Player Matchup

Zeus
Zeus
Kidri
Zeus
Level 98
God Stats
6W - 6L
1,360 SR
Queue Stats
13W - 18L
1,370 Elo+
Party 3
Bakasura
Bakasura
Sirk17
Bakasura
Level 75
God Stats
6W - 7L
1,473 SR
Queue Stats
24W - 24L
1,375 Elo+
Party 3
Izanami
Izanami
TakeshTama
Izanami
Level 6
God Stats
4W - 4L
1,451 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
inakii
Bellona
Level 18
God Stats
12W - 8L
1,589 SR
Queue Stats
21W - 22L
1,375 Elo+
Party 3
Athena
Athena
oneluckypotato
Athena
Level 8
God Stats
4W - 7L
1,706 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Team Averages
Level 41
1,516 SR
1,424 Elo+

VS

Team Averages
Level 49
1,609 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dseven1
Atlas
Level 7
God Stats
3W - 1L
1,774 SR
Queue Stats
23W - 17L
1,310 Elo+
Party 2
Nemesis
Nemesis
PandaBossJR
Nemesis
Level 7
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Ra
Ra
StrikSai
Ra
Level 113
God Stats
2W - 1L
1,441 SR
Queue Stats
32W - 33L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
pastrypounder
Gilgamesh
Level 30
God Stats
8W - 1L
1,843 SR
Queue Stats
135W - 43L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kidri
Zeus
10
1 / 8 / 1
6,045
465
4,093
8,746
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sirk17
Bakasura
10
3 / 7 / 2
6,458
497
3,736
9,896
2,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
TakeshTama
Izanami
9
1 / 2 / 2
6,049
465
3,769
4,632
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
inakii
Bellona
9
1 / 5 / 1
5,887
453
4,057
11,433
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 3
6,164
474
2,635
7,378
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 5
7,185
553
5,261
2,808
957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Dseven1
Atlas
10
3 / 3 / 2
6,464
497
2,876
9,710
6,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
PandaBossJR
Nemesis
11
0 / 2 / 3
6,479
498
3,264
8,308
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 2 / 5
7,862
605
5,909
6,745
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
pastrypounder
Gilgamesh
15
15 / 0 / 3
9,521
732
13,946
9,268
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
25
25
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
W
Atlas
Dseven1
Atlas
3
3
2
1.33
L
Zeus
Kidri
Zeus
1
8
1
0.19
W
Nemesis
PandaBossJR
Nemesis
0
2
3
0.75
L
Bakasura
Sirk17
Bakasura
3
7
2
0.57
W
4
2
5
3.25
L
Izanami
TakeshTama
Izanami
1
2
2
1
L
Bellona
inakii
Bellona
1
5
1
0.3
L
1
3
3
0.83
W
Gilgamesh
pastrypounder
Gilgamesh
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,290
Damage
31,256
42,085
Taken
36,839
15,564
Mitigated
16,805
7,479
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,261
2,216
0
1,456
2,808
957
1,861
297
2,503
0
44,938
W
Atlas
Dseven1
Atlas
2,876
1,513
195
2,558
9,710
6,076
515
1,367
8,175
13,529
0
L
Zeus
Kidri
Zeus
4,093
604
33
1,133
8,746
1,749
432
2,023
6,615
26,059
0
W
Nemesis
PandaBossJR
Nemesis
3,264
1,347
0
2,114
8,308
3,374
673
0
8,253
0
28,392
L
Bakasura
Sirk17
Bakasura
3,736
2,701
0
1,763
9,896
2,564
0
1,112
8,672
0
19,208
W
5,909
988
615
3,036
6,745
2,472
596
3,100
3,369
41,280
0
L
Izanami
TakeshTama
Izanami
3,769
2,899
0
693
4,632
1,100
874
1,196
3,436
0
31,148
L
Bellona
inakii
Bellona
4,057
1,796
0
2,784
11,433
5,740
0
1,174
9,871
0
23,432
L
2,635
850
0
1,073
7,378
4,411
0
2,854
4,373
8,234
0
W
Gilgamesh
pastrypounder
Gilgamesh
13,946
5,394
0
1,318
9,268
3,926
0
1,536
7,471
0
72,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
37,511
248
Minions Killed
351
0
Camps Cleared
0
1,286,540
Distance Traveled
1,341,589
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,185
553
87
7
0
257,009
0
W
Atlas
6,464
497
19
1
0
239,119
4
L
Zeus
6,045
465
66
5
0
240,964
6
W
Nemesis
6,479
498
48
4
0
242,141
2
L
Bakasura
6,458
497
52
4
0
291,530
2
W
Ra
7,862
605
90
7
0
271,089
0
L
Izanami
6,049
465
73
6
0
246,883
2
L
Bellona
5,887
453
45
3
0
263,969
7
L
Athena
6,164
474
12
1
0
243,194
5
W
Gilgamesh
9,521
732
107
8
0
332,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role