571
1,860
724
7,093
14,996
10,430
379
2,640
12,356
28,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
39,292
137
Minions Killed
77
0
Camps Cleared
0
968,190
Distance Traveled
975,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,097
910
16
2
0
202,620
0
L
Ganesha
7,474
747
0
0
0
198,001
0
L
Hun Batz
7,733
773
19
2
0
178,315
0
W
Janus
10,076
1,008
33
3
0
192,760
0
W
Chiron
8,710
871
24
2
0
180,619
0
L
Odin
8,644
864
12
1
0
180,056
0
L
Hou Yi
7,591
759
28
3
0
183,297
0
L
Arachne
7,850
785
18
2
0
235,378
0
W
Hercules
9,393
939
12
1
0
204,561
0
W
Jormungandr
10,392
1,039
52
5
0
187,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role