Player Matchup

Medusa
Medusa
EldritchHorror64
Medusa
Level 105
God Stats
2W - 4L
1,558 SR
Queue Stats
19W - 15L
1,412 Elo+
Solo
Tiamat
Tiamat
Gritzernizer
Tiamat
Level 88
God Stats
18W - 23L
1,453 SR
Queue Stats
46W - 55L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
RageNuggies
Cabrakan
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 26L
1,407 Elo+
Party 1
Team Averages
Level 107
1,438 SR
1,406 Elo+

VS

Team Averages
Level 113
1,485 SR
1,432 Elo+
Cupid
Cupid
Nurakus
Cupid
Level 107
God Stats
0W - 2L
1,452 SR
Queue Stats
46W - 70L
1,276 Elo+
Solo
Sobek
Sobek
Rev 1v9
Sobek
Level 124
God Stats
0W - 1L
1,473 SR
Queue Stats
294W - 300L
1,497 Elo+
Party 2
Atlas
Atlas
Scolliso
Atlas
Level 108
God Stats
0W - 2L
1,530 SR
Queue Stats
339W - 364L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 12
12,980
764
23,512
15,488
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
8 / 3 / 13
11,912
701
19,287
15,691
10,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
RageNuggies
Cabrakan
16
5 / 2 / 20
12,852
756
12,335
18,991
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nurakus
Cupid
15
4 / 6 / 1
11,170
657
11,678
14,684
4,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Rev 1v9
Sobek
14
3 / 10 / 3
11,154
656
13,877
26,176
18,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Scolliso
Atlas
12
0 / 10 / 5
9,401
553
11,888
20,964
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
26
Kills
7
7
Deaths
26
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
W
Tiamat
8
3
13
4.83
L
Cupid
Nurakus
Cupid
4
6
1
0.75
W
Cabrakan
RageNuggies
Cabrakan
5
2
20
7.5
L
Sobek
Rev 1v9
Sobek
3
10
3
0.45
L
Atlas
Scolliso
Atlas
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
37,443
50,170
Taken
61,824
40,388
Mitigated
37,524
15,223
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,512
10,525
0
6,825
15,488
7,053
622
9,236
5,375
0
59,324
W
Tiamat
19,287
2,255
186
4,797
15,691
10,039
536
7,093
8,012
48,574
0
L
Cupid
Nurakus
Cupid
11,678
6,036
81
3,430
14,684
4,880
497
10,882
3,802
0
44,313
W
Cabrakan
RageNuggies
Cabrakan
12,335
2,112
0
3,415
18,991
23,296
0
7,172
10,551
28,744
0
L
Sobek
Rev 1v9
Sobek
13,877
853
0
2,683
26,176
18,509
82
11,463
14,713
28,144
0
L
Atlas
Scolliso
Atlas
11,888
3,624
0
1,688
20,964
14,135
0
9,924
11,040
24,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
31,725
185
Minions Killed
150
8
Camps Cleared
4
905,447
Distance Traveled
849,559
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,980
764
100
6
2
293,312
0
W
Tiamat
11,912
701
62
4
5
296,520
3
L
Cupid
11,170
657
87
5
0
288,169
2
W
Cabrakan
12,852
756
23
1
1
315,615
1
L
Sobek
11,154
656
35
2
4
292,555
3
L
Atlas
9,401
553
28
2
0
268,835
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role