Player Matchup

Sol
Sol
Platinum I
sneakyotter
Sol
Platinum I
Level 124
God Stats
24W - 16L
1,675 SR
Queue Stats
86W - 87L
1,999 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,675 SR
1,999 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,665 SR
1,783 MMR
Sol
Sol
Gold III
miguemoya11
Sol
Gold III
Level 98
God Stats
8W - 6L
1,665 SR
Queue Stats
83W - 87L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,224
889
5,224
6,917
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
He BoKaliChronosSkadiPoseidon

VS

Bans
Ah Muzen CabOlorunAnhurUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,933
848
5,790
6,811
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,224
Damage
5,790
6,917
Taken
6,811
3,179
Mitigated
2,617
4,216
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,790
2,266
0
3,465
6,811
2,617
0
4,853
1,958
28,924
3,387
W
5,224
1,809
0
4,216
6,917
3,179
0
5,353
1,564
30,729
3,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,224
Gold Earned
5,933
78
Minions Killed
69
3
Camps Cleared
3
125,308
Distance Traveled
135,782
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,933
848
69
10
3
135,782
3
W
Sol
6,224
889
78
11
3
125,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role