Player Matchup

Tiamat
Tiamat
Applejack4o9
Tiamat
Level 14
God Stats
2W - 0L
1,546 SR
Queue Stats
5W - 6L
1,246 Elo+
Party 2
Mulan
Mulan
BigBalledBacchus
Mulan
Level 4
God Stats
8W - 2L
1,835 SR
Queue Stats
13W - 5L
1,870 Elo+
Party 3
Thanatos
Thanatos
Lamp1427
Thanatos
Level 21
God Stats
3W - 1L
1,201 SR
Queue Stats
19W - 21L
1,323 Elo+
Party 2
Atlas
Atlas
PutinGoHam
Atlas
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 56L
1,422 Elo+
Party 2
Hachiman
Hachiman
XRevolutionX1996
Hachiman
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,870 Elo+
Party 3
Team Averages
Level 24
1,516 SR
1,546 Elo+

VS

Team Averages
Level 37
1,560 SR
1,433 Elo+
Bellona
Bellona
Darking435
Bellona
Level 22
God Stats
7W - 6L
1,734 SR
Queue Stats
15W - 23L
1,393 Elo+
Party 1
Olorun
Olorun
HolasoyGab_
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,539 Elo+
Party 1
Atlas
Atlas
LionDuNord47
Atlas
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 42L
1,258 Elo+
Solo
Camazotz
Camazotz
Pacmandehull
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 1
Ymir
Ymir
holasoypacman
Ymir
Level 103
God Stats
4W - 4L
1,565 SR
Queue Stats
158W - 152L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 1 / 3
6,829
525
2,449
4,173
2,001
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 0
7,579
583
9,802
7,717
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Lamp1427
Thanatos
11
4 / 2 / 5
6,785
522
4,208
8,332
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
11
1 / 0 / 15
7,343
565
6,188
8,295
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
13 / 0 / 3
8,044
619
16,278
9,664
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darking435
Bellona
10
1 / 2 / 0
6,217
478
3,803
8,187
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
7
0 / 9 / 0
4,836
372
3,333
9,586
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 9 / 0
5,536
426
4,144
13,210
4,908
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Pacmandehull
Camazotz
10
0 / 4 / 1
6,129
471
5,470
9,712
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,702
439
4,353
12,808
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
26
Kills
3
3
Deaths
27
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
3
3.5
W
6
0
0
6
L
Bellona
Darking435
Bellona
1
2
0
0.5
L
Olorun
0
9
0
0
W
Thanatos
Lamp1427
Thanatos
4
2
5
3.25
L
2
9
0
0.22
L
Camazotz
Pacmandehull
Camazotz
0
4
1
0.13
W
Atlas
1
0
15
8.5
W
13
0
3
14.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,925
Damage
21,103
38,181
Taken
53,503
23,277
Mitigated
24,542
15,049
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,449
605
0
1,653
4,173
2,001
410
2,342
1,831
24,792
0
W
9,802
1,774
0
4,142
7,717
5,636
191
1,331
6,386
1,463
39,949
L
Bellona
Darking435
Bellona
3,803
876
0
681
8,187
7,726
0
321
7,318
5,707
18,588
L
Olorun
3,333
1,922
172
834
9,586
2,599
0
2,222
7,364
12,134
2,495
W
Thanatos
Lamp1427
Thanatos
4,208
827
0
4,244
8,332
2,587
0
871
7,461
0
24,207
L
4,144
2,060
55
948
13,210
4,908
0
2,914
10,172
15,353
0
L
Camazotz
Pacmandehull
Camazotz
5,470
1,353
0
4,286
9,712
2,326
0
661
8,966
0
36,710
W
Atlas
6,188
3,250
282
1,409
8,295
8,842
105
3,908
4,387
17,647
0
W
16,278
9,930
0
3,319
9,664
4,211
1,328
3,993
5,671
0
59,086
L
4,353
744
0
2,934
12,808
6,983
0
2,840
9,968
28,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
28,420
323
Minions Killed
234
0
Camps Cleared
0
1,213,648
Distance Traveled
1,180,183
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,829
525
54
4
0
208,314
6
W
Mulan
7,579
583
86
7
0
275,376
4
L
Bellona
6,217
478
64
5
0
243,353
0
L
Olorun
4,836
372
31
2
0
211,776
0
W
Thanatos
6,785
522
48
4
0
262,778
0
L
Atlas
5,536
426
31
2
0
224,017
0
L
Camazotz
6,129
471
69
5
0
275,815
1
W
Atlas
7,343
565
25
2
0
242,095
0
W
Hachiman
8,044
619
110
8
0
225,085
3
L
Ymir
5,702
439
39
3
0
225,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role