Player Matchup

Sol
Sol
ChillOutBill
Sol
Level 149
God Stats
2W - 1L
1,723 SR
Queue Stats
175W - 175L
1,427 Elo+
Solo
Thoth
Thoth
IndecisiveDeath
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,464 Elo+
Party 1
Hel
Hel
MasashiCE
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,480 Elo+
Solo
Ah Puch
Ah Puch
Troddendragon
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,350 Elo+
Party 1
Hercules
Hercules
cmckearan
Hercules
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 1
Team Averages
Level 110
1,545 SR
1,440 Elo+

VS

Team Averages
Level 99
1,424 SR
1,475 Elo+
Eset
Eset
AmadoCarrillo
Eset
Level 103
God Stats
0W - 1L
1,330 SR
Queue Stats
124W - 112L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Jermz2
Kukulkan
Level 155
God Stats
1W - 2L
1,624 SR
Queue Stats
59W - 67L
1,455 Elo+
Solo
Serqet
Serqet
Knuccles6
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Solo
Yemoja
Yemoja
briinnk
Yemoja
Level 143
God Stats
0W - 4L
1,156 SR
Queue Stats
172W - 193L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
pigboy10
Gilgamesh
Level 35
God Stats
1W - 2L
1,508 SR
Queue Stats
107W - 152L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
9,308
846
8,350
11,518
3,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 9
7,714
701
7,842
6,075
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 9
8,092
736
4,003
8,854
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
14
2 / 2 / 9
8,649
786
15,151
8,860
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
cmckearan
Hercules
16
6 / 2 / 7
9,882
898
7,635
19,948
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 8
7,288
663
12,610
9,560
4,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jermz2
Kukulkan
16
4 / 1 / 7
8,752
796
17,033
7,587
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serqet
Knuccles6
Serqet
11
2 / 5 / 6
7,068
643
3,059
10,009
4,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
briinnk
Yemoja
15
5 / 0 / 6
7,824
711
3,266
6,079
5,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
pigboy10
Gilgamesh
14
0 / 2 / 10
7,099
645
11,308
14,664
11,382
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
14
Kills
11
11
Deaths
14
40
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
5
2
6
4
W
0
4
9
1.13
L
Kukulkan
Jermz2
Kukulkan
4
1
7
7.5
L
Serqet
Knuccles6
Serqet
2
5
6
1
W
1
1
9
5.5
W
Ah Puch
2
2
9
3.25
L
Yemoja
briinnk
Yemoja
5
0
6
8
W
Hercules
cmckearan
Hercules
6
2
7
4.75
L
Gilgamesh
pigboy10
Gilgamesh
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
47,276
55,255
Taken
47,899
29,659
Mitigated
30,074
38,031
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,610
897
2,041
965
9,560
4,808
289
7,654
1,906
20,326
0
W
8,350
2,138
1,969
2,900
11,518
3,991
1,790
6,911
4,241
26,357
0
W
7,842
72
397
173
6,075
1,947
150
3,648
2,262
22,513
0
L
Kukulkan
Jermz2
Kukulkan
17,033
267
2,173
1,884
7,587
3,730
180
6,361
1,226
43,942
0
L
Serqet
Knuccles6
Serqet
3,059
262
1,122
826
10,009
4,427
302
8,185
1,824
0
2,989
W
4,003
430
16,546
6,510
8,854
3,914
433
4,551
4,111
6,304
0
W
Ah Puch
15,151
1,039
94
2,001
8,860
3,146
531
5,254
3,084
23,533
0
L
Yemoja
briinnk
Yemoja
3,266
330
6,815
2,682
6,079
5,727
351
5,506
573
6,491
0
W
Hercules
cmckearan
Hercules
7,635
1,147
1,060
6,381
19,948
16,661
205
11,827
7,943
5,544
9,802
L
Gilgamesh
pigboy10
Gilgamesh
11,308
1,851
1,177
2,746
14,664
11,382
266
9,353
5,311
0
18,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
38,031
118
Minions Killed
119
0
Camps Cleared
0
1,078,102
Distance Traveled
1,041,602
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,288
663
23
2
0
166,176
0
W
Sol
9,308
846
45
4
0
217,208
0
W
Thoth
7,714
701
36
3
0
189,743
0
L
Kukulkan
8,752
796
68
6
0
237,854
0
L
Serqet
7,068
643
4
0
0
185,598
1
W
Hel
8,092
736
5
0
0
247,426
0
W
Ah Puch
8,649
786
22
2
0
219,257
1
L
Yemoja
7,824
711
14
1
0
228,591
0
W
Hercules
9,882
898
10
1
0
204,468
1
L
Gilgamesh
7,099
645
10
1
0
223,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role