Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 95
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 60
1,365 SR
1,645 MMR
Bastet
Bastet
Silver I
Gazoolz
Bastet
Silver I
Level 60
God Stats
0W - 1L
1,365 SR
Queue Stats
4W - 7L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 0 / 0
10,302
937
8,945
8,647
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BakasuraAchillesKaliGilgameshFreya

VS

Bans
IzanamiSkadiCharybdisAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gazoolz
Bastet
12
0 / 3 / 0
7,272
661
5,354
13,352
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
Bastet
Gazoolz
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,945
Damage
5,354
8,647
Taken
13,352
6,546
Mitigated
5,008
5,146
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,945
3,951
0
5,146
8,647
6,546
2,181
269
8,378
70,033
5,893
L
Bastet
Gazoolz
Bastet
5,354
742
0
2,079
13,352
5,008
0
8,027
5,325
0
28,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,302
Gold Earned
7,272
165
Minions Killed
64
9
Camps Cleared
0
195,331
Distance Traveled
227,293
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,302
937
165
15
9
195,331
0
L
Bastet
7,272
661
64
6
0
227,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role