Player Matchup

Hercules
Hercules
Mo2rhead
Hercules
Level 105
God Stats
2W - 0L
1,355 SR
Queue Stats
15W - 9L
1,688 Elo+
Party 1
Atlas
Atlas
StefaStefa
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,769 Elo+
Party 1
Izanami
Izanami
Suppareal
Izanami
Level 31
God Stats
2W - 0L
1,728 SR
Queue Stats
4W - 1L
1,729 Elo+
Party 1
Anubis
Anubis
Twooze
Anubis
Level 97
God Stats
3W - 0L
1,728 SR
Queue Stats
6W - 0L
1,803 Elo+
Party 1
Ymir
Ymir
norskgaming
Ymir
Level 127
God Stats
3W - 0L
1,645 SR
Queue Stats
28W - 7L
1,678 Elo+
Party 1
Team Averages
Level 96
1,591 SR
1,733 Elo+

VS

Team Averages
Level 97
1,569 SR
1,484 Elo+
Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fearnuttin
Thanatos
Level 37
God Stats
5W - 14L
1,422 SR
Queue Stats
166W - 209L
1,370 Elo+
Solo
Hades
Hades
LaoD
Hades
Level 130
God Stats
20W - 10L
1,641 SR
Queue Stats
86W - 58L
1,537 Elo+
Solo
Eset
Eset
Mitch8638
Eset
Level 109
God Stats
3W - 1L
1,785 SR
Queue Stats
420W - 420L
1,472 Elo+
Solo
Artemis
Artemis
PUSHKEE
Artemis
Level 67
God Stats
34W - 45L
1,497 SR
Queue Stats
284W - 296L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mo2rhead
Hercules
5
1 / 1 / 1
3,406
681
1,114
3,819
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
6
1 / 0 / 1
3,513
703
1,191
3,243
940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Suppareal
Izanami
5
0 / 0 / 0
3,485
697
356
1,583
330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Twooze
Anubis
7
3 / 0 / 1
4,337
867
2,180
2,182
727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 1
4,259
852
1,735
2,255
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
1
0 / 0 / 0
2,502
500
0
0
0
Thanatos
Fearnuttin
Thanatos
5
1 / 2 / 0
3,558
712
2,196
3,295
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
LaoD
Hades
7
0 / 1 / 1
3,855
771
1,396
2,161
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
6
0 / 4 / 0
3,487
697
752
3,683
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PUSHKEE
Artemis
6
0 / 0 / 0
3,242
648
845
1,311
273
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
L
Thanatos
Fearnuttin
Thanatos
1
2
0
0.5
L
Hades
LaoD
Hades
0
1
1
0.5
L
Eset
0
4
0
0
W
Hercules
Mo2rhead
Hercules
1
1
1
1.5
L
Artemis
PUSHKEE
Artemis
0
0
0
0
W
Atlas
1
0
1
1.5
W
Izanami
Suppareal
Izanami
0
0
0
0
W
Anubis
Twooze
Anubis
3
0
1
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,576
Damage
5,189
13,082
Taken
10,450
4,463
Mitigated
2,866
6,292
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Fearnuttin
Thanatos
2,196
648
0
2,318
3,295
1,046
0
938
2,357
87
13,241
L
Hades
LaoD
Hades
1,396
199
134
1,060
2,161
724
72
1,095
1,066
14,699
0
L
Eset
752
38
0
800
3,683
823
0
2,918
765
12,069
0
W
Hercules
Mo2rhead
Hercules
1,114
668
0
1,322
3,819
1,501
0
547
3,246
0
6,064
L
Artemis
PUSHKEE
Artemis
845
114
0
583
1,311
273
0
0
1,311
0
11,517
W
Atlas
1,191
537
0
1,220
3,243
940
0
648
2,493
11,350
0
W
Izanami
Suppareal
Izanami
356
187
0
750
1,583
330
46
0
1,583
0
16,780
W
Anubis
Twooze
Anubis
2,180
66
0
1,403
2,182
727
0
639
1,430
20,765
0
W
1,735
1,058
0
1,597
2,255
965
0
132
2,107
14,275
3,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,000
Gold Earned
16,644
167
Minions Killed
129
0
Camps Cleared
0
496,849
Distance Traveled
394,403
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,502
500
0
0
0
0
0
L
Thanatos
3,558
712
33
7
0
102,465
2
L
Hades
3,855
771
44
9
0
106,016
1
L
Eset
3,487
697
32
6
0
93,991
2
W
Hercules
3,406
681
14
3
0
100,165
1
L
Artemis
3,242
648
20
4
0
91,931
2
W
Atlas
3,513
703
24
5
0
109,730
0
W
Izanami
3,485
697
37
7
0
97,380
0
W
Anubis
4,337
867
49
10
0
84,682
0
W
Ymir
4,259
852
43
9
0
104,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role