Player Matchup

Zeus
Zeus
Jekksn
Zeus
Level 108
God Stats
4W - 6L
1,429 SR
Queue Stats
114W - 104L
1,540 Elo+
Solo
Nike
Nike
OscarScripeTV
Nike
Level 160
God Stats
3W - 2L
1,525 SR
Queue Stats
238W - 251L
1,491 Elo+
Solo
Terra
Terra
ZdviG
Terra
Level 151
God Stats
7W - 7L
1,615 SR
Queue Stats
734W - 750L
1,558 Elo+
Solo
King Arthur
King Arthur
eDimaS
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,549 Elo+
Solo
Anhur
Anhur
m0rdecai
Anhur
Level 158
God Stats
1W - 3L
1,385 SR
Queue Stats
761W - 814L
1,506 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,529 Elo+

VS

Team Averages
Level 124
1,555 SR
1,503 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GRnikol85
Cernunnos
Level 58
God Stats
12W - 10L
1,550 SR
Queue Stats
530W - 551L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Nooooooooooop
Ah Puch
Level 160
God Stats
2W - 0L
1,775 SR
Queue Stats
69W - 67L
1,549 Elo+
Solo
Guan Yu
Guan Yu
TheTrueDeltaBoss
Guan Yu
Level 158
God Stats
18W - 11L
1,689 SR
Queue Stats
732W - 690L
1,572 Elo+
Solo
Nu Wa
Nu Wa
alexdu76280
Nu Wa
Level 99
God Stats
3W - 7L
1,263 SR
Queue Stats
427W - 421L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jekksn
Zeus
20
7 / 7 / 5
12,755
797
38,184
18,163
8,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 5
10,644
665
12,894
27,933
21,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
ZdviG
Terra
18
0 / 5 / 8
9,913
620
11,195
22,444
27,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
eDimaS
King Arthur
17
1 / 8 / 4
9,668
604
10,869
23,712
27,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
m0rdecai
Anhur
16
2 / 7 / 3
9,722
608
9,050
17,126
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
1 / 2 / 26
11,290
706
10,473
25,418
36,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
GRnikol85
Cernunnos
19
7 / 3 / 14
11,981
749
18,518
17,351
7,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
19
6 / 4 / 20
12,005
750
25,418
18,202
7,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 20
12,340
771
22,613
24,029
31,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 18
13,266
829
22,007
14,990
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
13
Kills
34
34
Deaths
14
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
26
7
W
Cernunnos
GRnikol85
Cernunnos
7
3
14
4.67
L
Zeus
Jekksn
Zeus
7
7
5
1.36
W
Ah Puch
6
4
20
4
L
3
7
5
0.79
W
10
2
20
10
L
Terra
ZdviG
Terra
0
5
8
0.8
W
10
3
18
6.33
L
King Arthur
eDimaS
King Arthur
1
8
4
0.38
L
Anhur
m0rdecai
Anhur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,192
Damage
99,029
109,378
Taken
99,990
91,924
Mitigated
88,420
33,106
Healing
47,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,473
1,805
1,805
4,404
25,418
36,060
1,668
11,951
12,878
20,288
0
W
Cernunnos
GRnikol85
Cernunnos
18,518
8,060
2,068
2,686
17,351
7,288
1,536
10,256
7,058
0
38,846
L
Zeus
Jekksn
Zeus
38,184
3,129
1,089
2,891
18,163
8,382
0
8,933
9,230
96,836
0
W
Ah Puch
25,418
1,628
3,112
4,076
18,202
7,885
538
10,699
7,369
46,591
0
L
12,894
493
1,161
6,378
27,933
21,594
0
15,300
12,633
0
28,612
W
22,613
3,576
15,004
11,099
24,029
31,409
1,036
9,666
13,696
140
34,115
L
Terra
ZdviG
Terra
11,195
943
8,463
6,692
22,444
27,600
0
12,660
9,784
27,075
0
W
22,007
6,843
1,885
1,040
14,990
5,778
1,045
8,419
6,571
44,086
0
L
King Arthur
eDimaS
King Arthur
10,869
1,148
763
1,351
23,712
27,689
0
15,412
8,300
4,447
18,632
L
Anhur
m0rdecai
Anhur
9,050
4,699
1,482
2,836
17,126
6,659
0
5,733
11,393
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
60,882
221
Minions Killed
169
0
Camps Cleared
0
1,264,295
Distance Traveled
1,448,532
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,290
706
11
1
0
305,422
6
W
Cernunnos
11,981
749
60
4
0
237,250
0
L
Zeus
12,755
797
114
7
0
246,539
3
W
Ah Puch
12,005
750
34
2
0
294,774
2
L
Nike
10,644
665
23
1
0
244,915
0
W
Guan Yu
12,340
771
24
2
0
323,184
0
L
Terra
9,913
620
32
2
0
265,583
6
W
Nu Wa
13,266
829
40
3
0
287,902
1
L
King Arthur
9,668
604
24
2
0
278,710
0
L
Anhur
9,722
608
28
2
0
228,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role