Player Matchup

Yemoja
Yemoja
Ash_666UwU
Yemoja
Level 97
God Stats
0W - 1L
1,286 SR
Queue Stats
329W - 367L
1,418 Elo+
Party 1
Atlas
Atlas
LenHoX8126
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 244L
1,441 Elo+
Party 1
Da Ji
Da Ji
MarcKeyIRL
Da Ji
Level 128
God Stats
1W - 3L
1,443 SR
Queue Stats
735W - 691L
1,528 Elo+
Party 3
Charybdis
Charybdis
MrChunKukDo
Charybdis
Level 127
God Stats
11W - 11L
1,505 SR
Queue Stats
816W - 765L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
Overrated9613
Kukulkan
Level 122
God Stats
8W - 6L
1,644 SR
Queue Stats
12W - 8L
1,601 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,500 Elo+

VS

Team Averages
Level 119
1,581 SR
1,499 Elo+
Achilles
Achilles
Bigglittlemike76
Achilles
Level 114
God Stats
10W - 9L
1,432 SR
Queue Stats
480W - 497L
1,566 Elo+
Solo
Atlas
Atlas
ChiefMikah
Atlas
Level 82
God Stats
2W - 0L
1,669 SR
Queue Stats
267W - 310L
1,395 Elo+
Party 2
Awilix
Awilix
Theyloose
Awilix
Level 88
God Stats
22W - 12L
1,507 SR
Queue Stats
267W - 267L
1,448 Elo+
Party 2
Eset
Eset
TieRodEnd
Eset
Level 156
God Stats
66W - 46L
1,628 SR
Queue Stats
134W - 137L
1,520 Elo+
Solo
Danzaburou
Danzaburou
XaviLagg_
Danzaburou
Level 156
God Stats
5W - 6L
1,671 SR
Queue Stats
288W - 275L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ash_666UwU
Yemoja
8
0 / 3 / 4
5,299
530
3,392
8,384
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
7
0 / 5 / 0
4,428
443
1,861
7,333
2,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
10
3 / 3 / 1
6,120
612
3,381
7,173
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
MrChunKukDo
Charybdis
9
2 / 3 / 2
5,441
544
4,607
8,178
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Overrated9613
Kukulkan
9
1 / 7 / 0
5,462
546
2,141
6,905
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,861
686
4,999
5,360
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
7
1 / 1 / 2
5,034
503
2,117
7,258
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Theyloose
Awilix
11
6 / 2 / 1
6,916
692
5,757
5,603
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
11
6 / 2 / 5
6,950
695
6,102
5,075
1,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
XaviLagg_
Danzaburou
9
2 / 1 / 2
5,419
542
5,302
4,816
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
21
21
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ash_666UwU
Yemoja
0
3
4
0.67
W
6
0
0
6
W
Atlas
1
1
2
2
L
Atlas
0
5
0
0
L
Da Ji
3
3
1
1.17
L
Charybdis
MrChunKukDo
Charybdis
2
3
2
1
L
Kukulkan
Overrated9613
Kukulkan
1
7
0
0.14
W
Awilix
Theyloose
Awilix
6
2
1
3.25
W
Eset
6
2
5
4.25
W
Danzaburou
XaviLagg_
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
24,277
37,973
Taken
28,112
12,245
Mitigated
11,272
9,496
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ash_666UwU
Yemoja
3,392
1,334
614
1,626
8,384
4,132
250
2,171
6,121
14,656
0
W
4,999
971
0
787
5,360
3,980
400
1,712
3,244
1,549
29,210
W
Atlas
2,117
1,156
0
2,475
7,258
2,764
0
1,790
5,468
9,847
0
L
Atlas
1,861
260
0
1,464
7,333
2,796
0
356
6,563
14,999
0
L
Da Ji
3,381
867
0
1,721
7,173
2,070
0
1,792
5,251
0
25,670
L
Charybdis
MrChunKukDo
Charybdis
4,607
2,264
0
3,531
8,178
1,502
582
1,304
6,832
0
29,094
L
Kukulkan
Overrated9613
Kukulkan
2,141
312
0
540
6,905
1,745
750
2,616
4,031
26,525
0
W
Awilix
Theyloose
Awilix
5,757
2,549
0
2,656
5,603
1,564
0
776
4,769
0
35,710
W
Eset
6,102
881
0
1,076
5,075
1,527
335
1,056
3,923
32,023
0
W
Danzaburou
XaviLagg_
Danzaburou
5,302
1,973
0
843
4,816
1,437
0
1,502
3,314
0
26,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
31,180
233
Minions Killed
272
0
Camps Cleared
0
913,263
Distance Traveled
1,002,275
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,299
530
31
3
0
159,051
0
W
Achilles
6,861
686
77
8
0
191,169
4
W
Atlas
5,034
503
12
1
0
193,588
0
L
Atlas
4,428
443
27
3
0
177,053
2
L
Da Ji
6,120
612
57
6
0
206,937
2
L
Charybdis
5,441
544
54
5
0
179,185
3
L
Kukulkan
5,462
546
64
6
0
191,037
3
W
Awilix
6,916
692
71
7
0
235,397
1
W
Eset
6,950
695
67
7
0
202,002
2
W
Danzaburou
5,419
542
45
5
0
180,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role