Player Matchup

Cernunnos
Cernunnos
RecedingH4ir
Cernunnos
Level 86
God Stats
10W - 10L
1,670 SR
Queue Stats
428W - 315L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
RinThiccsaka
Hou Yi
Level 27
God Stats
17W - 3L
1,799 SR
Queue Stats
73W - 19L
1,748 Elo+
Party 1
Sun Wukong
Sun Wukong
WashedGoat
Sun Wukong
Level 135
God Stats
2W - 0L
1,295 SR
Queue Stats
61W - 36L
1,667 Elo+
Party 1
Geb
Geb
diesick
Geb
Level 76
God Stats
6W - 1L
1,767 SR
Queue Stats
126W - 65L
1,599 Elo+
Party 1
Sol
Sol
yldog
Sol
Level 147
God Stats
19W - 14L
1,682 SR
Queue Stats
485W - 421L
1,611 Elo+
Party 1
Team Averages
Level 94
1,643 SR
1,650 Elo+

VS

Team Averages
Level 65
1,551 SR
1,501 Elo+
Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ItsJustTemperz
Danzaburou
Level 87
God Stats
7W - 7L
1,517 SR
Queue Stats
26W - 28L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadyTurbo17
Gilgamesh
Level 26
God Stats
1W - 2L
1,721 SR
Queue Stats
27W - 30L
1,508 Elo+
Party 2
Sol
Sol
adjsted
Sol
Level 63
God Stats
1W - 2L
1,519 SR
Queue Stats
33W - 37L
1,495 Elo+
Party 2
Bastet
Bastet
westbay__
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RecedingH4ir
Cernunnos
12
4 / 1 / 1
7,047
641
6,676
6,721
2,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hou Yi
13
9 / 0 / 0
7,854
714
7,164
6,539
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WashedGoat
Sun Wukong
11
2 / 1 / 0
6,372
579
3,310
8,652
5,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
10
0 / 0 / 7
6,247
568
4,806
7,589
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
yldog
Sol
13
1 / 2 / 5
7,136
649
6,292
7,691
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 0
5,269
479
1,984
7,852
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ItsJustTemperz
Danzaburou
10
1 / 4 / 0
5,541
504
5,001
8,546
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ShadyTurbo17
Gilgamesh
10
1 / 2 / 0
5,535
503
2,538
7,636
3,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
10
1 / 3 / 1
5,381
489
2,768
6,529
1,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
westbay__
Bastet
9
1 / 4 / 3
5,610
510
4,270
7,603
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
L
Danzaburou
ItsJustTemperz
Danzaburou
1
4
0
0.25
W
Cernunnos
RecedingH4ir
Cernunnos
4
1
1
4.5
W
Hou Yi
9
0
0
9
L
Gilgamesh
ShadyTurbo17
Gilgamesh
1
2
0
0.5
W
Sun Wukong
WashedGoat
Sun Wukong
2
1
0
2
L
Sol
1
3
1
0.5
W
Geb
0
0
7
3.5
L
Bastet
westbay__
Bastet
1
4
3
0.63
W
Sol
yldog
Sol
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
16,561
37,192
Taken
38,166
18,731
Mitigated
13,367
16,764
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,984
307
436
1,803
7,852
4,419
0
3,455
4,397
14,082
0
L
Danzaburou
ItsJustTemperz
Danzaburou
5,001
2,010
0
2,629
8,546
1,840
0
2,234
6,312
0
28,591
W
Cernunnos
RecedingH4ir
Cernunnos
6,676
2,842
0
4,073
6,721
2,312
928
570
6,151
0
46,627
W
Hou Yi
7,164
3,133
0
3,324
6,539
2,189
0
1,199
5,340
0
44,793
L
Gilgamesh
ShadyTurbo17
Gilgamesh
2,538
607
0
804
7,636
3,651
0
1,301
6,335
0
25,550
W
Sun Wukong
WashedGoat
Sun Wukong
3,310
473
0
3,146
8,652
5,071
196
75
8,577
4,319
28,382
L
Sol
2,768
867
0
1,334
6,529
1,611
0
2,433
4,096
24,185
0
W
Geb
4,806
288
0
2,270
7,589
5,993
0
1,162
6,427
15,000
0
L
Bastet
westbay__
Bastet
4,270
1,197
0
2,018
7,603
1,846
0
1,711
5,892
0
26,348
W
Sol
yldog
Sol
6,292
2,197
0
3,951
7,691
3,166
569
1,746
5,945
50,478
5,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,656
Gold Earned
27,336
387
Minions Killed
219
0
Camps Cleared
0
1,097,185
Distance Traveled
1,150,626
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,269
479
15
1
0
210,955
1
L
Danzaburou
5,541
504
67
6
0
199,484
4
W
Cernunnos
7,047
641
101
9
0
200,133
2
W
Hou Yi
7,854
714
94
9
0
236,270
6
L
Gilgamesh
5,535
503
59
5
0
255,213
0
W
Sun Wukong
6,372
579
62
6
0
203,864
3
L
Sol
5,381
489
33
3
0
220,447
3
W
Geb
6,247
568
15
1
0
234,570
0
L
Bastet
5,610
510
45
4
0
264,527
3
W
Sol
7,136
649
115
10
0
222,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role