Player Matchup

Nu Wa
Nu Wa
AlfonsoRiv45
Nu Wa
Level 47
God Stats
1W - 3L
1,503 SR
Queue Stats
43W - 48L
1,363 Elo+
Solo
Atlas
Atlas
ErickChaine
Atlas
Level 77
God Stats
2W - 3L
1,513 SR
Queue Stats
238W - 255L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Kucunbat
Danzaburou
Level 44
God Stats
14W - 20L
1,404 SR
Queue Stats
109W - 150L
1,406 Elo+
Party 2
Fenrir
Fenrir
MickyFlow6041
Fenrir
Level 106
God Stats
12W - 13L
1,485 SR
Queue Stats
294W - 329L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Wavy Yume
Gilgamesh
Level 130
God Stats
0W - 4L
1,138 SR
Queue Stats
15W - 28L
1,312 Elo+
Solo
Team Averages
Level 81
1,409 SR
1,386 Elo+

VS

Team Averages
Level 75
1,458 SR
1,331 Elo+
Chernobog
Chernobog
E1 T0T1 XZ
Chernobog
Level 29
God Stats
8W - 6L
1,631 SR
Queue Stats
10W - 11L
1,359 Elo+
Party 3
Chang'e
Chang'e
MeSmellYe
Chang'e
Level 82
God Stats
2W - 1L
1,413 SR
Queue Stats
62W - 70L
1,318 Elo+
Party 1
Bacchus
Bacchus
That Noob Nook
Bacchus
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
87W - 95L
1,344 Elo+
Party 1
Loki
Loki
The-Rickist-Rick
Loki
Level 69
God Stats
22W - 24L
1,393 SR
Queue Stats
337W - 409L
1,275 Elo+
Solo
Kumbhakarna
Kumbhakarna
ll Max II
Kumbhakarna
Level 106
God Stats
28W - 38L
1,354 SR
Queue Stats
145W - 163L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,776
469
19,035
10,976
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 4
9,995
435
8,043
13,321
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Kucunbat
Danzaburou
13
2 / 12 / 3
8,865
385
12,719
18,420
5,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 5 / 2
11,145
485
11,817
16,222
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Wavy Yume
Gilgamesh
17
5 / 4 / 0
11,001
478
17,775
21,013
20,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
E1 T0T1 XZ
Chernobog
16
8 / 7 / 8
10,523
458
10,240
18,118
10,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MeSmellYe
Chang'e
18
3 / 6 / 8
11,452
498
11,514
23,328
8,220
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 1 / 1
11,669
507
9,813
20,264
20,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 6 / 6
12,313
535
11,523
17,610
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
ll Max II
Kumbhakarna
16
7 / 3 / 10
11,959
520
12,071
23,817
29,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
23
Kills
30
30
Deaths
23
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
Chernobog
E1 T0T1 XZ
Chernobog
8
7
8
1.71
L
4
5
4
1.2
L
Danzaburou
Kucunbat
Danzaburou
2
12
3
0.29
W
Chang'e
MeSmellYe
Chang'e
3
6
8
1.17
L
7
5
2
1.6
W
6
1
1
6.5
W
6
6
6
1.5
L
Gilgamesh
Wavy Yume
Gilgamesh
5
4
0
1.25
W
Kumbhakarna
ll Max II
Kumbhakarna
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,389
Damage
55,161
79,952
Taken
103,137
42,932
Mitigated
76,238
13,678
Healing
38,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,035
3,995
0
2,589
10,976
3,549
1,476
6,011
4,965
58,732
0
W
Chernobog
E1 T0T1 XZ
Chernobog
10,240
5,204
440
3,108
18,118
10,370
1,070
6,891
10,861
0
51,689
L
8,043
3,253
309
1,610
13,321
6,594
475
4,319
9,002
41,660
4,442
L
Danzaburou
Kucunbat
Danzaburou
12,719
7,160
0
1,947
18,420
5,995
28
7,685
10,735
0
45,303
W
Chang'e
MeSmellYe
Chang'e
11,514
638
1,689
11,533
23,328
8,220
483
6,992
15,822
79,650
0
L
11,817
2,994
0
5,665
16,222
6,552
0
5,305
10,917
0
72,150
W
9,813
1,057
78
7,469
20,264
20,828
747
2,757
17,258
57,942
0
W
11,523
2,779
0
4,283
17,610
7,174
1,500
3,575
13,769
0
83,673
L
Gilgamesh
Wavy Yume
Gilgamesh
17,775
3,199
0
1,558
21,013
20,242
430
10,078
10,935
10,692
57,707
W
Kumbhakarna
ll Max II
Kumbhakarna
12,071
696
3,404
6,097
23,817
29,646
0
7,990
15,420
47,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
57,916
414
Minions Killed
509
0
Camps Cleared
0
1,896,978
Distance Traveled
2,166,394
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,776
469
75
3
0
400,323
3
W
Chernobog
10,523
458
111
5
0
394,347
0
L
Atlas
9,995
435
66
3
0
379,149
0
L
Danzaburou
8,865
385
55
2
0
368,399
2
W
Chang'e
11,452
498
123
5
0
410,279
2
L
Fenrir
11,145
485
104
5
0
359,686
4
W
Bacchus
11,669
507
113
5
0
475,632
0
W
Loki
12,313
535
117
5
0
473,354
2
L
Gilgamesh
11,001
478
114
5
0
389,421
3
W
Kumbhakarna
11,959
520
45
2
0
412,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role