Player Matchup

Artio
Artio
HugoLmao
Artio
Level 144
God Stats
1W - 0L
1,961 SR
Queue Stats
125W - 50L
1,785 Elo+
Party 1
Hera
Hera
SOLAIRESLAUGHTER
Hera
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 82L
1,702 Elo+
Party 1
Artemis
Artemis
THELASTBARATHEON
Artemis
Level 144
God Stats
1W - 0L
1,272 SR
Queue Stats
45W - 29L
1,639 Elo+
Party 1
Team Averages
Level 149
1,578 SR
1,709 Elo+

VS

Team Averages
Level 120
1,448 SR
1,538 Elo+
Atlas
Atlas
ProfOsiris
Atlas
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 255L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
Shaou Piou
Hun Batz
Level 147
God Stats
0W - 2L
1,220 SR
Queue Stats
156W - 127L
1,614 Elo+
Party 2
Scylla
Scylla
Shosh32
Scylla
Level 57
God Stats
2W - 6L
1,623 SR
Queue Stats
23W - 47L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HugoLmao
Artio
13
4 / 3 / 8
10,101
722
6,481
15,828
15,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 4 / 6
10,590
756
11,202
8,411
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
6 / 1 / 6
10,422
744
12,812
9,221
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
5 / 5 / 2
9,932
709
9,999
16,984
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Shaou Piou
Hun Batz
13
2 / 7 / 2
8,311
594
10,022
17,609
10,762
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Shosh32
Scylla
5
0 / 3 / 2
7,531
538
900
2,501
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
HugoLmao
Artio
4
3
8
2.67
L
Atlas
5
5
2
1.2
W
5
4
6
2
L
Hun Batz
Shaou Piou
Hun Batz
2
7
2
0.43
L
Scylla
Shosh32
Scylla
0
3
2
0.33
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
20,921
33,460
Taken
37,094
22,243
Mitigated
32,588
7,519
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
HugoLmao
Artio
6,481
973
1,224
3,960
15,828
15,294
53
4,938
9,114
18,861
0
L
Atlas
9,999
4,224
0
1,947
16,984
21,234
0
7,880
9,104
24,790
0
W
11,202
3,682
0
1,090
8,411
2,890
267
3,390
4,953
44,661
0
L
Hun Batz
Shaou Piou
Hun Batz
10,022
2,148
608
1,898
17,609
10,762
0
8,470
9,139
0
34,768
L
Scylla
Shosh32
Scylla
900
319
0
27
2,501
592
0
1,528
973
974
0
W
12,812
6,552
0
1,245
9,221
4,059
1,671
2,991
6,204
0
49,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
25,774
160
Minions Killed
77
11
Camps Cleared
2
694,449
Distance Traveled
458,276
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,101
722
25
2
2
225,541
1
L
Atlas
9,932
709
26
2
0
217,810
3
W
Hera
10,590
756
68
5
7
240,105
3
L
Hun Batz
8,311
594
50
4
2
218,451
1
L
Scylla
7,531
538
1
0
0
22,015
1
W
Artemis
10,422
744
67
5
2
228,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role