Player Matchup

Atlas
Atlas
D Duckerson
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,364 Elo+
Party 1
Mercury
Mercury
DankestLime87
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,171 Elo+
Party 1
Bellona
Bellona
Gilded Lime
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,037 Elo+
Party 1
Kukulkan
Kukulkan
Ztr7
Kukulkan
Level 88
God Stats
1W - 0L
1,228 SR
Queue Stats
4W - 10L
1,157 Elo+
Party 1
Ra
Ra
scumscrape
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,037 Elo+
Party 1
Team Averages
Level 43
1,446 SR
1,153 Elo+

VS

Team Averages
Level 26
1,500 SR
1,389 Elo+
Discordia
Discordia
Hot Gunk
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,037 Elo+
Party 2
Guan Yu
Guan Yu
JohnnestKunk
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
Metal Head GT
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 2
He Bo
He Bo
MoritzPrime
He Bo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
TaxableArt70925
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
10 / 1 / 3
6,751
422
7,998
2,384
664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
2
0 / 1 / 7
4,785
299
0
1,047
256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Gilded Lime
Bellona
4
3 / 2 / 7
5,818
364
1,448
1,861
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Ztr7
Kukulkan
2
0 / 1 / 4
4,673
292
0
1,025
208
2
0 / 1 / 12
5,188
324
0
846
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hot Gunk
Discordia
1
0 / 4 / 5
4,726
295
0
1,839
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
JohnnestKunk
Guan Yu
2
0 / 3 / 6
4,836
302
0
2,972
1,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Metal Head GT
Hachiman
6
0 / 4 / 5
5,625
352
2,548
4,989
1,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
5 / 2 / 0
5,502
344
2,368
1,753
473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 2 / 0
4,548
284
0
1,066
290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
13
Kills
5
6
Deaths
15
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Mercury
0
1
7
3.5
W
Bellona
Gilded Lime
Bellona
3
2
7
3.25
L
Discordia
Hot Gunk
Discordia
0
4
5
0.63
L
Guan Yu
JohnnestKunk
Guan Yu
0
3
6
1
L
Hachiman
Metal Head GT
Hachiman
0
4
5
0.63
L
5
2
0
2.5
L
0
2
0
0
W
Kukulkan
Ztr7
Kukulkan
0
1
4
2
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,446
Damage
4,916
7,163
Taken
12,619
2,344
Mitigated
3,917
56
Healing
180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,998
6,734
0
56
2,384
664
0
0
2,384
12,953
0
W
Mercury
0
0
0
0
1,047
256
0
591
456
0
0
W
Bellona
Gilded Lime
Bellona
1,448
0
0
0
1,861
1,012
0
1,027
834
1,477
0
L
Discordia
Hot Gunk
Discordia
0
0
0
0
1,839
492
0
1,821
18
0
0
L
Guan Yu
JohnnestKunk
Guan Yu
0
0
0
0
2,972
1,286
0
2,910
62
0
0
L
Hachiman
Metal Head GT
Hachiman
2,548
777
0
180
4,989
1,376
1,059
2,510
2,479
0
15,439
L
2,368
1,675
0
0
1,753
473
0
1,678
75
2,368
0
L
0
0
0
0
1,066
290
0
527
539
0
0
W
Kukulkan
Ztr7
Kukulkan
0
0
0
0
1,025
208
0
241
784
68
0
W
0
0
0
0
846
204
0
509
337
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
25,237
9
Minions Killed
31
0
Camps Cleared
0
239,747
Distance Traveled
406,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,751
422
9
1
0
101,348
0
W
Mercury
4,785
299
0
0
0
28,640
0
W
Bellona
5,818
364
0
0
0
35,959
0
L
Discordia
4,726
295
0
0
0
87,656
0
L
Guan Yu
4,836
302
0
0
0
58,503
0
L
Hachiman
5,625
352
31
2
0
173,508
0
L
He Bo
5,502
344
0
0
0
50,383
0
L
Neith
4,548
284
0
0
0
36,772
0
W
Kukulkan
4,673
292
0
0
0
47,956
0
W
Ra
5,188
324
0
0
0
25,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role