Player Matchup

Cupid
Cupid
CutestLilBitty
Cupid
Level 22
God Stats
1W - 1L
1,729 SR
Queue Stats
11W - 20L
1,383 Elo+
Party 2
Bastet
Bastet
JehuLid
Bastet
Level 148
God Stats
1W - 1L
1,429 SR
Queue Stats
53W - 69L
1,434 Elo+
Party 1
Raijin
Raijin
LockOmally
Raijin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,422 Elo+
Party 2
Khepri
Khepri
Rambo chef6813
Khepri
Level 140
God Stats
1W - 3L
1,362 SR
Queue Stats
184W - 204L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
Ricardo lpz
Sun Wukong
Level 95
God Stats
1W - 2L
1,485 SR
Queue Stats
30W - 46L
1,351 Elo+
Party 1
Team Averages
Level 105
1,501 SR
1,399 Elo+

VS

Team Averages
Level 99
1,508 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Godwinn070902
Scylla
Level 20
God Stats
2W - 1L
1,415 SR
Queue Stats
22W - 22L
1,497 Elo+
Party 3
Xbalanque
Xbalanque
GoliathGrizzley
Xbalanque
Level 81
God Stats
3W - 0L
1,778 SR
Queue Stats
92W - 104L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
TravisXbarker
Baron Samedi
Level 121
God Stats
6W - 1L
1,704 SR
Queue Stats
118W - 105L
1,558 Elo+
Party 3
Camazotz
Camazotz
xCaptnWhiteRice
Camazotz
Level 123
God Stats
1W - 2L
1,145 SR
Queue Stats
130W - 127L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,062
672
12,989
11,596
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
JehuLid
Bastet
16
8 / 8 / 2
10,097
841
19,283
14,314
5,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
LockOmally
Raijin
15
1 / 6 / 7
8,366
697
11,029
13,403
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 9 / 5
7,853
654
7,387
21,180
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Ricardo lpz
Sun Wukong
16
1 / 6 / 5
8,693
724
5,240
17,815
18,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 16
9,610
801
12,861
10,473
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 19
10,890
908
11,438
7,392
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GoliathGrizzley
Xbalanque
15
3 / 6 / 19
9,791
816
12,703
13,478
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TravisXbarker
Baron Samedi
18
6 / 0 / 22
10,667
889
13,713
12,679
5,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Camazotz
19
13 / 1 / 19
11,188
932
21,012
32,933
16,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
12
Kills
33
34
Deaths
12
25
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
16
2.75
L
2
5
6
1
W
8
1
19
17.5
W
Xbalanque
GoliathGrizzley
Xbalanque
3
6
19
2.08
L
Bastet
JehuLid
Bastet
8
8
2
1.13
L
Raijin
LockOmally
Raijin
1
6
7
0.75
L
0
9
5
0.28
L
Sun Wukong
Ricardo lpz
Sun Wukong
1
6
5
0.58
W
Baron Samedi
TravisXbarker
Baron Samedi
6
0
22
17
W
Camazotz
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,928
Damage
71,727
78,308
Taken
76,955
47,104
Mitigated
32,723
19,659
Healing
46,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,861
1,246
1,323
1,850
10,473
3,776
1,288
1,876
8,513
31,458
0
L
12,989
5,646
3,735
3,313
11,596
4,428
0
4,286
7,053
0
21,739
W
11,438
942
194
337
7,392
2,339
605
1,639
5,661
28,756
0
W
Xbalanque
GoliathGrizzley
Xbalanque
12,703
5,444
1,854
2,583
13,478
4,647
1,786
4,135
9,063
0
22,295
L
Bastet
JehuLid
Bastet
19,283
2,877
1,478
2,847
14,314
5,837
0
6,782
7,275
0
25,224
L
Raijin
LockOmally
Raijin
11,029
1,115
1,534
2,011
13,403
4,909
280
5,759
7,167
21,850
0
L
7,387
507
293
1,150
21,180
12,953
0
12,596
8,070
17,246
0
L
Sun Wukong
Ricardo lpz
Sun Wukong
5,240
700
516
2,782
17,815
18,977
0
8,589
8,899
0
15,444
W
Baron Samedi
TravisXbarker
Baron Samedi
13,713
1,189
8,680
5,964
12,679
5,432
1,049
4,285
8,116
27,214
0
W
Camazotz
21,012
5,364
2,529
20,828
32,933
16,529
93
5,429
27,186
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
52,146
117
Minions Killed
148
0
Camps Cleared
0
1,055,065
Distance Traveled
1,200,168
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,610
801
42
4
0
194,028
0
L
Cupid
8,062
672
19
2
0
208,972
1
W
Scylla
10,890
908
44
4
0
255,129
0
W
Xbalanque
9,791
816
42
4
0
215,137
0
L
Bastet
10,097
841
16
1
0
235,020
0
L
Raijin
8,366
697
30
3
0
199,489
0
L
Khepri
7,853
654
17
1
0
185,579
0
L
Sun Wukong
8,693
724
35
3
0
226,005
1
W
Baron Samedi
10,667
889
15
1
0
256,319
1
W
Camazotz
11,188
932
5
0
0
279,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role