Player Matchup

Fafnir
Fafnir
AhegaoHoodiee
Fafnir
Level 38
God Stats
9W - 6L
1,679 SR
Queue Stats
76W - 49L
1,650 Elo+
Party 2
Hun Batz
Hun Batz
Dracosilence
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,529 Elo+
Party 2
Hades
Hades
SaltyTrollington
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,615 Elo+
Party 3
Poseidon
Poseidon
Solid_Snakez666
Poseidon
Level 121
God Stats
6W - 5L
1,600 SR
Queue Stats
490W - 426L
1,533 Elo+
Party 3
Izanami
Izanami
nelsonmundella
Izanami
Level 105
God Stats
1W - 2L
1,450 SR
Queue Stats
285W - 171L
1,616 Elo+
Party 2
Team Averages
Level 61
1,546 SR
1,589 Elo+

VS

Team Averages
Level 38
1,460 SR
1,477 Elo+
Charybdis
Charybdis
Frisky4r33
Charybdis
Level 39
God Stats
2W - 2L
1,486 SR
Queue Stats
99W - 103L
1,415 Elo+
Party 1
Cliodhna
Cliodhna
Hes_Smurfing_
Cliodhna
Level 35
God Stats
5W - 8L
1,429 SR
Queue Stats
131W - 117L
1,555 Elo+
Solo
Atlas
Atlas
WarDog4201515
Atlas
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 82L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Zapie514
Cthulhu
Level 29
God Stats
8W - 9L
1,342 SR
Queue Stats
109W - 132L
1,376 Elo+
Party 1
Discordia
Discordia
tribu_alexitoss
Discordia
Level 46
God Stats
0W - 1L
1,543 SR
Queue Stats
65W - 75L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,599
661
3,225
7,829
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Dracosilence
Hun Batz
14
6 / 1 / 3
8,524
656
5,130
8,574
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
7,674
590
7,029
10,327
7,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
13
1 / 4 / 4
7,986
614
3,558
6,010
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
13 / 0 / 4
10,087
776
15,079
10,700
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frisky4r33
Charybdis
9
0 / 8 / 0
5,068
390
2,223
8,992
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Hes_Smurfing_
Cliodhna
8
0 / 1 / 0
5,399
415
3,878
7,839
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 0
5,975
460
4,957
13,501
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Zapie514
Cthulhu
10
0 / 8 / 0
5,587
430
2,818
9,589
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
tribu_alexitoss
Discordia
12
2 / 4 / 1
6,926
533
2,916
6,740
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
25
Kills
4
6
Deaths
26
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Hun Batz
Dracosilence
Hun Batz
6
1
3
7.5
L
Charybdis
Frisky4r33
Charybdis
0
8
0
0
L
Cliodhna
Hes_Smurfing_
Cliodhna
0
1
0
0
W
0
1
2
1
W
Poseidon
1
4
4
0.75
L
2
5
0
0.4
L
Cthulhu
Zapie514
Cthulhu
0
8
0
0
W
13
0
4
15
L
Discordia
tribu_alexitoss
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
16,792
43,440
Taken
46,661
24,482
Mitigated
19,192
18,782
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
932
252
2,530
7,829
8,926
807
1,154
6,583
19,793
0
W
Hun Batz
Dracosilence
Hun Batz
5,130
1,203
0
2,846
8,574
3,033
1,309
1,694
6,808
0
37,271
L
Charybdis
Frisky4r33
Charybdis
2,223
1,946
0
943
8,992
1,120
286
1,475
7,517
0
20,848
L
Cliodhna
Hes_Smurfing_
Cliodhna
3,878
360
0
408
7,839
1,584
0
2,198
5,535
0
26,517
W
7,029
564
75
6,420
10,327
7,032
832
2,733
7,594
42,866
0
W
Poseidon
3,558
702
0
568
6,010
1,745
1,302
2,109
3,626
46,993
0
L
4,957
2,081
0
2,705
13,501
9,008
0
7,028
6,411
21,834
3,680
L
Cthulhu
Zapie514
Cthulhu
2,818
494
0
464
9,589
5,723
202
474
9,115
26,236
0
W
15,079
11,698
0
6,091
10,700
3,746
2,054
1,936
8,460
0
86,950
L
Discordia
tribu_alexitoss
Discordia
2,916
56
0
1,031
6,740
1,757
0
2,239
4,271
41,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
28,955
462
Minions Killed
272
0
Camps Cleared
0
1,290,756
Distance Traveled
1,204,080
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,599
661
31
2
0
273,960
6
W
Hun Batz
8,524
656
78
6
0
270,012
3
L
Charybdis
5,068
390
36
3
0
244,174
1
L
Cliodhna
5,399
415
55
4
0
285,965
1
W
Hades
7,674
590
97
7
0
224,771
4
W
Poseidon
7,986
614
106
8
0
270,133
1
L
Atlas
5,975
460
39
3
0
220,794
1
L
Cthulhu
5,587
430
60
5
0
235,155
0
W
Izanami
10,087
776
150
12
0
251,880
1
L
Discordia
6,926
533
82
6
0
217,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role