Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MysterionMoi
Zeus
Level 108
God Stats
18W - 17L
1,551 SR
Queue Stats
106W - 125L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Rango800
Cabrakan
Level 149
God Stats
1W - 1L
1,866 SR
Queue Stats
28W - 33L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
SpectreEye320
Jormungandr
Level 129
God Stats
12W - 7L
1,584 SR
Queue Stats
256W - 269L
1,415 Elo+
Solo
Arachne
Arachne
UhOhStinki
Arachne
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 15L
1,433 Elo+
Party 1
Team Averages
Level 105
1,600 SR
1,451 Elo+

VS

Team Averages
Level 103
1,563 SR
1,449 Elo+
Atlas
Atlas
AntiChristJr
Atlas
Level 124
God Stats
3W - 1L
1,528 SR
Queue Stats
253W - 311L
1,480 Elo+
Party 3
Loki
Loki
PERVYSAGE211
Loki
Level 124
God Stats
8W - 12L
1,813 SR
Queue Stats
91W - 111L
1,394 Elo+
Solo
Discordia
Discordia
THICCersn1ckers
Discordia
Level 116
God Stats
12W - 7L
1,485 SR
Queue Stats
247W - 306L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
WatchYaNeck-
Gilgamesh
Level 105
God Stats
3W - 3L
1,446 SR
Queue Stats
91W - 87L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
p3nuttbutt3r467
Danzaburou
Level 48
God Stats
5W - 4L
1,543 SR
Queue Stats
31W - 29L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 4 / 1
6,662
444
4,387
8,203
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
8,280
552
5,556
7,155
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Rango800
Cabrakan
10
1 / 1 / 6
7,079
472
6,331
10,009
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
SpectreEye320
Jormungandr
14
6 / 1 / 1
8,837
589
9,158
10,584
7,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
UhOhStinki
Arachne
11
3 / 7 / 4
7,633
509
3,765
10,495
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
5,593
373
3,299
8,224
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 4
8,720
581
6,488
10,195
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
THICCersn1ckers
Discordia
11
3 / 3 / 4
7,233
482
5,927
7,388
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WatchYaNeck-
Gilgamesh
13
2 / 2 / 3
7,972
531
7,385
10,713
9,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
p3nuttbutt3r467
Danzaburou
10
3 / 4 / 2
6,578
439
6,873
10,627
3,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
15
Kills
16
16
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
4
1
0.88
L
0
3
3
0.5
W
2
3
0
0.67
L
8
3
4
3.33
W
Cabrakan
Rango800
Cabrakan
1
1
6
4
W
Jormungandr
SpectreEye320
Jormungandr
6
1
1
6.5
L
Discordia
THICCersn1ckers
Discordia
3
3
4
1.67
W
Arachne
UhOhStinki
Arachne
3
7
4
0.71
L
Gilgamesh
WatchYaNeck-
Gilgamesh
2
2
3
1.75
L
Danzaburou
p3nuttbutt3r467
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
29,972
46,446
Taken
47,147
25,276
Mitigated
23,303
9,241
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,387
1,565
0
1,324
8,203
2,992
1,055
3,247
4,845
0
27,613
L
3,299
831
117
2,833
8,224
5,147
0
3,069
5,137
10,580
0
W
5,556
409
0
770
7,155
2,151
123
1,133
5,842
55,662
0
L
6,488
1,414
0
4,223
10,195
3,537
0
4,345
5,770
0
46,361
W
Cabrakan
Rango800
Cabrakan
6,331
691
0
2,745
10,009
8,535
73
1,790
8,167
21,518
0
W
Jormungandr
SpectreEye320
Jormungandr
9,158
2,000
298
2,942
10,584
7,474
713
1,490
9,016
48,759
0
L
Discordia
THICCersn1ckers
Discordia
5,927
503
0
143
7,388
2,216
0
3,601
3,649
33,395
0
W
Arachne
UhOhStinki
Arachne
3,765
1,831
0
1,162
10,495
4,124
0
1,367
9,016
0
20,469
L
Gilgamesh
WatchYaNeck-
Gilgamesh
7,385
2,684
0
1,282
10,713
9,322
165
6,065
4,648
0
49,096
L
Danzaburou
p3nuttbutt3r467
Danzaburou
6,873
3,044
0
2,439
10,627
3,081
0
4,009
6,594
0
33,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
36,096
336
Minions Killed
303
0
Camps Cleared
0
1,395,898
Distance Traveled
1,378,690
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,662
444
40
3
0
259,983
2
L
Atlas
5,593
373
8
1
0
200,374
0
W
Zeus
8,280
552
125
8
0
243,636
1
L
Loki
8,720
581
84
6
0
326,441
6
W
Cabrakan
7,079
472
27
2
0
320,951
3
W
Jormungandr
8,837
589
112
7
0
249,529
0
L
Discordia
7,233
482
66
4
0
275,749
11
W
Arachne
7,633
509
32
2
0
321,799
0
L
Gilgamesh
7,972
531
93
6
0
305,142
7
L
Danzaburou
6,578
439
52
3
0
270,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role