Player Matchup

Geb
Geb
Kaibertius
Geb
Level 125
God Stats
2W - 2L
1,597 SR
Queue Stats
81W - 31L
1,685 Elo+
Party 3
Heimdallr
Heimdallr
Mrunearthedmerc
Heimdallr
Level 89
God Stats
4W - 0L
1,791 SR
Queue Stats
67W - 27L
1,677 Elo+
Party 3
He Bo
He Bo
Nekrax
He Bo
Level 29
God Stats
4W - 3L
1,696 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 3
Sun Wukong
Sun Wukong
Whomdini
Sun Wukong
Level 114
God Stats
2W - 1L
1,734 SR
Queue Stats
69W - 25L
1,702 Elo+
Party 3
Team Averages
Level 89
1,704 SR
1,648 Elo+

VS

Team Averages
Level 79
1,532 SR
1,552 Elo+
Sol
Sol
Analogzz
Sol
Level 101
God Stats
1W - 1L
1,793 SR
Queue Stats
46W - 19L
1,723 Elo+
Party 2
Atlas
Atlas
Da playmaker17
Atlas
Level 145
God Stats
2W - 4L
1,533 SR
Queue Stats
172W - 129L
1,692 Elo+
Party 2
Gilgamesh
Gilgamesh
FlowGod88
Gilgamesh
Level 15
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
baconater678
Danzaburou
Level 55
God Stats
1W - 7L
1,449 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 13
11,391
876
9,488
18,025
18,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Mrunearthedmerc
Heimdallr
17
6 / 2 / 10
11,513
886
17,679
11,796
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Nekrax
He Bo
15
1 / 2 / 8
9,874
760
8,080
7,286
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Whomdini
Sun Wukong
18
10 / 1 / 5
12,398
954
13,153
12,772
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,947
765
17,387
12,193
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 4
9,277
714
6,553
18,502
15,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FlowGod88
Gilgamesh
14
0 / 5 / 1
8,986
691
4,782
12,937
5,757
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
baconater678
Danzaburou
14
1 / 7 / 2
9,075
698
7,075
12,002
4,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
5
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
0
4
4
0.5
L
Gilgamesh
FlowGod88
Gilgamesh
0
5
1
0.1
W
3
0
13
9.5
W
Heimdallr
Mrunearthedmerc
Heimdallr
6
2
10
5.5
W
He Bo
Nekrax
He Bo
1
2
8
2.5
W
Sun Wukong
Whomdini
Sun Wukong
10
1
5
12.5
L
Danzaburou
baconater678
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
35,797
49,879
Taken
55,634
35,611
Mitigated
29,341
20,384
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,387
5,141
0
3,469
12,193
4,224
1,429
3,064
8,745
46,109
0
L
6,553
2,333
2,506
4,354
18,502
15,320
0
5,082
13,096
16,121
0
L
Gilgamesh
FlowGod88
Gilgamesh
4,782
604
296
757
12,937
5,757
242
6,660
6,231
0
18,630
W
9,488
1,049
3,198
5,991
18,025
18,088
413
6,484
11,233
23,482
0
W
Heimdallr
Mrunearthedmerc
Heimdallr
17,679
9,167
0
3,824
11,796
5,025
5,132
8,325
3,165
0
55,697
W
He Bo
Nekrax
He Bo
8,080
847
0
440
7,286
2,998
1,236
3,362
3,814
24,767
0
W
Sun Wukong
Whomdini
Sun Wukong
13,153
2,659
880
6,051
12,772
9,500
0
5,705
6,813
0
46,608
L
Danzaburou
baconater678
Danzaburou
7,075
2,252
443
2,109
12,002
4,040
910
2,954
8,801
0
34,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
37,285
230
Minions Killed
169
12
Camps Cleared
3
1,058,011
Distance Traveled
977,033
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,947
765
70
5
1
219,791
1
L
Atlas
9,277
714
14
1
0
248,178
2
L
Gilgamesh
8,986
691
33
3
0
221,858
1
W
Geb
11,391
876
15
1
1
306,195
2
W
Heimdallr
11,513
886
100
8
0
258,527
2
W
He Bo
9,874
760
51
4
1
200,494
0
W
Sun Wukong
12,398
954
64
5
10
292,795
0
L
Danzaburou
9,075
698
52
4
2
287,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role