Player Matchup
Team Averages
Masters
Average Tier
Level 153
1,692 SR
2,714
MMR
VS
Team Averages
Bronze I
Average Tier
Level 122
1,740 SR
1,237
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rayanator
Izanami
10
3 / 1 / 0
5,588
1,118
2,753
3,536
1,182
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vynas
Bastet
7
1 / 3 / 0
4,102
820
2,354
3,751
937
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,588
1,118
51
10
3
67,298
1
L
4,102
820
11
2
1
74,182
1