Player Matchup

Fenrir
Fenrir
Platinum IV
A1C_Philly
Fenrir
Platinum IV
Level 159
God Stats
3W - 7L
1,656 SR
Queue Stats
449W - 444L
1,643 MMR
Solo
Ymir
Ymir
Bronze III
Kenny iQ
Ymir
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,587 MMR
Party 1
Rama
Rama
Bronze III
M4Y1TO
Rama
Bronze III
Level 128
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 7L
1,587 MMR
Party 1
Chang'e
Chang'e
Gold II
MJ Yggdrasil
Chang'e
Gold II
Level 66
God Stats
15W - 13L
1,535 SR
Queue Stats
64W - 59L
1,587 MMR
Solo
Zeus
Zeus
Gold I
Unfitgalaxy
Zeus
Gold I
Level 126
God Stats
76W - 58L
1,602 SR
Queue Stats
253W - 261L
1,660 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,540 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,521 SR
1,613 MMR
Skadi
Skadi
Platinum V
Mephiizto
Skadi
Platinum V
Level 147
God Stats
4W - 1L
1,726 SR
Queue Stats
334W - 333L
1,623 MMR
Solo
Arachne
Arachne
Gold II
Misfit8735
Arachne
Gold II
Level 160
God Stats
5W - 2L
1,606 SR
Queue Stats
121W - 96L
1,573 MMR
Solo
Geb
Geb
Platinum III
RCA AXELXT
Geb
Platinum III
Level 137
God Stats
6W - 3L
1,656 SR
Queue Stats
123W - 115L
1,604 MMR
Solo
Kukulkan
Kukulkan
Gold III
buntcuster69
Kukulkan
Gold III
Level 136
God Stats
2W - 13L
1,358 SR
Queue Stats
143W - 144L
1,469 MMR
Party 2
Mulan
Mulan
Platinum V
mefseaff
Mulan
Platinum V
Level 61
God Stats
1W - 0L
1,258 SR
Queue Stats
19W - 11L
1,796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A1C_Philly
Fenrir
19
9 / 5 / 3
11,530
524
16,808
21,203
9,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
1 / 6 / 6
9,012
410
7,573
22,675
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
M4Y1TO
Rama
18
1 / 4 / 3
10,709
487
10,435
17,681
5,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MJ Yggdrasil
Chang'e
18
3 / 4 / 4
11,787
536
12,520
22,282
8,687
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 2
11,396
518
13,400
15,648
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiAthenaBastetKing Arthur

VS

Bans
ArtioCliodhnaMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mephiizto
Skadi
19
4 / 4 / 3
12,703
577
14,611
14,712
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Misfit8735
Arachne
20
4 / 5 / 10
12,260
557
14,369
24,275
10,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 1 / 13
11,966
544
13,838
23,426
26,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
buntcuster69
Kukulkan
18
3 / 4 / 6
11,726
533
10,713
14,150
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
mefseaff
Mulan
19
8 / 4 / 8
12,649
575
21,675
23,534
24,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
18
Kills
23
23
Deaths
18
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A1C_Philly
Fenrir
9
5
3
2.1
L
Ymir
1
6
6
0.67
L
Rama
M4Y1TO
Rama
1
4
3
0.63
L
Chang'e
MJ Yggdrasil
Chang'e
3
4
4
1.25
W
Skadi
Mephiizto
Skadi
4
4
3
1.38
W
Arachne
Misfit8735
Arachne
4
5
10
1.8
W
4
1
13
10.5
L
4
4
2
1.25
W
Kukulkan
buntcuster69
Kukulkan
3
4
6
1.5
W
Mulan
mefseaff
Mulan
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,736
Damage
75,206
99,489
Taken
100,097
48,745
Mitigated
72,840
37,703
Healing
34,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A1C_Philly
Fenrir
16,808
4,540
0
7,196
21,203
9,639
1,104
4,139
16,852
0
85,254
L
Ymir
7,573
1,069
227
3,119
22,675
17,885
0
7,813
14,617
24,879
0
L
Rama
M4Y1TO
Rama
10,435
9,245
0
8,377
17,681
5,695
828
2,169
15,408
0
86,083
L
Chang'e
MJ Yggdrasil
Chang'e
12,520
833
1,504
10,555
22,282
8,687
34
4,695
16,823
70,789
0
W
Skadi
Mephiizto
Skadi
14,611
8,144
0
2,022
14,712
5,449
6,239
2,242
12,470
0
95,436
W
Arachne
Misfit8735
Arachne
14,369
9,578
0
11,555
24,275
10,429
1,270
6,821
17,454
0
101,855
W
13,838
1,000
1,094
6,877
23,426
26,433
445
8,851
14,575
38,105
0
L
13,400
1,815
0
6,725
15,648
6,839
834
5,735
9,769
102,275
0
W
Kukulkan
buntcuster69
Kukulkan
10,713
492
0
5,297
14,150
6,115
427
5,593
8,557
89,691
0
W
Mulan
mefseaff
Mulan
21,675
4,558
0
7,720
23,534
24,414
1,265
9,986
13,548
0
78,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,434
Gold Earned
61,304
664
Minions Killed
677
0
Camps Cleared
0
1,958,342
Distance Traveled
2,175,478
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,530
524
121
6
0
433,686
0
L
Ymir
9,012
410
24
1
0
383,615
4
L
Rama
10,709
487
159
7
0
386,288
4
L
Chang'e
11,787
536
161
7
0
376,693
5
W
Skadi
12,703
577
161
7
0
405,562
3
W
Arachne
12,260
557
160
7
0
464,121
4
W
Geb
11,966
544
32
1
0
485,118
1
L
Zeus
11,396
518
199
9
0
378,060
9
W
Kukulkan
11,726
533
192
9
0
386,514
4
W
Mulan
12,649
575
132
6
0
434,163
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role