Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Giacamo
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,353 SR
Queue Stats
32W - 25L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
HinglMcringlbery
Jormungandr
Level 123
God Stats
3W - 1L
1,652 SR
Queue Stats
171W - 164L
1,539 Elo+
Party 1
Da Ji
Da Ji
LionessRampant42
Da Ji
Level 129
God Stats
10W - 14L
1,415 SR
Queue Stats
659W - 695L
1,501 Elo+
Solo
Chaac
Chaac
Qlmmy
Chaac
Level 69
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Team Averages
Level 115
1,428 SR
1,570 Elo+

VS

Team Averages
Level 122
1,474 SR
1,539 Elo+
Chernobog
Chernobog
Aaxell
Chernobog
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
35W - 32L
1,547 Elo+
Solo
Nox
Nox
CounterParsley
Nox
Level 118
God Stats
1W - 2L
1,269 SR
Queue Stats
201W - 205L
1,448 Elo+
Solo
Charybdis
Charybdis
Knuccles6
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,777 Elo+
Solo
Bakasura
Bakasura
Monkey1881
Bakasura
Level 160
God Stats
0W - 2L
1,185 SR
Queue Stats
464W - 489L
1,489 Elo+
Solo
Vamana
Vamana
pizzahutfreak
Vamana
Level 147
God Stats
11W - 8L
1,686 SR
Queue Stats
610W - 632L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 0 / 18
11,785
786
18,932
8,294
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Giacamo
Ah Muzen Cab
20
10 / 2 / 17
12,037
802
21,504
13,597
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
HinglMcringlbery
Jormungandr
17
6 / 4 / 16
10,831
722
12,919
19,582
24,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 4 / 13
11,475
765
15,354
11,363
7,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Qlmmy
Chaac
17
4 / 3 / 15
10,905
727
10,100
13,025
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aaxell
Chernobog
17
4 / 6 / 6
9,912
661
13,525
16,135
7,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 6
9,190
613
12,175
11,086
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Knuccles6
Charybdis
16
1 / 9 / 5
9,003
600
7,106
14,606
6,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Monkey1881
Bakasura
17
5 / 6 / 3
10,352
690
3,792
16,390
13,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 4 / 8
10,375
692
13,489
25,881
28,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
31
Kills
13
13
Deaths
31
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
18
13
L
Chernobog
Aaxell
Chernobog
4
6
6
1.17
L
2
6
6
0.83
W
Ah Muzen Cab
Giacamo
Ah Muzen Cab
10
2
17
9.25
W
Jormungandr
HinglMcringlbery
Jormungandr
6
4
16
3.5
L
Charybdis
Knuccles6
Charybdis
1
9
5
0.39
W
7
4
13
3.38
L
Bakasura
Monkey1881
Bakasura
5
6
3
1.08
W
Chaac
Qlmmy
Chaac
4
3
15
3.83
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,809
Damage
50,087
65,861
Taken
84,098
52,380
Mitigated
59,775
22,563
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,932
5,083
1,831
2,681
8,294
4,090
1,299
1,584
6,525
43,604
0
L
Chernobog
Aaxell
Chernobog
13,525
11,472
573
3,183
16,135
7,110
0
6,224
9,656
0
28,958
L
12,175
797
890
586
11,086
4,581
0
3,626
7,228
28,248
0
W
Ah Muzen Cab
Giacamo
Ah Muzen Cab
21,504
9,251
878
5,795
13,597
7,762
2,536
1,784
11,813
0
41,489
W
Jormungandr
HinglMcringlbery
Jormungandr
12,919
3,581
564
1,982
19,582
24,386
347
4,884
14,410
28,823
0
L
Charybdis
Knuccles6
Charybdis
7,106
2,377
622
466
14,606
6,069
0
5,624
8,639
0
23,735
W
15,354
3,807
2,263
1,885
11,363
7,487
273
960
10,153
0
20,970
L
Bakasura
Monkey1881
Bakasura
3,792
2,568
966
3,148
16,390
13,568
0
6,299
9,391
0
6,247
W
Chaac
Qlmmy
Chaac
10,100
1,648
394
4,290
13,025
8,655
1,571
2,963
10,037
0
15,612
L
13,489
4,057
225
8,680
25,881
28,447
0
10,078
15,055
0
26,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
48,832
161
Minions Killed
168
0
Camps Cleared
0
1,402,345
Distance Traveled
1,180,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,785
786
53
4
0
333,742
0
L
Chernobog
9,912
661
45
3
0
200,958
0
L
Nox
9,190
613
40
3
0
229,375
1
W
Ah Muzen Cab
12,037
802
38
3
0
270,163
0
W
Jormungandr
10,831
722
27
2
0
262,636
1
L
Charybdis
9,003
600
48
3
0
218,530
0
W
Da Ji
11,475
765
21
1
0
267,999
0
L
Bakasura
10,352
690
21
1
0
237,100
0
W
Chaac
10,905
727
22
1
0
267,805
0
L
Vamana
10,375
692
14
1
0
295,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role