Player Matchup

Neith
Neith
NationalEagleXX
Neith
Level 104
God Stats
11W - 7L
1,651 SR
Queue Stats
347W - 279L
1,605 Elo+
Party 1
Atlas
Atlas
StaticFanaticXX
Atlas
Level 149
God Stats
21W - 18L
1,561 SR
Queue Stats
648W - 561L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
xxDeathWyattxx
Baron Samedi
Level 122
God Stats
8W - 3L
1,767 SR
Queue Stats
133W - 98L
1,640 Elo+
Party 1
Team Averages
Level 125
1,659 SR
1,614 Elo+

VS

Team Averages
Level 121
1,591 SR
1,525 Elo+
Bastet
Bastet
KillerCrawford1
Bastet
Level 127
God Stats
9W - 12L
1,514 SR
Queue Stats
783W - 867L
1,510 Elo+
Solo
Atlas
Atlas
Oz RiPP3r
Atlas
Level 116
God Stats
0W - 3L
1,737 SR
Queue Stats
31W - 47L
1,442 Elo+
Party 2
Hera
Hera
abc123456789123
Hera
Level 121
God Stats
0W - 1L
1,520 SR
Queue Stats
118W - 130L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
9,203
767
7,693
6,470
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 6
9,322
777
7,318
9,756
8,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
xxDeathWyattxx
Baron Samedi
12
4 / 4 / 3
8,939
745
6,304
10,883
5,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,967
664
7,595
11,638
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Oz RiPP3r
Atlas
10
0 / 2 / 4
7,688
641
5,441
7,760
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 3
7,591
633
7,837
6,082
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
5
5
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
4
1
5
6.5
L
Atlas
Oz RiPP3r
Atlas
0
2
4
1
W
3
0
6
6
L
2
3
3
1.17
W
Baron Samedi
xxDeathWyattxx
Baron Samedi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
20,873
27,109
Taken
25,480
15,357
Mitigated
13,615
8,828
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,595
1,442
0
2,661
11,638
3,748
0
5,463
5,825
0
20,724
W
7,693
3,118
0
1,007
6,470
2,057
2,133
3,021
3,399
0
41,167
L
Atlas
Oz RiPP3r
Atlas
5,441
1,863
0
945
7,760
7,627
0
3,166
4,388
18,458
0
W
7,318
3,008
504
2,949
9,756
8,275
536
4,188
5,458
24,549
0
L
7,837
2,956
381
305
6,082
2,240
0
4,320
1,549
19,957
0
W
Baron Samedi
xxDeathWyattxx
Baron Samedi
6,304
219
865
3,503
10,883
5,025
191
6,526
4,103
19,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
23,246
150
Minions Killed
86
6
Camps Cleared
4
660,712
Distance Traveled
638,930
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,967
664
36
3
1
234,524
3
W
Neith
9,203
767
99
8
2
212,635
0
L
Atlas
7,688
641
16
1
1
205,306
1
W
Atlas
9,322
777
21
2
2
233,427
1
L
Hera
7,591
633
34
3
2
199,100
3
W
Baron Samedi
8,939
745
30
3
2
214,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role