Player Matchup

Erlang Shen
Erlang Shen
Birbology
Erlang Shen
Level 140
God Stats
9W - 7L
1,567 SR
Queue Stats
221W - 179L
1,513 Elo+
Party 2
Neith
Neith
Sekorra
Neith
Level 142
God Stats
9W - 9L
1,486 SR
Queue Stats
239W - 209L
1,495 Elo+
Party 2
Anubis
Anubis
SurrrenderAtTen
Anubis
Level 63
God Stats
2W - 2L
1,334 SR
Queue Stats
35W - 37L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
TrolloQueue
Kukulkan
Level 43
God Stats
13W - 3L
1,736 SR
Queue Stats
38W - 36L
1,509 Elo+
Party 3
Yemoja
Yemoja
XenBad
Yemoja
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
27W - 21L
1,522 Elo+
Party 2
Team Averages
Level 79
1,570 SR
1,504 Elo+

VS

Team Averages
Level 59
1,637 SR
1,510 Elo+
Olorun
Olorun
Fryd_napkin
Olorun
Level 69
God Stats
29W - 23L
1,503 SR
Queue Stats
168W - 172L
1,436 Elo+
Party 1
Khepri
Khepri
Fryd_peaches
Khepri
Level 47
God Stats
9W - 1L
1,847 SR
Queue Stats
86W - 92L
1,460 Elo+
Party 1
Neith
Neith
Newtoo2
Neith
Level 68
God Stats
9W - 1L
1,821 SR
Queue Stats
117W - 108L
1,579 Elo+
Party 4
Atlas
Atlas
TinsellyCurve78
Atlas
Level 89
God Stats
1W - 1L
1,459 SR
Queue Stats
48W - 44L
1,465 Elo+
Party 1
Fenrir
Fenrir
WoldoTYTF7
Fenrir
Level 24
God Stats
6W - 6L
1,556 SR
Queue Stats
59W - 46L
1,607 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Birbology
Erlang Shen
15
5 / 2 / 7
9,244
578
10,189
13,408
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Sekorra
Neith
13
3 / 0 / 4
7,753
485
9,938
11,244
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 5
8,282
518
5,942
4,689
1,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
TrolloQueue
Kukulkan
16
2 / 2 / 6
9,542
596
6,637
5,269
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
XenBad
Yemoja
12
1 / 0 / 5
7,556
472
2,797
6,815
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 3 / 0
8,609
538
4,532
10,458
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
10
0 / 2 / 0
6,642
415
3,501
11,016
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Newtoo2
Neith
12
0 / 3 / 1
7,028
439
8,609
10,162
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,085
443
1,832
5,627
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
WoldoTYTF7
Fenrir
12
1 / 5 / 1
7,140
446
3,741
13,422
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
4
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Birbology
Erlang Shen
5
2
7
4.25
L
Olorun
3
3
0
1
L
Khepri
0
2
0
0
L
Neith
Newtoo2
Neith
0
3
1
0.17
W
Neith
Sekorra
Neith
3
0
4
5
W
4
0
5
6.5
L
0
2
1
0.25
W
Kukulkan
TrolloQueue
Kukulkan
2
2
6
2.5
L
Fenrir
WoldoTYTF7
Fenrir
1
5
1
0.3
W
Yemoja
XenBad
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
22,215
41,425
Taken
50,685
21,882
Mitigated
22,019
17,650
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Birbology
Erlang Shen
10,189
4,562
0
5,282
13,408
10,054
1,762
2,846
10,516
0
73,171
L
Olorun
4,532
2,465
95
4,462
10,458
3,355
478
3,336
7,122
54,862
0
L
Khepri
3,501
32
613
2,406
11,016
8,707
0
3,977
7,039
20,222
0
L
Neith
Newtoo2
Neith
8,609
3,482
0
4,148
10,162
3,159
156
1,761
8,401
0
57,895
W
Neith
Sekorra
Neith
9,938
3,394
0
3,480
11,244
3,615
753
2,003
9,241
0
62,180
W
5,942
316
0
2,896
4,689
1,901
342
1,136
3,553
39,767
0
L
1,832
698
0
1,642
5,627
2,709
310
2,068
3,559
32,388
0
W
Kukulkan
TrolloQueue
Kukulkan
6,637
523
0
500
5,269
1,969
812
1,966
3,047
66,608
0
L
Fenrir
WoldoTYTF7
Fenrir
3,741
1,029
0
4,621
13,422
4,089
0
4,234
9,188
0
41,558
W
Yemoja
XenBad
Yemoja
2,797
620
2,541
2,951
6,815
4,343
30
1,612
5,203
11,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
36,504
470
Minions Killed
386
0
Camps Cleared
0
1,462,095
Distance Traveled
1,471,740
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,244
578
113
7
0
332,958
4
L
Olorun
8,609
538
104
7
0
273,554
2
L
Khepri
6,642
415
31
2
0
315,999
2
L
Neith
7,028
439
106
7
0
269,612
4
W
Neith
7,753
485
107
7
0
275,570
1
W
Anubis
8,282
518
99
6
0
278,301
2
L
Atlas
7,085
443
66
4
0
272,476
3
W
Kukulkan
9,542
596
132
8
0
286,706
5
L
Fenrir
7,140
446
79
5
0
340,099
1
W
Yemoja
7,556
472
19
1
0
288,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role