Player Matchup

Atlas
Atlas
BenevolentLlama
Atlas
Level 90
God Stats
2W - 1L
1,813 SR
Queue Stats
23W - 30L
1,414 Elo+
Solo
Artemis
Artemis
Falchion92
Artemis
Level 116
God Stats
3W - 10L
1,342 SR
Queue Stats
160W - 209L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
HalfevilGorilla
Cu Chulainn
Level 107
God Stats
0W - 1L
1,547 SR
Queue Stats
5W - 8L
1,444 Elo+
Solo
Ah Puch
Ah Puch
Shadyacre52
Ah Puch
Level 118
God Stats
121W - 108L
1,584 SR
Queue Stats
1,035W - 1,090L
1,502 Elo+
Solo
Fenrir
Fenrir
tagamizr
Fenrir
Level 86
God Stats
2W - 4L
1,241 SR
Queue Stats
42W - 40L
1,503 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,464 Elo+

VS

Team Averages
Level 94
1,525 SR
1,583 Elo+
Atlas
Atlas
Caracuno
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,655 Elo+
Party 1
Odin
Odin
Cedroes
Odin
Level 100
God Stats
6W - 1L
1,688 SR
Queue Stats
102W - 47L
1,639 Elo+
Party 1
Scylla
Scylla
DemonikSaint
Scylla
Level 129
God Stats
17W - 5L
1,613 SR
Queue Stats
229W - 142L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Gigatross
Danzaburou
Level 127
God Stats
6W - 2L
1,487 SR
Queue Stats
241W - 148L
1,619 Elo+
Party 1
Zeus
Zeus
SOUL0040
Zeus
Level 88
God Stats
24W - 23L
1,339 SR
Queue Stats
224W - 270L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
10,104
919
10,512
27,065
29,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Falchion92
Artemis
16
0 / 6 / 5
9,283
844
6,208
10,604
3,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
HalfevilGorilla
Cu Chulainn
16
0 / 9 / 5
9,564
869
9,698
30,305
28,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Shadyacre52
Ah Puch
16
4 / 7 / 1
10,565
960
12,252
12,742
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
tagamizr
Fenrir
16
1 / 7 / 3
9,795
890
3,920
21,059
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

26

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Caracuno
Atlas
18
0 / 3 / 27
10,573
961
7,984
15,300
17,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
Cedroes
Odin
18
4 / 1 / 20
11,158
1,014
12,320
10,679
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
19
8 / 0 / 20
11,789
1,072
23,759
7,787
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Gigatross
Danzaburou
20
23 / 0 / 13
16,078
1,462
40,728
9,195
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
2 / 1 / 16
10,422
947
12,366
5,428
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
133
5
Kills
37
37
Deaths
5
18
Assists
96
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Atlas
Caracuno
Atlas
0
3
27
4.5
W
Odin
Cedroes
Odin
4
1
20
14
W
Scylla
8
0
20
18
L
Artemis
Falchion92
Artemis
0
6
5
0.42
W
Danzaburou
Gigatross
Danzaburou
23
0
13
29.5
L
Cu Chulainn
HalfevilGorilla
Cu Chulainn
0
9
5
0.28
W
Zeus
2
1
16
10
L
Ah Puch
Shadyacre52
Ah Puch
4
7
1
0.64
L
Fenrir
tagamizr
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
97,157
101,775
Taken
48,389
72,517
Mitigated
35,174
3,944
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,512
2,969
0
831
27,065
29,113
0
14,246
12,207
23,195
0
W
Atlas
Caracuno
Atlas
7,984
3,162
0
0
15,300
17,156
0
8,152
7,148
14,561
0
W
Odin
Cedroes
Odin
12,320
1,493
0
755
10,679
9,100
0
5,980
4,563
8,760
19,366
W
Scylla
23,759
2,066
0
218
7,787
2,847
0
4,234
3,553
38,923
0
L
Artemis
Falchion92
Artemis
6,208
1,829
0
0
10,604
3,724
0
4,861
5,743
0
24,206
W
Danzaburou
Gigatross
Danzaburou
40,728
26,740
0
4,165
9,195
4,193
0
4,868
4,327
0
79,601
L
Cu Chulainn
HalfevilGorilla
Cu Chulainn
9,698
1,312
411
979
30,305
28,375
0
12,991
17,025
5,173
25,945
W
Zeus
12,366
1,520
144
963
5,428
1,878
0
2,004
3,424
24,351
0
L
Ah Puch
Shadyacre52
Ah Puch
12,252
731
0
869
12,742
4,089
0
7,297
5,343
43,869
0
L
Fenrir
tagamizr
Fenrir
3,920
853
0
854
21,059
7,216
0
8,310
12,589
0
13,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
60,020
198
Minions Killed
235
10
Camps Cleared
7
924,630
Distance Traveled
994,448
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,104
919
22
2
0
203,460
0
W
Atlas
10,573
961
22
2
1
178,939
0
W
Odin
11,158
1,014
32
3
1
221,531
0
W
Scylla
11,789
1,072
42
4
0
219,731
0
L
Artemis
9,283
844
45
4
0
124,695
0
W
Danzaburou
16,078
1,462
109
10
3
216,491
0
L
Cu Chulainn
9,564
869
39
4
1
201,013
0
W
Zeus
10,422
947
30
3
2
157,756
0
L
Ah Puch
10,565
960
76
7
0
176,739
1
L
Fenrir
9,795
890
16
1
9
218,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role