Player Matchup

Zhong Kui
Zhong Kui
HeresTheChe3se
Zhong Kui
Level 108
God Stats
6W - 1L
1,927 SR
Queue Stats
32W - 27L
1,627 Elo+
Party 1
Atlas
Atlas
Ninja Fruit
Atlas
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 19L
1,615 Elo+
Party 1
Nike
Nike
Raymoonda
Nike
Level 102
God Stats
1W - 1L
1,758 SR
Queue Stats
16W - 9L
1,676 Elo+
Party 1
Neith
Neith
WheresTheChe3se
Neith
Level 158
God Stats
3W - 1L
1,464 SR
Queue Stats
61W - 49L
1,651 Elo+
Party 1
Team Averages
Level 128
1,662 SR
1,642 Elo+

VS

Team Averages
Level 85
1,561 SR
1,436 Elo+
Izanami
Izanami
Black_Demon1996
Izanami
Level 21
God Stats
1W - 2L
1,699 SR
Queue Stats
3W - 8L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
IsraelAtlas
Baron Samedi
Level 137
God Stats
0W - 1L
1,584 SR
Queue Stats
51W - 40L
1,568 Elo+
Party 2
Atlas
Atlas
JTL T3mp3st
Atlas
Level 86
God Stats
1W - 2L
1,336 SR
Queue Stats
9W - 17L
1,289 Elo+
Solo
Set
Set
Rakkina
Set
Level 94
God Stats
1W - 1L
1,624 SR
Queue Stats
55W - 44L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeresTheChe3se
Zhong Kui
15
3 / 1 / 3
9,419
725
7,807
7,972
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 0 / 9
10,343
796
11,304
12,119
11,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
16
2 / 0 / 9
9,591
738
11,034
12,716
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 8
10,422
802
16,224
10,210
3,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,654
743
4,870
8,808
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
IsraelAtlas
Baron Samedi
14
0 / 3 / 1
8,671
667
11,194
13,381
5,243
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 1
8,425
648
6,838
18,252
11,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Set
14
0 / 5 / 0
8,657
666
8,539
14,552
7,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Zhong Kui
HeresTheChe3se
Zhong Kui
3
1
3
4.5
L
Baron Samedi
IsraelAtlas
Baron Samedi
0
3
1
0.17
L
0
4
1
0.13
W
5
0
9
9.5
L
Set
0
5
0
0
W
Nike
2
0
9
6.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
31,441
43,017
Taken
54,993
29,823
Mitigated
27,995
11,411
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,870
3,548
118
140
8,808
2,956
1,693
2,565
6,204
0
43,620
W
Zhong Kui
HeresTheChe3se
Zhong Kui
7,807
698
106
3,025
7,972
5,731
997
3,223
4,519
25,493
0
L
Baron Samedi
IsraelAtlas
Baron Samedi
11,194
2,337
1,498
5,665
13,381
5,243
475
4,721
8,277
38,546
0
L
6,838
2,279
710
5,194
18,252
11,980
0
7,810
10,029
21,694
0
W
11,304
2,404
0
2,600
12,119
11,098
400
4,855
7,179
27,627
0
L
Set
8,539
2,622
0
1,378
14,552
7,816
144
4,051
9,856
0
32,463
W
Nike
11,034
1,667
0
928
12,716
9,260
45
6,695
5,937
220
25,579
W
16,224
7,086
0
4,752
10,210
3,734
3,018
3,606
6,310
0
55,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
35,407
208
Minions Killed
243
5
Camps Cleared
12
1,045,420
Distance Traveled
936,085
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,654
743
86
7
6
219,958
0
W
Zhong Kui
9,419
725
46
4
1
236,350
2
L
Baron Samedi
8,671
667
74
6
4
242,063
1
L
Atlas
8,425
648
28
2
1
230,021
1
W
Atlas
10,343
796
31
2
0
272,925
0
L
Set
8,657
666
55
4
1
244,043
1
W
Nike
9,591
738
33
3
2
296,028
3
W
Neith
10,422
802
98
8
2
240,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role