Player Matchup

Sylvanus
Sylvanus
Mr_EpicEncore
Sylvanus
Level 13
God Stats
10W - 3L
1,849 SR
Queue Stats
21W - 13L
1,573 Elo+
Party 1
Discordia
Discordia
RAPAOMMG
Discordia
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 2L
1,798 Elo+
Party 1
Bellona
Bellona
TriforceOfSnipe
Bellona
Level 148
God Stats
1W - 0L
1,447 SR
Queue Stats
50W - 52L
1,492 Elo+
Party 1
Cupid
Cupid
l Blickathon l
Cupid
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,664 Elo+
Solo
Charybdis
Charybdis
tarcher23
Charybdis
Level 85
God Stats
49W - 42L
1,454 SR
Queue Stats
96W - 98L
1,460 Elo+
Party 1
Team Averages
Level 56
1,550 SR
1,597 Elo+

VS

Team Averages
Level 33
1,401 SR
1,385 Elo+
Ra
Ra
Agategap
Ra
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 12L
1,318 Elo+
Party 2
Heimdallr
Heimdallr
KhanGap
Heimdallr
Level 11
God Stats
9W - 17L
1,382 SR
Queue Stats
10W - 23L
1,321 Elo+
Party 2
Sol
Sol
Serenitygap
Sol
Level 24
God Stats
0W - 3L
1,298 SR
Queue Stats
5W - 16L
1,297 Elo+
Party 2
Hercules
Hercules
THeSpIderKinG19
Hercules
Level 58
God Stats
1W - 1L
1,749 SR
Queue Stats
125W - 108L
1,494 Elo+
Party 2
Yemoja
Yemoja
itzowobinttv
Yemoja
Level 66
God Stats
7W - 9L
1,290 SR
Queue Stats
193W - 151L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mr_EpicEncore
Sylvanus
18
0 / 2 / 22
11,614
1,056
5,314
10,698
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
RAPAOMMG
Discordia
19
15 / 3 / 11
13,582
1,235
48,946
10,998
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 14
10,791
981
7,839
10,284
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 2 / 21
11,663
1,060
16,348
10,489
6,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
tarcher23
Charybdis
18
5 / 0 / 14
11,790
1,072
18,769
8,033
4,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
9,527
866
4,184
16,282
5,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
KhanGap
Heimdallr
15
0 / 5 / 5
9,399
854
6,299
21,970
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 4
9,566
870
2,332
15,276
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
17
5 / 5 / 2
11,630
1,057
13,914
30,237
22,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
15
1 / 2 / 2
9,964
906
1,740
17,704
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
27
Kills
7
9
Deaths
27
82
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Heimdallr
KhanGap
Heimdallr
0
5
5
0.5
W
Sylvanus
Mr_EpicEncore
Sylvanus
0
2
22
5.5
W
Discordia
RAPAOMMG
Discordia
15
3
11
6.83
L
1
5
4
0.6
L
Hercules
5
5
2
1.2
W
3
2
14
5
L
Yemoja
1
2
2
1
W
4
2
21
7.25
W
Charybdis
tarcher23
Charybdis
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,216
Damage
28,469
50,502
Taken
101,469
36,176
Mitigated
55,277
13,199
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,184
474
241
73
16,282
5,187
0
10,239
6,043
9,746
0
L
Heimdallr
KhanGap
Heimdallr
6,299
3,496
0
233
21,970
6,003
0
15,375
6,595
0
13,605
W
Sylvanus
Mr_EpicEncore
Sylvanus
5,314
1,868
2,534
2,889
10,698
12,152
0
2,735
6,243
10,097
0
W
Discordia
RAPAOMMG
Discordia
48,946
2,236
0
2,994
10,998
5,209
0
1,460
9,355
73,922
0
L
2,332
1,090
0
290
15,276
4,086
0
9,856
5,420
3,494
0
L
Hercules
13,914
3,850
0
3,322
30,237
22,001
0
9,313
20,924
0
41,043
W
7,839
2,323
0
294
10,284
8,058
0
942
7,173
0
21,015
L
Yemoja
1,740
55
2,287
1,142
17,704
18,000
0
9,477
8,227
5,387
0
W
16,348
11,139
731
3,757
10,489
6,445
0
1,527
8,882
0
30,772
W
Charybdis
tarcher23
Charybdis
18,769
10,673
0
0
8,033
4,312
0
1,206
6,787
0
59,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
50,086
239
Minions Killed
111
17
Camps Cleared
1
1,114,470
Distance Traveled
691,059
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,527
866
18
2
0
112,078
0
L
Heimdallr
9,399
854
24
2
0
138,812
0
W
Sylvanus
11,614
1,056
11
1
1
210,952
0
W
Discordia
13,582
1,235
54
5
8
223,685
0
L
Sol
9,566
870
6
1
0
103,777
0
L
Hercules
11,630
1,057
58
5
1
217,136
0
W
Bellona
10,791
981
28
3
4
274,734
0
L
Yemoja
9,964
906
5
0
0
119,256
0
W
Cupid
11,663
1,060
34
3
1
185,962
2
W
Charybdis
11,790
1,072
112
10
3
219,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role