Player Matchup

Izanami
Izanami
CinderTK
Izanami
Level 110
God Stats
15W - 4L
1,889 SR
Queue Stats
117W - 77L
1,720 Elo+
Party 1
Bastet
Bastet
Pdviolette
Bastet
Level 158
God Stats
13W - 5L
1,985 SR
Queue Stats
340W - 255L
1,719 Elo+
Party 1
Cthulhu
Cthulhu
SaderV3
Cthulhu
Level 141
God Stats
1W - 0L
1,760 SR
Queue Stats
57W - 34L
1,694 Elo+
Party 1
The Morrigan
The Morrigan
Torchwolf
The Morrigan
Level 127
God Stats
2W - 0L
1,629 SR
Queue Stats
152W - 141L
1,646 Elo+
Party 1
Atlas
Atlas
supbroimawesome2
Atlas
Level 10
God Stats
29W - 2L
2,064 SR
Queue Stats
35W - 3L
1,864 Elo+
Party 1
Team Averages
Level 109
1,865 SR
1,729 Elo+

VS

Team Averages
Level 88
1,506 SR
1,524 Elo+
Charybdis
Charybdis
Darkeisha
Charybdis
Level 29
God Stats
11W - 12L
1,562 SR
Queue Stats
105W - 104L
1,544 Elo+
Party 2
Zeus
Zeus
FerAlvarez
Zeus
Level 159
God Stats
1W - 3L
1,536 SR
Queue Stats
180W - 193L
1,480 Elo+
Party 3
Terra
Terra
MURATALLAA
Terra
Level 48
God Stats
7W - 5L
1,581 SR
Queue Stats
86W - 83L
1,491 Elo+
Party 3
Susano
Susano
Vuta
Susano
Level 118
God Stats
4W - 13L
1,290 SR
Queue Stats
342W - 309L
1,560 Elo+
Party 2
Set
Set
YourGirlsLoofa
Set
Level 84
God Stats
7W - 6L
1,564 SR
Queue Stats
173W - 168L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CinderTK
Izanami
18
8 / 0 / 1
11,725
690
11,811
9,664
3,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Pdviolette
Bastet
19
7 / 1 / 0
11,953
703
13,079
13,233
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SaderV3
Cthulhu
16
4 / 0 / 5
10,361
609
4,628
14,311
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Torchwolf
The Morrigan
16
1 / 3 / 9
10,058
592
9,613
6,663
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 7
8,867
522
5,755
15,907
13,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkeisha
Charybdis
12
0 / 4 / 2
7,152
421
3,145
10,598
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 0
7,701
453
7,361
8,796
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
8
0 / 5 / 1
5,864
345
1,477
13,417
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Vuta
Susano
15
1 / 5 / 2
8,645
509
7,742
14,363
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 0
8,556
503
5,920
13,675
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
25
Kills
6
6
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
CinderTK
Izanami
8
0
1
8.5
L
Charybdis
Darkeisha
Charybdis
0
4
2
0.25
L
3
6
0
0.5
L
Terra
0
5
1
0.1
W
Bastet
Pdviolette
Bastet
7
1
0
7
W
Cthulhu
SaderV3
Cthulhu
4
0
5
6.5
W
The Morrigan
Torchwolf
The Morrigan
1
3
9
1.83
L
Susano
Vuta
Susano
1
5
2
0.4
L
2
5
0
0.4
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
25,645
59,778
Taken
60,849
35,482
Mitigated
26,781
24,145
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CinderTK
Izanami
11,811
7,541
0
4,816
9,664
3,558
2,514
1,065
8,599
0
119,098
L
Charybdis
Darkeisha
Charybdis
3,145
1,294
0
3,264
10,598
2,450
0
3,362
7,236
0
47,750
L
7,361
409
0
975
8,796
2,787
0
6,030
2,718
48,351
0
L
Terra
1,477
108
358
1,746
13,417
8,633
0
5,062
8,355
7,213
0
W
Bastet
Pdviolette
Bastet
13,079
3,750
0
9,414
13,233
8,870
432
345
12,235
0
72,946
W
Cthulhu
SaderV3
Cthulhu
4,628
992
316
4,898
14,311
7,509
0
1,611
12,700
67,686
15,661
W
The Morrigan
Torchwolf
The Morrigan
9,613
1,376
0
1,233
6,663
2,347
521
2,905
3,643
67,596
1,355
L
Susano
Vuta
Susano
7,742
1,824
0
3,338
14,363
6,538
0
322
13,324
0
53,306
L
5,920
3,094
0
4,748
13,675
6,373
0
4,196
9,388
98
67,495
W
5,755
2,393
691
2,777
15,907
13,198
0
3,528
12,379
23,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
37,918
657
Minions Killed
453
0
Camps Cleared
0
1,668,813
Distance Traveled
1,514,368
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,725
690
204
12
0
308,289
5
L
Charybdis
7,152
421
94
6
0
309,211
2
L
Zeus
7,701
453
95
6
0
306,386
3
L
Terra
5,864
345
10
1
0
242,767
4
W
Bastet
11,953
703
170
10
0
357,672
6
W
Cthulhu
10,361
609
127
7
0
326,339
5
W
The Morrigan
10,058
592
134
8
0
321,566
6
L
Susano
8,645
509
123
7
0
332,787
6
L
Set
8,556
503
131
8
0
323,217
1
W
Atlas
8,867
522
22
1
0
354,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role