Player Matchup

Achilles
Achilles
D Duckerson
Achilles
Level 108
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 1
Bastet
Bastet
DankestLime87
Bastet
Level 13
God Stats
2W - 2L
1,404 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Artemis
Artemis
Gilded Lime
Artemis
Level 2
God Stats
1W - 6L
1,151 SR
Queue Stats
3W - 7L
1,223 Elo+
Party 1
Ah Puch
Ah Puch
Ztr7
Ah Puch
Level 88
God Stats
1W - 0L
1,821 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 1
Cupid
Cupid
scumscrape
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Party 1
Team Averages
Level 44
1,460 SR
1,287 Elo+

VS

Team Averages
Level 27
1,391 SR
942 Elo+
Ra
Ra
Hot Gunk
Ra
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 10L
935 Elo+
Party 2
Discordia
Discordia
JohnnestKunk
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
903 Elo+
Party 2
Horus
Horus
Metal Head GT
Horus
Level 118
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 4L
1,069 Elo+
Party 2
Nemesis
Nemesis
MoritzPrime
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
903 Elo+
Party 2
Cupid
Cupid
TaxableArt70925
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D Duckerson
Achilles
9
26 / 0 / 0
10,320
449
29,176
8,609
9,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

3
0 / 2 / 18
6,676
290
0
1,682
251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Gilded Lime
Artemis
2
0 / 3 / 10
6,482
282
0
1,824
274
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ztr7
Ah Puch
3
0 / 0 / 23
7,140
310
0
519
87
Cupid
4
0 / 2 / 12
6,462
281
0
1,614
290
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 7 / 2
6,162
268
0
6,217
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
JohnnestKunk
Discordia
2
0 / 7 / 2
6,278
273
0
5,988
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
6 / 3 / 0
7,974
347
9,363
10,237
9,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
MoritzPrime
Nemesis
2
0 / 5 / 0
6,017
262
0
5,141
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 4 / 0
6,004
261
0
4,188
1,087
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
26
Kills
6
7
Deaths
26
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
D Duckerson
Achilles
26
0
0
26
W
0
2
18
4.5
W
Artemis
Gilded Lime
Artemis
0
3
10
1.67
L
0
7
2
0.14
L
Discordia
JohnnestKunk
Discordia
0
7
2
0.14
L
6
3
0
2
L
Nemesis
MoritzPrime
Nemesis
0
5
0
0
L
0
4
0
0
W
Ah Puch
Ztr7
Ah Puch
0
0
23
11.5
W
Cupid
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
9,363
14,248
Taken
31,771
10,900
Mitigated
14,929
1,653
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
D Duckerson
Achilles
29,176
11,383
0
1,653
8,609
9,998
0
0
8,609
0
43,755
W
0
0
0
0
1,682
251
0
0
1,682
0
0
W
Artemis
Gilded Lime
Artemis
0
0
0
0
1,824
274
0
0
1,824
0
0
L
0
0
0
0
6,217
1,650
0
0
6,217
0
0
L
Discordia
JohnnestKunk
Discordia
0
0
0
0
5,988
1,454
0
0
5,988
0
0
L
9,363
6,504
5,340
2,295
10,237
9,451
49
0
10,237
0
25,815
L
Nemesis
MoritzPrime
Nemesis
0
0
0
0
5,141
1,287
0
0
5,141
0
0
L
0
0
0
0
4,188
1,087
0
0
4,188
0
0
W
Ah Puch
Ztr7
Ah Puch
0
0
0
0
519
87
0
0
519
0
0
W
Cupid
0
0
0
0
1,614
290
0
0
1,614
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
32,435
25
Minions Killed
31
0
Camps Cleared
0
345,086
Distance Traveled
469,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,320
449
25
1
0
185,519
0
W
Bastet
6,676
290
0
0
0
39,684
0
W
Artemis
6,482
282
0
0
0
52,029
0
L
Ra
6,162
268
0
0
0
83,128
0
L
Discordia
6,278
273
0
0
0
83,533
1
L
Horus
7,974
347
31
1
0
189,459
0
L
Nemesis
6,017
262
0
0
0
56,171
0
L
Cupid
6,004
261
0
0
0
57,570
0
W
Ah Puch
7,140
310
0
0
0
30,751
0
W
Cupid
6,462
281
0
0
0
37,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role