Player Matchup

Loki
Loki
LocQuint
Loki
Level 101
God Stats
1W - 2L
1,548 SR
Queue Stats
27W - 36L
1,499 Elo+
Party 1
Merlin
Merlin
iLushin_20
Merlin
Level 128
God Stats
2W - 3L
1,886 SR
Queue Stats
24W - 25L
1,595 Elo+
Party 1
Apollo
Apollo
xESCANOoRx
Apollo
Level 115
God Stats
0W - 3L
1,527 SR
Queue Stats
15W - 31L
1,364 Elo+
Party 1
Team Averages
Level 115
1,654 SR
1,486 Elo+

VS

Team Averages
Level 60
1,592 SR
1,454 Elo+
Ganesha
Ganesha
BlakeSlipknot
Ganesha
Level 14
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 2
Cupid
Cupid
Feurin
Cupid
Level 160
God Stats
4W - 5L
1,817 SR
Queue Stats
47W - 64L
1,480 Elo+
Party 2
Discordia
Discordia
TheCh1ken
Discordia
Level 6
God Stats
2W - 2L
1,423 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 6 / 10
10,791
674
11,980
15,970
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
iLushin_20
Merlin
15
6 / 4 / 10
11,141
696
18,444
14,016
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
xESCANOoRx
Apollo
15
6 / 4 / 10
11,608
726
12,349
14,673
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 6 / 13
11,642
728
3,626
18,296
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Feurin
Cupid
18
14 / 3 / 0
13,947
872
31,214
21,504
8,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
TheCh1ken
Discordia
12
0 / 8 / 10
9,708
607
4,783
12,353
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
17
Kills
14
14
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
6
13
1.08
W
Cupid
Feurin
Cupid
14
3
0
4.67
L
Loki
5
6
10
1.67
W
Discordia
TheCh1ken
Discordia
0
8
10
0.63
L
Merlin
iLushin_20
Merlin
6
4
10
2.75
L
Apollo
xESCANOoRx
Apollo
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
39,623
44,659
Taken
52,153
15,910
Mitigated
34,866
11,005
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,626
410
0
1,213
18,296
22,690
136
6,107
11,647
17,863
0
W
Cupid
Feurin
Cupid
31,214
21,341
1,328
10,669
21,504
8,495
2,893
8,488
12,645
0
89,327
L
Loki
11,980
2,736
0
2,965
15,970
8,506
216
3,595
12,375
0
32,623
W
Discordia
TheCh1ken
Discordia
4,783
224
0
500
12,353
3,681
0
4,233
7,699
16,250
0
L
Merlin
iLushin_20
Merlin
18,444
1,553
0
3,915
14,016
4,125
100
2,956
11,060
49,042
0
L
Apollo
xESCANOoRx
Apollo
12,349
8,850
0
4,125
14,673
3,279
2,227
2,465
12,208
0
42,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
35,297
183
Minions Killed
179
9
Camps Cleared
5
816,053
Distance Traveled
882,209
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,642
728
0
0
0
283,750
0
W
Cupid
13,947
872
153
10
4
299,860
5
L
Loki
10,791
674
37
2
1
280,766
4
W
Discordia
9,708
607
26
2
1
298,599
1
L
Merlin
11,141
696
60
4
3
270,950
3
L
Apollo
11,608
726
86
5
5
264,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role