Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Funkythiccboy
Danzaburou
Level 44
God Stats
3W - 1L
1,603 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 2
Geb
Geb
acetego
Geb
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 11L
1,557 Elo+
Party 2
Team Averages
Level 60
1,534 SR
1,460 Elo+

VS

Team Averages
Level 65
1,479 SR
1,319 Elo+
Atlas
Atlas
Leeroy Jankins5
Atlas
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 103L
1,384 Elo+
Party 1
Kuzenbo
Kuzenbo
Pallsy
Kuzenbo
Level 87
God Stats
36W - 35L
1,436 SR
Queue Stats
175W - 250L
1,310 Elo+
Party 1
Cabrakan
Cabrakan
RuddiestDeer779
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 131L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
7 / 1 / 7
8,659
787
9,160
6,864
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Funkythiccboy
Danzaburou
14
10 / 3 / 10
10,058
914
13,653
9,465
4,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
13
4 / 1 / 14
9,148
832
7,817
14,836
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
7,356
669
7,999
12,076
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Pallsy
Kuzenbo
10
1 / 5 / 2
7,590
690
5,171
12,796
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
10
1 / 9 / 4
6,891
626
9,741
12,770
7,266
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
21
Kills
5
5
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
7
10.5
W
Danzaburou
Funkythiccboy
Danzaburou
10
3
10
5
L
3
7
2
0.57
L
Kuzenbo
Pallsy
Kuzenbo
1
5
2
0.4
L
Cabrakan
1
9
4
0.33
W
Geb
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
22,911
31,165
Taken
37,642
21,732
Mitigated
27,055
9,377
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,160
1,554
1,675
3,026
6,864
2,915
524
5,041
1,823
31,791
0
W
Danzaburou
Funkythiccboy
Danzaburou
13,653
8,147
110
2,656
9,465
4,185
617
7,815
1,650
0
29,925
L
7,999
1,322
236
647
12,076
6,880
0
4,685
7,143
17,867
0
L
Kuzenbo
Pallsy
Kuzenbo
5,171
1,856
0
574
12,796
12,909
0
5,615
6,907
13,655
0
L
Cabrakan
9,741
436
0
806
12,770
7,266
0
6,179
6,367
17,981
0
W
Geb
7,817
1,618
0
1,910
14,836
14,632
174
10,331
4,505
19,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
21,837
132
Minions Killed
64
5
Camps Cleared
1
551,540
Distance Traveled
526,745
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,659
787
59
5
3
158,372
2
W
Danzaburou
10,058
914
41
4
2
189,458
1
L
Atlas
7,356
669
18
2
1
186,207
0
L
Kuzenbo
7,590
690
20
2
0
194,180
0
L
Cabrakan
6,891
626
26
2
0
146,358
0
W
Geb
9,148
832
32
3
0
203,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role