Player Matchup

Cernunnos
Cernunnos
Lucent_Leo
Cernunnos
Level 104
God Stats
9W - 10L
1,491 SR
Queue Stats
109W - 105L
1,494 Elo+
Solo
Sol
Sol
OsoPerezoso89
Sol
Level 84
God Stats
8W - 16L
1,486 SR
Queue Stats
277W - 292L
1,458 Elo+
Solo
Mercury
Mercury
TavoA18
Mercury
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 146L
1,595 Elo+
Party 1
Ymir
Ymir
UncleBuckitTTV
Ymir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,472 Elo+
Solo
Achilles
Achilles
andrerivm
Achilles
Level 71
God Stats
9W - 8L
1,572 SR
Queue Stats
160W - 168L
1,506 Elo+
Party 1
Team Averages
Level 92
1,510 SR
1,505 Elo+

VS

Team Averages
Level 137
1,491 SR
1,510 Elo+
Mulan
Mulan
Ardaddy_Kang
Mulan
Level 147
God Stats
13W - 12L
1,660 SR
Queue Stats
158W - 170L
1,532 Elo+
Solo
Merlin
Merlin
DivineEntity25
Merlin
Level 157
God Stats
5W - 9L
1,522 SR
Queue Stats
369W - 366L
1,426 Elo+
Party 2
Fenrir
Fenrir
ElliottMoose93
Fenrir
Level 146
God Stats
0W - 4L
1,156 SR
Queue Stats
74W - 83L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
GHOSTSMAN12
Danzaburou
Level 89
God Stats
23W - 23L
1,625 SR
Queue Stats
128W - 129L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
Umbral_Alchemyst
Kuzenbo
Level 147
God Stats
11W - 11L
1,493 SR
Queue Stats
487W - 492L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lucent_Leo
Cernunnos
12
1 / 0 / 3
7,027
502
4,128
6,433
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 8
8,101
579
10,281
7,977
2,648
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TavoA18
Mercury
15
9 / 0 / 1
9,333
667
5,701
9,664
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 6
6,776
484
2,844
7,967
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
andrerivm
Achilles
12
1 / 3 / 0
7,086
506
5,506
10,881
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,760
554
8,826
11,107
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 0
7,283
520
4,780
7,798
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
6,450
461
2,841
10,859
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
GHOSTSMAN12
Danzaburou
11
1 / 1 / 1
6,874
491
4,286
5,731
1,717
7
0 / 4 / 1
5,488
392
2,779
8,918
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
6
6
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
2
3
0
0.67
L
0
4
1
0.13
L
Danzaburou
GHOSTSMAN12
Danzaburou
1
1
1
1.5
W
Cernunnos
Lucent_Leo
Cernunnos
1
0
3
2.5
W
2
1
8
6
W
Mercury
TavoA18
Mercury
9
0
1
9.5
L
0
4
1
0.13
W
1
2
6
2
W
Achilles
andrerivm
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
23,512
42,922
Taken
44,413
20,653
Mitigated
23,863
18,056
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,826
1,419
0
4,456
11,107
7,611
146
0
10,240
4,126
45,658
L
4,780
313
0
2,773
7,798
2,679
0
3,680
4,118
45,877
0
L
2,841
477
0
3,880
10,859
3,892
0
2,797
8,062
0
39,231
L
Danzaburou
GHOSTSMAN12
Danzaburou
4,286
1,169
0
2,336
5,731
1,717
0
1,627
4,104
0
38,023
W
Cernunnos
Lucent_Leo
Cernunnos
4,128
1,704
0
3,881
6,433
2,006
167
781
5,628
0
43,301
W
10,281
3,914
0
3,236
7,977
2,648
342
3,616
4,082
56,871
0
W
Mercury
TavoA18
Mercury
5,701
2,675
0
4,921
9,664
3,384
0
517
9,007
0
61,603
L
2,779
1,189
215
1,516
8,918
7,964
0
5,021
3,897
12,725
0
W
2,844
469
0
1,624
7,967
4,875
0
2,372
5,523
14,397
0
W
Achilles
andrerivm
Achilles
5,506
942
0
4,394
10,881
7,740
0
564
9,582
0
34,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
33,855
391
Minions Killed
374
0
Camps Cleared
0
1,316,949
Distance Traveled
1,328,690
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,760
554
103
7
0
275,714
3
L
Merlin
7,283
520
103
7
0
245,470
1
L
Fenrir
6,450
461
79
6
0
308,358
1
L
Danzaburou
6,874
491
77
6
0
243,365
4
W
Cernunnos
7,027
502
108
8
0
251,787
3
W
Sol
8,101
579
102
7
0
270,068
1
W
Mercury
9,333
667
101
7
0
276,012
4
L
Kuzenbo
5,488
392
12
1
0
255,783
2
W
Ymir
6,776
484
17
1
0
258,807
6
W
Achilles
7,086
506
63
5
0
260,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role