Player Matchup

Ymir
Ymir
Jkid1
Ymir
Level 133
God Stats
10W - 14L
1,480 SR
Queue Stats
517W - 535L
1,503 Elo+
Party 1
Freya
Freya
MaybeEzra
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,186 Elo+
Party 3
Bakasura
Bakasura
ThanatosTheCarry
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 3
Horus
Horus
X-xCURSEDx-X
Horus
Level 109
God Stats
0W - 3L
1,214 SR
Queue Stats
437W - 479L
1,458 Elo+
Solo
Xing Tian
Xing Tian
ŚțěřóiDz
Xing Tian
Level 91
God Stats
6W - 8L
1,530 SR
Queue Stats
406W - 429L
1,441 Elo+
Party 1
Team Averages
Level 96
1,445 SR
1,401 Elo+

VS

Team Averages
Level 61
1,488 SR
1,355 Elo+
Mulan
Mulan
Iceyblue08
Mulan
Level 122
God Stats
4W - 7L
1,349 SR
Queue Stats
435W - 469L
1,481 Elo+
Solo
Neith
Neith
Saelethin
Neith
Level 26
God Stats
1W - 0L
1,593 SR
Queue Stats
34W - 48L
1,408 Elo+
Solo
Chang'e
Chang'e
SleepTownExpress
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,416 Elo+
Solo
Hera
Hera
iKeii
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 76L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
iTzKeii
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jkid1
Ymir
17
5 / 7 / 12
10,831
774
11,348
19,077
25,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
MaybeEzra
Freya
16
4 / 8 / 12
9,290
664
14,039
16,639
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 5 / 13
10,082
720
10,906
16,792
7,281
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 17
8,978
641
6,165
18,308
19,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
ŚțěřóiDz
Xing Tian
17
6 / 4 / 7
9,385
670
11,658
14,700
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 2 / 18
10,323
737
11,687
14,108
14,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Saelethin
Neith
19
10 / 3 / 16
11,679
834
18,811
11,428
5,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 7 / 12
10,569
755
10,876
15,932
6,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
iKeii
Hera
19
5 / 2 / 19
11,582
827
24,102
7,091
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
iTzKeii
Amaterasu
15
1 / 7 / 21
9,628
688
5,316
21,083
26,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
114
21
Kills
28
28
Deaths
21
61
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
2
18
7
L
Ymir
Jkid1
Ymir
5
7
12
1.57
L
Freya
MaybeEzra
Freya
4
8
12
1.25
W
Neith
Saelethin
Neith
10
3
16
6
W
7
7
12
1.86
L
6
5
13
2.5
L
0
4
17
2.13
W
Hera
iKeii
Hera
5
2
19
7.25
W
Amaterasu
iTzKeii
Amaterasu
1
7
21
1.64
L
Xing Tian
ŚțěřóiDz
Xing Tian
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
70,792
85,516
Taken
69,642
67,051
Mitigated
57,351
35,165
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,687
784
2,033
3,560
14,108
14,606
559
8,212
5,441
2,644
19,502
L
Ymir
Jkid1
Ymir
11,348
1,068
1,847
2,308
19,077
25,430
150
7,785
10,823
23,998
0
L
Freya
MaybeEzra
Freya
14,039
4,274
742
3,486
16,639
6,423
0
7,336
9,048
22,890
0
W
Neith
Saelethin
Neith
18,811
7,526
565
1,888
11,428
5,248
2,045
7,260
4,091
0
35,136
W
10,876
667
7,828
4,914
15,932
6,686
677
8,102
7,480
24,607
0
L
10,906
8,235
2,187
6,028
16,792
7,281
452
7,806
8,722
0
16,136
L
6,165
3,128
7,979
7,191
18,308
19,973
17
6,218
11,734
0
12,494
W
Hera
iKeii
Hera
24,102
4,823
1,486
1,521
7,091
3,899
1,014
4,677
2,414
44,432
0
W
Amaterasu
iTzKeii
Amaterasu
5,316
798
228
3,157
21,083
26,912
414
8,794
11,196
0
10,825
L
Xing Tian
ŚțěřóiDz
Xing Tian
11,658
194
629
2,768
14,700
7,944
144
5,349
9,273
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
53,781
92
Minions Killed
132
0
Camps Cleared
0
1,177,264
Distance Traveled
1,195,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,323
737
23
2
0
269,075
1
L
Ymir
10,831
774
14
1
0
184,864
0
L
Freya
9,290
664
15
1
0
205,278
0
W
Neith
11,679
834
23
2
0
212,736
0
W
Chang'e
10,569
755
24
2
0
234,945
0
L
Bakasura
10,082
720
32
2
0
280,882
0
L
Horus
8,978
641
12
1
0
249,132
0
W
Hera
11,582
827
61
4
0
230,509
1
W
Amaterasu
9,628
688
1
0
0
247,801
0
L
Xing Tian
9,385
670
19
1
0
257,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role