Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
D_Bad-Guy1
Atlas
Level 66
God Stats
15W - 23L
1,170 SR
Queue Stats
65W - 80L
1,353 Elo+
Solo
Sol
Sol
KiloXrayFoxtrot
Sol
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 24L
1,299 Elo+
Party 3
Mercury
Mercury
StickyBunsJr
Mercury
Level 97
God Stats
30W - 20L
1,583 SR
Queue Stats
480W - 503L
1,361 Elo+
Party 3
Janus
Janus
ThotGodRyan
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,285 Elo+
Party 1
Team Averages
Level 52
1,450 SR
1,360 Elo+

VS

Team Averages
Level 96
1,491 SR
1,414 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
An1matedJunk1e
Ullr
Level 117
God Stats
1W - 0L
1,225 SR
Queue Stats
82W - 82L
1,399 Elo+
Party 2
Artemis
Artemis
CancerClash
Artemis
Level 89
God Stats
4W - 0L
1,582 SR
Queue Stats
205W - 226L
1,369 Elo+
Solo
Ares
Ares
GeekEvan
Ares
Level 43
God Stats
17W - 8L
1,644 SR
Queue Stats
96W - 100L
1,420 Elo+
Solo
Achilles
Achilles
ravinraj807
Achilles
Level 147
God Stats
6W - 1L
1,505 SR
Queue Stats
156W - 147L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 4 / 0
5,854
450
2,957
10,341
8,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
9
0 / 4 / 3
5,315
409
4,314
11,243
4,752
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,067
390
2,744
7,677
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
StickyBunsJr
Mercury
11
3 / 3 / 1
6,728
518
4,610
8,467
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 1
6,273
483
4,731
10,006
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 1 / 4
8,524
656
8,112
4,629
1,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
7,297
561
3,812
6,599
2,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
CancerClash
Artemis
14
7 / 2 / 4
8,432
649
6,464
9,856
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
12
2 / 1 / 10
7,145
550
5,163
10,719
8,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ravinraj807
Achilles
13
5 / 0 / 2
7,771
598
9,925
10,750
7,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
24
24
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
W
Zeus
 
Zeus
7
1
4
9
W
3
1
5
5.5
W
Artemis
CancerClash
Artemis
7
2
4
4.5
L
Atlas
0
4
3
0.38
W
Ares
2
1
10
7
L
0
5
1
0.1
L
Mercury
StickyBunsJr
Mercury
3
3
1
1.17
L
0
8
1
0.06
W
Achilles
ravinraj807
Achilles
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
33,476
47,734
Taken
42,553
20,865
Mitigated
23,830
7,612
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,957
620
0
1,817
10,341
8,439
0
872
9,469
0
20,777
W
Zeus
 
Zeus
8,112
812
96
692
4,629
1,754
1,010
1,946
2,575
53,938
0
W
3,812
1,229
0
1,442
6,599
2,410
1,142
1,818
4,739
0
41,580
W
Artemis
CancerClash
Artemis
6,464
3,581
0
1,475
9,856
3,566
1,071
1,022
8,828
0
49,627
L
Atlas
4,314
1,612
78
1,262
11,243
4,752
0
5,058
6,185
20,674
0
W
Ares
5,163
452
525
3,231
10,719
8,114
696
3,705
6,930
18,823
0
L
2,744
832
0
2,242
7,677
2,332
0
2,738
4,939
19,290
2,926
L
Mercury
StickyBunsJr
Mercury
4,610
2,339
0
250
8,467
2,557
0
1,686
6,781
0
30,067
L
4,731
416
0
1,963
10,006
2,785
0
2,921
7,085
36,208
0
W
Achilles
ravinraj807
Achilles
9,925
2,732
0
3,980
10,750
7,986
186
2,703
7,879
0
40,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
39,169
242
Minions Killed
360
0
Camps Cleared
0
1,228,763
Distance Traveled
1,262,123
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,854
450
39
3
0
255,777
0
W
Zeus
8,524
656
110
8
0
238,801
5
W
Ullr
7,297
561
79
6
0
252,483
0
W
Artemis
8,432
649
86
7
0
244,666
4
L
Atlas
5,315
409
28
2
0
241,379
2
W
Ares
7,145
550
28
2
0
259,528
6
L
Sol
5,067
390
34
3
0
240,144
0
L
Mercury
6,728
518
65
5
0
289,997
2
L
Janus
6,273
483
76
6
0
201,466
0
W
Achilles
7,771
598
57
4
0
266,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role