Player Matchup

Nox
Nox
DTWraith
Nox
Level 64
God Stats
0W - 2L
1,508 SR
Queue Stats
52W - 64L
1,435 Elo+
Party 2
Skadi
Skadi
KittiesGoRawr
Skadi
Level 56
God Stats
2W - 3L
1,759 SR
Queue Stats
21W - 25L
1,463 Elo+
Party 2
Atlas
Atlas
Sqwumble
Atlas
Level 66
God Stats
1W - 1L
1,810 SR
Queue Stats
36W - 37L
1,522 Elo+
Party 2
Team Averages
Level 62
1,692 SR
1,473 Elo+

VS

Team Averages
Level 113
1,421 SR
1,455 Elo+
Vamana
Vamana
OhDougeeboy
Vamana
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 80L
1,487 Elo+
Party 1
Sol
Sol
Trent6622
Sol
Level 67
God Stats
1W - 0L
1,180 SR
Queue Stats
92W - 87L
1,433 Elo+
Party 1
Ares
Ares
ooday420
Ares
Level 116
God Stats
4W - 6L
1,584 SR
Queue Stats
48W - 74L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
8,936
638
8,481
10,922
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 7 / 7
9,906
708
10,903
12,174
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Sqwumble
Atlas
13
6 / 4 / 6
10,355
740
8,630
15,594
17,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
7 / 4 / 8
10,225
730
12,554
19,128
15,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 4 / 8
9,206
658
8,726
10,123
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
8 / 4 / 6
10,547
753
8,568
15,270
14,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
12
Kills
17
17
Deaths
12
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
4
7
7
1.07
W
Vamana
7
4
8
2.75
L
Atlas
Sqwumble
Atlas
6
4
6
2.25
W
2
4
8
1.5
W
Ares
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
29,848
38,690
Taken
44,521
26,653
Mitigated
32,777
4,463
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,481
1,774
361
1,891
10,922
4,594
389
4,269
6,261
27,157
0
L
10,903
5,358
0
810
12,174
4,388
481
6,084
5,806
0
23,551
W
Vamana
12,554
3,108
0
7,338
19,128
15,217
67
7,097
11,775
0
29,883
L
Atlas
Sqwumble
Atlas
8,630
3,286
0
1,401
15,594
17,671
272
6,941
8,343
19,639
0
W
8,726
1,926
1,281
2,755
10,123
3,122
1,470
4,408
5,545
35,325
0
W
Ares
8,568
255
0
0
15,270
14,438
84
5,503
9,457
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
29,978
94
Minions Killed
108
2
Camps Cleared
6
650,809
Distance Traveled
739,512
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,936
638
42
3
1
218,862
2
L
Skadi
9,906
708
31
2
0
202,254
1
W
Vamana
10,225
730
31
2
3
256,440
1
L
Atlas
10,355
740
21
2
1
229,693
1
W
Sol
9,206
658
62
4
3
238,219
1
W
Ares
10,547
753
15
1
0
244,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role