Player Matchup

Hou Yi
Hou Yi
Fatal Zues
Hou Yi
Level 73
God Stats
17W - 13L
1,617 SR
Queue Stats
170W - 136L
1,589 Elo+
Party 2
Raijin
Raijin
NorQuing
Raijin
Level 62
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 13L
1,305 Elo+
Solo
Atlas
Atlas
PenguinnReaperr
Atlas
Level 133
God Stats
6W - 1L
1,771 SR
Queue Stats
208W - 169L
1,639 Elo+
Party 2
Team Averages
Level 89
1,708 SR
1,511 Elo+

VS

Team Averages
Level 46
1,604 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AR-Dilley
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
adizzle
Danzaburou
Level 46
God Stats
1W - 1L
1,813 SR
Queue Stats
26W - 45L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fatal Zues
Hou Yi
14
5 / 1 / 4
9,965
712
12,157
8,122
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
NorQuing
Raijin
15
4 / 1 / 4
9,639
689
9,678
9,239
3,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 8
9,270
662
6,614
11,910
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 1
8,224
587
8,599
14,579
9,692
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 0 / 1
8,264
590
4,965
5,489
1,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
adizzle
Danzaburou
12
0 / 4 / 1
8,005
572
8,429
12,359
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
1
0.3
L
1
0
1
1.5
W
Hou Yi
Fatal Zues
Hou Yi
5
1
4
7
W
Raijin
NorQuing
Raijin
4
1
4
6
W
0
0
8
4
L
Danzaburou
adizzle
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
21,993
29,271
Taken
32,427
18,143
Mitigated
15,174
7,050
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,599
657
283
2,120
14,579
9,692
0
7,600
6,979
28,211
0
L
4,965
341
313
275
5,489
1,731
0
2,673
2,816
21,861
0
W
Hou Yi
Fatal Zues
Hou Yi
12,157
4,249
0
318
8,122
3,058
1,028
3,483
4,639
0
39,051
W
Raijin
NorQuing
Raijin
9,678
770
327
2,949
9,239
3,528
138
5,073
4,166
47,981
0
W
6,614
1,911
0
3,456
11,910
11,557
135
5,828
6,082
16,190
0
L
Danzaburou
adizzle
Danzaburou
8,429
3,881
336
2,155
12,359
3,751
0
6,636
5,723
0
30,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
24,493
186
Minions Killed
140
8
Camps Cleared
5
764,550
Distance Traveled
722,419
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,224
587
35
3
2
226,978
6
L
Ra
8,264
590
39
3
0
261,653
0
W
Hou Yi
9,965
712
86
6
4
255,575
1
W
Raijin
9,639
689
86
6
4
239,103
4
W
Atlas
9,270
662
14
1
0
269,872
2
L
Danzaburou
8,005
572
66
5
3
233,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role