Player Matchup

Ravana
Ravana
AnAnomaly
Ravana
Level 160
God Stats
8W - 1L
1,820 SR
Queue Stats
307W - 206L
1,763 Elo+
Party 2
Nike
Nike
ErnieKIllzz
Nike
Level 22
God Stats
16W - 1L
1,893 SR
Queue Stats
17W - 3L
1,836 Elo+
Party 2
Scylla
Scylla
MaUrI ThE KiD
Scylla
Level 158
God Stats
1W - 0L
1,332 SR
Queue Stats
286W - 213L
1,735 Elo+
Party 2
Atlas
Atlas
RW Pandora
Atlas
Level 142
God Stats
8W - 2L
1,650 SR
Queue Stats
343W - 234L
1,808 Elo+
Party 2
Sylvanus
Sylvanus
WARHOGG 117
Sylvanus
Level 156
God Stats
5W - 3L
1,606 SR
Queue Stats
332W - 210L
1,813 Elo+
Party 2
Team Averages
Level 128
1,660 SR
1,791 Elo+

VS

Team Averages
Level 120
1,591 SR
1,470 Elo+
Pele
Pele
Ayo DevvY
Pele
Level 151
God Stats
2W - 4L
1,741 SR
Queue Stats
107W - 114L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
FireKraken87
Cthulhu
Level 62
God Stats
74W - 66L
1,512 SR
Queue Stats
134W - 140L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
Leprechronix
Danzaburou
Level 125
God Stats
17W - 19L
1,477 SR
Queue Stats
127W - 139L
1,411 Elo+
Party 1
Ymir
Ymir
Lilo_StitchEmUp
Ymir
Level 102
God Stats
12W - 10L
1,497 SR
Queue Stats
183W - 170L
1,434 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xXDray027Xx
Morgan Le Fay
Level 160
God Stats
10W - 11L
1,728 SR
Queue Stats
122W - 125L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AnAnomaly
Ravana
19
15 / 0 / 8
11,856
624
21,098
10,142
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 2 / 2
9,623
506
5,679
16,887
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 10
10,617
559
7,232
10,585
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
16
4 / 3 / 7
9,414
495
6,292
12,362
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
WARHOGG 117
Sylvanus
16
8 / 3 / 13
10,113
532
16,300
15,703
15,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 9 / 0
9,587
505
9,753
17,728
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
FireKraken87
Cthulhu
15
2 / 2 / 1
9,555
503
14,576
13,371
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Leprechronix
Danzaburou
11
0 / 9 / 3
7,712
406
3,490
11,465
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 2
8,301
437
2,703
18,127
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
xXDray027Xx
Morgan Le Fay
14
3 / 6 / 1
8,872
467
10,596
13,933
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
31
Kills
11
11
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
AnAnomaly
Ravana
15
0
8
19
L
Pele
5
9
0
0.56
W
2
2
2
1.5
L
Cthulhu
FireKraken87
Cthulhu
2
2
1
1.25
L
Danzaburou
Leprechronix
Danzaburou
0
9
3
0.17
L
1
5
2
0.4
W
2
3
10
2.33
W
Atlas
4
3
7
2.5
W
Sylvanus
WARHOGG 117
Sylvanus
8
3
13
4.83
L
Morgan Le Fay
xXDray027Xx
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,601
Damage
41,118
65,679
Taken
74,624
38,121
Mitigated
37,738
19,331
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AnAnomaly
Ravana
21,098
8,189
0
3,868
10,142
4,819
0
2,094
8,006
0
98,480
L
Pele
9,753
2,369
0
4,309
17,728
4,314
0
4,802
12,886
0
61,301
W
5,679
1,417
0
2,725
16,887
8,600
0
11,195
4,357
5,846
51,425
L
Cthulhu
FireKraken87
Cthulhu
14,576
1,660
0
3,688
13,371
14,339
366
3,949
8,657
62,517
0
L
Danzaburou
Leprechronix
Danzaburou
3,490
1,706
0
1,227
11,465
2,554
0
5,846
5,619
0
34,214
L
2,703
395
0
2,824
18,127
12,546
0
6,041
11,954
29,857
0
W
7,232
1,610
0
2,718
10,585
3,485
848
4,372
6,165
75,945
0
W
Atlas
6,292
1,754
0
3,077
12,362
5,497
0
2,175
10,141
52,036
0
W
Sylvanus
WARHOGG 117
Sylvanus
16,300
4,844
1,596
5,347
15,703
15,720
0
6,431
9,135
43,644
12,791
L
Morgan Le Fay
xXDray027Xx
Morgan Le Fay
10,596
326
0
2,160
13,933
3,985
0
8,648
5,285
54,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
44,027
570
Minions Killed
431
0
Camps Cleared
0
1,859,696
Distance Traveled
1,597,915
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,856
624
136
7
0
438,463
0
L
Pele
9,587
505
101
5
0
344,020
5
W
Nike
9,623
506
125
7
0
368,268
0
L
Cthulhu
9,555
503
125
7
0
385,630
4
L
Danzaburou
7,712
406
54
3
0
259,966
13
L
Ymir
8,301
437
49
3
0
276,411
3
W
Scylla
10,617
559
157
8
0
362,106
6
W
Atlas
9,414
495
70
4
0
380,645
4
W
Sylvanus
10,113
532
82
4
0
310,214
3
L
Morgan Le Fay
8,872
467
102
5
0
331,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role