Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DAZINY
Nemesis
Level 88
God Stats
27W - 18L
1,612 SR
Queue Stats
309W - 324L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Sopoloco
Aphrodite
Level 66
God Stats
2W - 0L
1,654 SR
Queue Stats
5W - 5L
1,198 Elo+
Solo
Osiris
Osiris
VillaloboZ
Osiris
Level 122
God Stats
24W - 19L
1,543 SR
Queue Stats
566W - 599L
1,452 Elo+
Party 1
Sol
Sol
Zooblecorn
Sol
Level 105
God Stats
194W - 142L
1,561 SR
Queue Stats
547W - 618L
1,423 Elo+
Solo
Team Averages
Level 89
1,574 SR
1,399 Elo+

VS

Team Averages
Level 51
1,369 SR
1,339 Elo+
Sylvanus
Sylvanus
MrBlitzzy
Sylvanus
Level 48
God Stats
2W - 10L
1,293 SR
Queue Stats
81W - 117L
1,338 Elo+
Party 2
Izanami
Izanami
Nic69Nic69
Izanami
Level 28
God Stats
11W - 27L
1,368 SR
Queue Stats
79W - 111L
1,371 Elo+
Party 3
Hera
Hera
bizie_beee
Hera
Level 20
God Stats
4W - 10L
1,563 SR
Queue Stats
8W - 20L
1,221 Elo+
Party 2
Mulan
Mulan
khyjah
Mulan
Level 115
God Stats
8W - 15L
1,429 SR
Queue Stats
119W - 145L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
kingsimp1296
Tsukuyomi
Level 45
God Stats
0W - 3L
1,191 SR
Queue Stats
173W - 205L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
6,332
302
0
202
25
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
DAZINY
Nemesis
20
12 / 1 / 3
12,597
600
16,299
16,583
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Sopoloco
Aphrodite
16
1 / 1 / 11
10,010
477
7,149
8,476
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
VillaloboZ
Osiris
17
4 / 3 / 10
10,768
513
10,951
23,349
18,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 4 / 8
12,122
577
11,953
14,996
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrBlitzzy
Sylvanus
11
1 / 7 / 2
7,922
377
6,402
19,186
17,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Nic69Nic69
Izanami
18
2 / 4 / 1
10,824
515
6,127
13,710
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 2
10,114
482
7,144
10,524
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
khyjah
Mulan
18
2 / 4 / 1
11,015
525
12,556
16,154
13,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
kingsimp1296
Tsukuyomi
14
2 / 4 / 1
9,389
447
6,624
13,476
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
25
Kills
9
9
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
W
Nemesis
DAZINY
Nemesis
12
1
3
13.5
L
Sylvanus
MrBlitzzy
Sylvanus
1
7
2
0.29
L
Izanami
Nic69Nic69
Izanami
2
4
1
0.63
W
Aphrodite
Sopoloco
Aphrodite
1
1
11
6.5
W
Osiris
VillaloboZ
Osiris
4
3
10
3
W
8
4
8
3
L
2
7
2
0.43
L
Mulan
khyjah
Mulan
2
4
1
0.63
L
Tsukuyomi
kingsimp1296
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
38,853
63,606
Taken
73,050
37,799
Mitigated
45,269
33,470
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
0
0
0
0
202
25
0
0
202
0
2,507
W
Nemesis
DAZINY
Nemesis
16,299
10,424
518
9,811
16,583
6,746
34
4,907
11,578
0
101,234
L
Sylvanus
MrBlitzzy
Sylvanus
6,402
1,297
919
2,173
19,186
17,332
889
5,613
13,573
17,998
5,621
L
Izanami
Nic69Nic69
Izanami
6,127
4,673
0
3,585
13,710
5,281
2,437
3,555
10,155
0
100,419
W
Aphrodite
Sopoloco
Aphrodite
7,149
1,529
2,677
4,849
8,476
7,139
134
1,784
6,666
38,903
0
W
Osiris
VillaloboZ
Osiris
10,951
3,267
0
7,581
23,349
18,867
0
4,559
18,715
12,263
62,608
W
11,953
4,017
0
8,034
14,996
5,022
2,625
3,831
11,083
83,926
0
L
7,144
2,655
233
937
10,524
4,475
873
4,056
6,468
60,087
0
L
Mulan
khyjah
Mulan
12,556
1,109
0
2,693
16,154
13,517
894
5,765
10,389
11,235
66,393
L
Tsukuyomi
kingsimp1296
Tsukuyomi
6,624
1,365
0
4,310
13,476
4,664
0
2,809
10,667
0
51,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,829
Gold Earned
49,264
503
Minions Killed
553
0
Camps Cleared
0
1,739,774
Distance Traveled
1,739,182
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,332
302
5
0
0
26,794
0
W
Nemesis
12,597
600
163
8
0
470,364
9
L
Sylvanus
7,922
377
33
2
0
315,713
3
L
Izanami
10,824
515
174
8
0
348,472
1
W
Aphrodite
10,010
477
64
3
0
411,280
3
W
Osiris
10,768
513
128
6
0
427,454
3
W
Sol
12,122
577
143
7
0
403,882
6
L
Hera
10,114
482
117
6
0
352,216
4
L
Mulan
11,015
525
137
7
0
414,379
0
L
Tsukuyomi
9,389
447
92
4
0
308,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role