Player Matchup

Atlas
Atlas
ShireWanderer
Atlas
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
bradderzilla3
Sun Wukong
Level 27
God Stats
4W - 2L
1,769 SR
Queue Stats
17W - 16L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
bradderzvilla
Xbalanque
Level 155
God Stats
1W - 0L
1,536 SR
Queue Stats
97W - 114L
1,525 Elo+
Party 1
Discordia
Discordia
bradderzvilla2
Discordia
Level 113
God Stats
2W - 0L
1,591 SR
Queue Stats
57W - 60L
1,448 Elo+
Party 1
Team Averages
Level 101
1,599 SR
1,522 Elo+

VS

Team Averages
Level 112
1,461 SR
1,492 Elo+
Atlas
Atlas
ExhaustedFatRat
Atlas
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
213W - 280L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sproggle
Kumbhakarna
Level 127
God Stats
3W - 3L
1,633 SR
Queue Stats
13W - 19L
1,483 Elo+
Solo
Ra
Ra
TTV-honest_abe_
Ra
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
cooboyswag
Gilgamesh
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
11,370
758
11,485
17,261
21,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
bradderzilla3
Sun Wukong
18
7 / 3 / 7
12,377
825
13,930
17,791
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
bradderzvilla
Xbalanque
18
4 / 3 / 10
12,035
802
17,944
15,443
5,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
bradderzvilla2
Discordia
18
8 / 3 / 11
12,361
824
19,900
6,751
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,235
682
7,887
19,130
17,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Sproggle
Kumbhakarna
16
3 / 4 / 2
10,387
692
4,744
21,719
29,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 3
11,374
758
9,571
12,316
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
cooboyswag
Gilgamesh
19
5 / 6 / 2
12,427
828
12,328
23,979
15,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
12
12
Deaths
22
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
3
3
13
3.17
L
Kumbhakarna
Sproggle
Kumbhakarna
3
4
2
1
L
3
5
3
0.9
W
Sun Wukong
bradderzilla3
Sun Wukong
7
3
7
3.5
W
Xbalanque
bradderzvilla
Xbalanque
4
3
10
3
W
Discordia
bradderzvilla2
Discordia
8
3
11
4.5
L
Gilgamesh
cooboyswag
Gilgamesh
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,259
Damage
34,530
57,246
Taken
77,144
42,273
Mitigated
66,840
10,819
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,887
2,999
585
1,248
19,130
17,219
0
6,891
11,941
31,326
0
W
11,485
3,633
813
2,944
17,261
21,412
458
7,090
10,171
28,007
0
L
Kumbhakarna
Sproggle
Kumbhakarna
4,744
181
0
1,271
21,719
29,566
178
8,895
12,318
26,778
0
L
9,571
446
1,438
1,908
12,316
4,921
306
6,213
5,963
48,764
0
W
Sun Wukong
bradderzilla3
Sun Wukong
13,930
2,170
640
3,948
17,791
12,235
2,259
6,473
11,318
0
44,455
W
Xbalanque
bradderzvilla
Xbalanque
17,944
7,689
0
2,474
15,443
5,997
1,363
5,815
9,628
0
58,452
W
Discordia
bradderzvilla2
Discordia
19,900
836
0
0
6,751
2,629
1,355
3,507
3,244
45,048
0
L
Gilgamesh
cooboyswag
Gilgamesh
12,328
4,117
87
4,697
23,979
15,134
984
9,860
13,923
0
52,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
44,423
215
Minions Killed
212
13
Camps Cleared
8
1,147,775
Distance Traveled
949,464
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,235
682
19
1
1
199,472
0
W
Atlas
11,370
758
24
2
1
275,031
0
L
Kumbhakarna
10,387
692
33
2
2
269,640
1
L
Ra
11,374
758
84
6
0
235,936
0
W
Sun Wukong
12,377
825
71
5
6
308,149
0
W
Xbalanque
12,035
802
72
5
5
277,643
1
W
Discordia
12,361
824
48
3
1
286,952
1
L
Gilgamesh
12,427
828
76
5
5
244,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role