Player Matchup

Ra
Ra
AyNalChan
Ra
Level 43
God Stats
16W - 0L
2,084 SR
Queue Stats
506W - 36L
2,224 Elo+
Party 3
Hercules
Hercules
BunStorm
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 88L
1,580 Elo+
Party 2
Geb
Geb
DarkCataclysim
Geb
Level 34
God Stats
3W - 2L
1,564 SR
Queue Stats
138W - 136L
1,606 Elo+
Solo
Bastet
Bastet
Ratmilk
Bastet
Level 160
God Stats
15W - 0L
2,074 SR
Queue Stats
2,281W - 184L
2,177 Elo+
Party 3
Artemis
Artemis
Sageykins
Artemis
Level 29
God Stats
3W - 3L
1,433 SR
Queue Stats
61W - 57L
1,442 Elo+
Party 2
Team Averages
Level 62
1,731 SR
1,806 Elo+

VS

Team Averages
Level 85
1,456 SR
1,530 Elo+
Charybdis
Charybdis
Altzerbek
Charybdis
Level 49
God Stats
3W - 4L
1,651 SR
Queue Stats
184W - 154L
1,610 Elo+
Solo
Loki
Loki
CrysisPMA
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,539 Elo+
Party 1
Chaac
Chaac
Killerskull21
Chaac
Level 158
God Stats
1W - 8L
1,151 SR
Queue Stats
444W - 455L
1,541 Elo+
Party 1
Chang'e
Chang'e
Rullztron
Chang'e
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 220L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
TechNoir97
Cthulhu
Level 17
God Stats
4W - 10L
1,476 SR
Queue Stats
4W - 10L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,670
593
7,466
9,963
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
BunStorm
Hercules
17
1 / 3 / 4
9,520
529
6,885
13,536
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 0 / 7
8,653
481
8,985
15,448
16,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Ratmilk
Bastet
19
15 / 1 / 4
11,647
647
19,820
12,974
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Sageykins
Artemis
15
0 / 2 / 5
9,249
514
8,065
8,163
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Altzerbek
Charybdis
14
0 / 5 / 1
8,426
468
5,741
15,506
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
2 / 5 / 1
8,594
477
5,334
15,200
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 3
10,145
564
16,261
18,052
18,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Rullztron
Chang'e
14
1 / 6 / 0
8,453
470
7,493
13,281
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TechNoir97
Cthulhu
12
1 / 4 / 2
7,606
423
5,960
12,413
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
7
7
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Altzerbek
Charybdis
0
5
1
0.1
W
3
1
7
6.5
W
Hercules
BunStorm
Hercules
1
3
4
1
L
Loki
2
5
1
0.5
W
2
0
7
5.5
L
3
1
3
4.5
W
Bastet
Ratmilk
Bastet
15
1
4
17
L
Chang'e
Rullztron
Chang'e
1
6
0
0.17
W
Artemis
Sageykins
Artemis
0
2
5
1.25
L
Cthulhu
TechNoir97
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
40,789
60,084
Taken
74,452
44,738
Mitigated
41,589
23,643
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Altzerbek
Charybdis
5,741
2,724
0
4,764
15,506
4,257
0
2,821
12,631
0
62,443
W
7,466
526
1,096
3,281
9,963
4,575
0
3,769
5,849
82,156
0
W
Hercules
BunStorm
Hercules
6,885
2,836
0
5,467
13,536
14,755
0
1,856
10,702
0
50,831
L
Loki
5,334
1,465
0
4,454
15,200
4,561
0
3,138
11,833
0
44,267
W
8,985
1,258
0
3,526
15,448
16,898
0
4,559
10,622
24,906
0
L
16,261
4,217
0
12,152
18,052
18,043
214
2,471
14,969
516
70,951
W
Bastet
Ratmilk
Bastet
19,820
5,868
0
8,044
12,974
5,350
222
1,955
10,710
0
97,101
L
Chang'e
Rullztron
Chang'e
7,493
327
1,109
4,765
13,281
4,397
30
3,393
9,712
57,119
0
W
Artemis
Sageykins
Artemis
8,065
2,535
0
2,229
8,163
3,160
622
1,190
6,829
0
74,598
L
Cthulhu
TechNoir97
Cthulhu
5,960
445
0
1,071
12,413
10,331
0
4,194
8,023
17,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,739
Gold Earned
43,224
602
Minions Killed
488
0
Camps Cleared
0
1,908,024
Distance Traveled
1,801,881
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,426
468
120
7
0
322,626
0
W
Ra
10,670
593
178
10
0
406,263
5
W
Hercules
9,520
529
119
7
0
358,126
1
L
Loki
8,594
477
91
5
0
380,136
1
W
Geb
8,653
481
22
1
0
363,167
2
L
Chaac
10,145
564
139
8
0
366,160
6
W
Bastet
11,647
647
141
8
0
455,222
4
L
Chang'e
8,453
470
104
6
0
361,116
7
W
Artemis
9,249
514
142
8
0
325,246
7
L
Cthulhu
7,606
423
34
2
0
371,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role