Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Big Lu Senju
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,437 SR
Queue Stats
63W - 80L
1,356 Elo+
Party 1
Anubis
Anubis
GTCQ
Anubis
Level 69
God Stats
0W - 2L
1,076 SR
Queue Stats
60W - 95L
1,334 Elo+
Party 1
Set
Set
JohnDodie
Set
Level 13
God Stats
1W - 4L
1,364 SR
Queue Stats
11W - 19L
1,251 Elo+
Party 1
Ymir
Ymir
PumpyMonkey
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1
Merlin
Merlin
ZaddyMirage
Merlin
Level 107
God Stats
2W - 5L
1,230 SR
Queue Stats
77W - 99L
1,367 Elo+
Party 1
Team Averages
Level 60
1,321 SR
1,324 Elo+

VS

Team Averages
Level 85
1,533 SR
1,399 Elo+
Ratatoskr
Ratatoskr
ChinoMXM
Ratatoskr
Level 105
God Stats
7W - 9L
1,475 SR
Queue Stats
227W - 233L
1,426 Elo+
Solo
Bellona
Bellona
DelectDelish229
Bellona
Level 43
God Stats
26W - 24L
1,400 SR
Queue Stats
209W - 236L
1,255 Elo+
Solo
Hades
Hades
KITTEN6635
Hades
Level 60
God Stats
3W - 1L
1,604 SR
Queue Stats
241W - 202L
1,554 Elo+
Solo
Izanami
Izanami
LOMAGIC
Izanami
Level 88
God Stats
6W - 5L
1,682 SR
Queue Stats
447W - 514L
1,369 Elo+
Party 2
Terra
Terra
Lv25MarowakTTV
Terra
Level 128
God Stats
9W - 12L
1,505 SR
Queue Stats
961W - 1,089L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big Lu Senju
Ah Muzen Cab
10
0 / 7 / 2
6,388
399
8,674
12,272
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
GTCQ
Anubis
12
0 / 3 / 0
6,747
422
2,151
5,998
5,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 2
6,165
385
2,666
11,654
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 7 / 1
6,566
410
4,907
15,951
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
12
1 / 1 / 0
7,084
443
5,371
4,940
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChinoMXM
Ratatoskr
15
7 / 1 / 4
9,006
563
8,914
8,829
3,450
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 0
9,086
568
2,696
5,046
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
15
6 / 2 / 3
9,343
584
9,492
14,153
7,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LOMAGIC
Izanami
13
7 / 0 / 8
8,483
530
10,098
9,966
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 13
8,199
512
6,475
11,719
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
24
24
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Big Lu Senju
Ah Muzen Cab
0
7
2
0.14
W
Ratatoskr
ChinoMXM
Ratatoskr
7
1
4
9
W
2
0
0
2
L
Anubis
GTCQ
Anubis
0
3
0
0
L
0
6
2
0.17
W
Hades
6
2
3
3.75
W
Izanami
LOMAGIC
Izanami
7
0
8
11
W
2
0
13
8.5
L
2
7
1
0.36
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
37,675
50,815
Taken
49,713
22,090
Mitigated
28,949
7,680
Healing
27,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Big Lu Senju
Ah Muzen Cab
8,674
2,844
0
2,609
12,272
3,054
0
3,365
8,907
0
44,544
W
Ratatoskr
ChinoMXM
Ratatoskr
8,914
3,012
0
4,754
8,829
3,450
0
1,384
7,445
0
60,401
W
2,696
343
0
1,349
5,046
3,373
797
2,390
2,656
1,806
39,016
L
Anubis
GTCQ
Anubis
2,151
215
0
1,693
5,998
5,005
0
0
5,998
29,916
0
L
2,666
1,154
0
1,530
11,654
3,058
0
3,342
8,312
0
31,231
W
Hades
9,492
682
75
8,585
14,153
7,834
882
5,262
8,891
60,642
0
W
Izanami
LOMAGIC
Izanami
10,098
6,800
0
6,328
9,966
3,365
0
1,415
8,551
0
63,588
W
6,475
1,083
2,124
4,427
11,719
10,927
0
2,133
9,586
24,150
0
L
4,907
940
290
1,161
15,951
9,480
25
6,689
9,262
10,255
0
L
Merlin
5,371
390
0
397
4,940
1,493
0
2,751
2,189
41,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
44,117
247
Minions Killed
482
0
Camps Cleared
0
1,343,501
Distance Traveled
1,562,629
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,388
399
63
4
0
240,260
2
W
Ratatoskr
9,006
563
108
7
0
340,146
3
W
Bellona
9,086
568
110
7
0
297,665
1
L
Anubis
6,747
422
50
3
0
229,754
0
L
Set
6,165
385
50
3
0
300,762
1
W
Hades
9,343
584
130
8
0
311,914
4
W
Izanami
8,483
530
96
6
0
294,950
2
W
Terra
8,199
512
38
2
0
317,954
8
L
Ymir
6,566
410
15
1
0
258,399
0
L
Merlin
7,084
443
69
4
0
314,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role