Player Matchup

Neith
Neith
Inarius666
Neith
Level 12
God Stats
2W - 3L
1,772 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 2
Pele
Pele
MrPenguinWaffles
Pele
Level 29
God Stats
4W - 8L
1,193 SR
Queue Stats
97W - 144L
1,337 Elo+
Party 1
Persephone
Persephone
MynorGM29
Persephone
Level 90
God Stats
18W - 22L
1,475 SR
Queue Stats
169W - 198L
1,468 Elo+
Party 2
Bellona
Bellona
Nine Tail Fox I
Bellona
Level 107
God Stats
7W - 5L
1,501 SR
Queue Stats
127W - 106L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
STEV2001968
Sylvanus
Level 123
God Stats
9W - 5L
1,506 SR
Queue Stats
319W - 342L
1,462 Elo+
Party 2
Team Averages
Level 72
1,490 SR
1,465 Elo+

VS

Team Averages
Level 100
1,609 SR
1,466 Elo+
Fenrir
Fenrir
DarckvoxPro
Fenrir
Level 38
God Stats
5W - 0L
1,889 SR
Queue Stats
16W - 25L
1,381 Elo+
Party 3
Artio
Artio
NeX--Cool
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 215L
1,485 Elo+
Party 3
Discordia
Discordia
TTV_Exerptz
Discordia
Level 115
God Stats
3W - 1L
1,504 SR
Queue Stats
353W - 329L
1,516 Elo+
Party 3
Medusa
Medusa
TresDePastor398
Medusa
Level 80
God Stats
6W - 8L
1,423 SR
Queue Stats
18W - 25L
1,381 Elo+
Solo
Mulan
Mulan
cuchulagamer019
Mulan
Level 158
God Stats
7W - 3L
1,728 SR
Queue Stats
303W - 314L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 3 / 0
4,120
375
1,921
3,384
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 5 / 0
5,667
515
3,413
8,919
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MynorGM29
Persephone
10
2 / 2 / 0
6,144
559
4,569
5,955
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 2
4,911
446
2,425
9,679
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
STEV2001968
Sylvanus
9
0 / 2 / 0
4,914
447
4,994
8,286
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 6
6,097
554
2,942
7,600
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
NeX--Cool
Artio
8
0 / 1 / 6
5,210
474
1,576
9,288
6,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
TTV_Exerptz
Discordia
11
2 / 2 / 1
6,285
571
3,914
5,636
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 1
6,264
569
4,319
5,685
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 0 / 1
8,346
759
12,240
9,307
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
19
18
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
3
6
1.67
L
Neith
0
3
0
0
L
3
5
0
0.6
L
Persephone
MynorGM29
Persephone
2
2
0
1
W
Artio
NeX--Cool
Artio
0
1
6
3
L
0
6
2
0.17
L
Sylvanus
STEV2001968
Sylvanus
0
2
0
0
W
Discordia
TTV_Exerptz
Discordia
2
2
1
1.25
W
2
0
1
2.5
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
24,991
36,223
Taken
37,516
16,206
Mitigated
19,356
8,221
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,942
621
205
1,745
7,600
2,572
0
549
6,940
0
25,661
L
Neith
1,921
664
0
276
3,384
895
0
415
2,879
0
8,437
L
3,413
1,071
0
2,098
8,919
2,253
0
675
8,096
0
23,111
L
Persephone
MynorGM29
Persephone
4,569
396
0
686
5,955
1,580
0
3,174
2,385
31,878
0
W
Artio
NeX--Cool
Artio
1,576
137
791
2,524
9,288
6,593
0
1,964
7,252
12,637
0
L
2,425
679
0
1,350
9,679
4,980
0
1,065
7,852
0
13,248
L
Sylvanus
STEV2001968
Sylvanus
4,994
1,599
912
2,899
8,286
6,498
0
1,553
6,634
25,171
6,063
W
Discordia
TTV_Exerptz
Discordia
3,914
92
0
750
5,636
1,708
0
2,888
2,542
33,031
0
W
4,319
1,968
0
1,916
5,685
1,595
1,847
1,884
3,801
0
43,983
W
12,240
1,956
0
3,997
9,307
6,888
278
1,403
7,499
8,848
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
32,202
204
Minions Killed
328
0
Camps Cleared
0
986,389
Distance Traveled
1,102,450
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,097
554
54
5
0
214,152
1
L
Neith
4,120
375
8
1
0
171,203
0
L
Pele
5,667
515
37
3
0
207,373
0
L
Persephone
6,144
559
69
6
0
212,754
5
W
Artio
5,210
474
21
2
0
223,292
1
L
Bellona
4,911
446
35
3
0
206,211
2
L
Sylvanus
4,914
447
55
5
0
188,848
2
W
Discordia
6,285
571
64
6
0
216,670
2
W
Medusa
6,264
569
86
8
0
214,270
0
W
Mulan
8,346
759
103
9
0
234,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role