Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HahaNewACC
Medusa
Level 70
God Stats
12W - 9L
1,531 SR
Queue Stats
475W - 442L
1,500 Elo+
Solo
Izanami
Izanami
SpiritOfTrinity
Izanami
Level 127
God Stats
3W - 1L
1,696 SR
Queue Stats
94W - 105L
1,506 Elo+
Solo
Chernobog
Chernobog
xXCubaKingXx730
Chernobog
Level 159
God Stats
1W - 1L
1,246 SR
Queue Stats
435W - 444L
1,527 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,507 Elo+

VS

Team Averages
Level 122
1,465 SR
1,570 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Adelamor
Freya
Level 48
God Stats
2W - 3L
1,414 SR
Queue Stats
119W - 112L
1,525 Elo+
Solo
Arachne
Arachne
BlattlFétt
Arachne
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
434W - 408L
1,605 Elo+
Solo
Ah Puch
Ah Puch
SesiDevyni
Ah Puch
Level 120
God Stats
1W - 3L
1,549 SR
Queue Stats
130W - 88L
1,616 Elo+
Solo
Cthulhu
Cthulhu
ext74
Cthulhu
Level 137
God Stats
1W - 2L
1,563 SR
Queue Stats
269W - 252L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 2 / 15
10,458
804
16,547
11,397
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
16
1 / 4 / 16
10,355
797
9,328
24,737
34,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
HahaNewACC
Medusa
17
9 / 5 / 3
10,881
837
22,826
16,171
7,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 3 / 12
11,070
852
17,123
12,249
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
xXCubaKingXx730
Chernobog
17
3 / 3 / 13
10,100
777
13,987
10,413
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 3 / 9
9,007
693
11,581
17,746
19,272
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
Adelamor
Freya
16
6 / 5 / 5
10,186
784
13,158
16,067
6,932
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
BlattlFétt
Arachne
16
2 / 4 / 10
9,268
713
7,410
19,587
14,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
SesiDevyni
Ah Puch
17
3 / 5 / 8
10,058
774
16,005
15,210
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ext74
Cthulhu
16
3 / 5 / 8
9,371
721
16,481
20,482
24,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
22
Kills
16
17
Deaths
22
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
15
5.25
W
Artio
 
Artio
1
4
16
2.25
L
Zhong Kui
 
Zhong Kui
2
3
9
2.17
L
Freya
Adelamor
Freya
6
5
5
1.7
L
Arachne
BlattlFétt
Arachne
2
4
10
1.75
W
Medusa
HahaNewACC
Medusa
9
5
3
2.1
L
Ah Puch
SesiDevyni
Ah Puch
3
5
8
1.4
W
6
3
12
4
L
Cthulhu
ext74
Cthulhu
3
5
8
1.4
W
Chernobog
xXCubaKingXx730
Chernobog
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,811
Damage
64,635
74,967
Taken
89,092
66,322
Mitigated
72,890
35,806
Healing
35,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,547
332
2,730
2,399
11,397
6,002
750
8,887
2,392
29,685
0
W
Artio
 
Artio
9,328
693
6,399
10,061
24,737
34,610
338
17,109
6,804
14,862
0
L
Zhong Kui
 
Zhong Kui
11,581
480
1,275
4,419
17,746
19,272
0
5,989
11,757
20,736
0
L
Freya
Adelamor
Freya
13,158
3,667
2,295
3,965
16,067
6,932
440
6,458
9,609
21,572
0
L
Arachne
BlattlFétt
Arachne
7,410
2,798
2,703
6,686
19,587
14,791
539
5,881
13,706
0
10,824
W
Medusa
HahaNewACC
Medusa
22,826
9,524
1,709
4,514
16,171
7,882
1,371
11,147
4,517
0
37,898
L
Ah Puch
SesiDevyni
Ah Puch
16,005
920
1,732
4,584
15,210
7,078
324
2,049
13,161
40,210
0
W
17,123
11,821
1,220
3,082
12,249
6,315
2,207
9,624
2,295
0
43,576
L
Cthulhu
ext74
Cthulhu
16,481
365
4,468
3,258
20,482
24,817
0
5,498
14,984
24,049
0
W
Chernobog
xXCubaKingXx730
Chernobog
13,987
5,861
2,627
1,065
10,413
11,513
995
9,063
1,112
0
26,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
47,890
201
Minions Killed
112
0
Camps Cleared
0
1,204,503
Distance Traveled
1,207,156
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,458
804
32
2
0
249,448
3
W
Artio
10,355
797
7
1
0
274,706
0
L
Zhong Kui
9,007
693
12
1
0
250,960
1
L
Freya
10,186
784
23
2
0
231,981
0
L
Arachne
9,268
713
10
1
0
249,747
2
W
Medusa
10,881
837
44
3
0
216,051
2
L
Ah Puch
10,058
774
42
3
0
235,902
0
W
Izanami
11,070
852
84
6
0
238,882
4
L
Cthulhu
9,371
721
25
2
0
238,566
4
W
Chernobog
10,100
777
34
3
0
225,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role