Player Matchup

Jormungandr
Jormungandr
ScootyD-
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,301 Elo+
Party 2
Discordia
Discordia
Super Cute
Discordia
Level 65
God Stats
7W - 4L
1,478 SR
Queue Stats
115W - 129L
1,449 Elo+
Party 3
Artio
Artio
piojo698
Artio
Level 126
God Stats
2W - 4L
1,441 SR
Queue Stats
147W - 158L
1,432 Elo+
Solo
Apollo
Apollo
stayerks
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 2
Chiron
Chiron
xl War King lx
Chiron
Level 117
God Stats
5W - 3L
1,644 SR
Queue Stats
429W - 437L
1,439 Elo+
Party 3
Team Averages
Level 69
1,513 SR
1,375 Elo+

VS

Team Averages
Level 61
1,407 SR
1,460 Elo+
Fenrir
Fenrir
Crumbree
Fenrir
Level 29
God Stats
3W - 1L
1,651 SR
Queue Stats
53W - 52L
1,423 Elo+
Party 1
Anubis
Anubis
DeltaZetaZak
Anubis
Level 78
God Stats
5W - 3L
1,581 SR
Queue Stats
188W - 168L
1,380 Elo+
Solo
Jing Wei
Jing Wei
InedibleMelon
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
RongerTheWise
Hun Batz
Level 88
God Stats
1W - 0L
1,156 SR
Queue Stats
8W - 5L
1,578 Elo+
Party 1
Skadi
Skadi
SynysterSilent
Skadi
Level 81
God Stats
1W - 2L
1,145 SR
Queue Stats
192W - 183L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ScootyD-
Jormungandr
17
3 / 6 / 11
10,611
758
9,746
14,524
6,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Super Cute
Discordia
15
1 / 5 / 8
9,350
668
9,808
9,386
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
piojo698
Artio
16
3 / 9 / 10
10,483
749
5,240
17,963
24,847
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
stayerks
Apollo
18
9 / 5 / 4
11,463
819
7,050
12,416
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 2 / 12
11,238
803
17,879
13,752
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crumbree
Fenrir
15
5 / 5 / 7
9,823
702
4,159
12,700
3,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
18
5 / 3 / 14
10,545
753
9,710
9,989
4,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
InedibleMelon
Jing Wei
17
4 / 3 / 16
10,523
752
5,011
9,818
3,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
RongerTheWise
Hun Batz
15
3 / 8 / 12
10,258
733
17,080
15,324
4,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 4 / 14
12,114
865
19,309
12,687
4,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
90
20
Kills
27
27
Deaths
23
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Crumbree
Fenrir
5
5
7
1.7
W
Anubis
5
3
14
4
W
Jing Wei
InedibleMelon
Jing Wei
4
3
16
4
W
Hun Batz
RongerTheWise
Hun Batz
3
8
12
1.13
L
Jormungandr
ScootyD-
Jormungandr
3
6
11
1.42
L
Discordia
Super Cute
Discordia
1
5
8
1
W
10
4
14
4.25
L
Artio
piojo698
Artio
3
9
10
0.89
L
Apollo
stayerks
Apollo
9
5
4
2.2
L
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
55,269
68,041
Taken
60,518
44,629
Mitigated
20,810
20,573
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Crumbree
Fenrir
4,159
1,585
1,774
3,093
12,700
3,944
1,894
3,728
8,972
0
8,368
W
Anubis
9,710
703
400
2,631
9,989
4,597
459
5,431
4,558
24,738
0
W
Jing Wei
InedibleMelon
Jing Wei
5,011
4,296
1,169
1,283
9,818
3,336
1,472
4,092
5,726
0
20,127
W
Hun Batz
RongerTheWise
Hun Batz
17,080
4,714
0
2,593
15,324
4,552
618
6,212
9,112
0
29,256
L
Jormungandr
ScootyD-
Jormungandr
9,746
2,685
0
765
14,524
6,483
727
2,489
12,035
26,034
0
L
Discordia
Super Cute
Discordia
9,808
58
1,731
1,417
9,386
3,084
471
724
8,662
19,017
0
W
19,309
9,451
2,036
3,672
12,687
4,381
1,738
5,331
7,356
0
42,152
L
Artio
piojo698
Artio
5,240
231
2,184
2,979
17,963
24,847
50
3,659
14,304
10,557
0
L
Apollo
stayerks
Apollo
7,050
2,828
0
2,623
12,416
4,465
830
1,930
10,486
0
16,293
L
17,879
2,642
2,575
6,299
13,752
5,750
1,651
908
12,837
0
42,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,145
Gold Earned
53,263
127
Minions Killed
129
0
Camps Cleared
0
1,148,135
Distance Traveled
1,171,811
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,823
702
5
0
0
249,329
5
W
Anubis
10,545
753
31
2
0
212,689
0
W
Jing Wei
10,523
752
31
2
0
253,780
1
W
Hun Batz
10,258
733
30
2
0
239,039
1
L
Jormungandr
10,611
758
16
1
0
219,604
0
L
Discordia
9,350
668
16
1
0
224,389
0
W
Skadi
12,114
865
32
2
0
216,974
3
L
Artio
10,483
749
13
1
0
213,518
0
L
Apollo
11,463
819
26
2
0
237,436
0
L
Chiron
11,238
803
56
4
0
253,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role