Player Matchup

Skadi
Skadi
Clungous
Skadi
Level 66
God Stats
18W - 10L
1,598 SR
Queue Stats
363W - 142L
1,775 Elo+
Party 1
Set
Set
EIiteKhaJiit
Set
Level 134
God Stats
2W - 0L
1,677 SR
Queue Stats
409W - 163L
1,776 Elo+
Party 1
Tiamat
Tiamat
metroidhunter77
Tiamat
Level 147
God Stats
10W - 3L
2,014 SR
Queue Stats
250W - 137L
1,748 Elo+
Party 1
Horus
Horus
sadgepaincry
Horus
Level 29
God Stats
5W - 1L
1,634 SR
Queue Stats
253W - 41L
1,872 Elo+
Party 1
Atlas
Atlas
trb8172
Atlas
Level 141
God Stats
7W - 2L
1,796 SR
Queue Stats
424W - 171L
1,800 Elo+
Party 1
Team Averages
Level 103
1,744 SR
1,794 Elo+

VS

Team Averages
Level 84
1,576 SR
1,581 Elo+
Cliodhna
Cliodhna
Krismcgee
Cliodhna
Level 45
God Stats
12W - 21L
1,556 SR
Queue Stats
410W - 297L
1,570 Elo+
Party 3
Discordia
Discordia
Smokahontas1920
Discordia
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 18L
1,590 Elo+
Party 2
Izanami
Izanami
Smokushh
Izanami
Level 140
God Stats
7W - 6L
1,591 SR
Queue Stats
496W - 393L
1,589 Elo+
Party 3
Artio
Artio
Vic Vipe
Artio
Level 67
God Stats
0W - 4L
1,389 SR
Queue Stats
62W - 61L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
dontesteel
Sun Wukong
Level 155
God Stats
8W - 3L
1,841 SR
Queue Stats
324W - 243L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Clungous
Skadi
17
12 / 4 / 7
12,302
1,230
18,100
9,053
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 17
10,709
1,071
12,980
14,964
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 16
10,309
1,031
16,344
10,881
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 21
10,720
1,072
7,088
13,515
11,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
trb8172
Atlas
17
7 / 2 / 18
11,547
1,155
24,293
13,799
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

283

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Krismcgee
Cliodhna
16
6 / 11 / 3
10,797
1,080
13,225
23,330
8,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Smokahontas1920
Discordia
16
1 / 1 / 4
9,440
944
11,865
11,445
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Smokushh
Izanami
16
7 / 6 / 4
11,341
1,134
13,937
16,791
5,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Vic Vipe
Artio
16
0 / 5 / 7
9,590
959
6,905
22,041
15,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
dontesteel
Sun Wukong
14
0 / 4 / 2
8,298
830
1,969
11,491
4,701
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
27
Kills
14
14
Deaths
27
79
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Clungous
Skadi
12
4
7
3.88
W
3
5
17
2.3
L
Cliodhna
Krismcgee
Cliodhna
6
11
3
0.68
L
Discordia
Smokahontas1920
Discordia
1
1
4
3
L
Izanami
Smokushh
Izanami
7
6
4
1.5
L
Artio
Vic Vipe
Artio
0
5
7
0.7
L
Sun Wukong
dontesteel
Sun Wukong
0
4
2
0.25
W
3
2
16
5.5
W
2
1
21
12.5
W
Atlas
trb8172
Atlas
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,805
Damage
47,901
62,212
Taken
85,098
41,936
Mitigated
38,227
15,119
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Clungous
Skadi
18,100
9,474
0
872
9,053
3,412
0
2,573
6,378
0
40,773
W
12,980
5,183
716
2,257
14,964
8,522
0
4,213
9,589
0
32,690
L
Cliodhna
Krismcgee
Cliodhna
13,225
276
0
166
23,330
8,341
0
8,773
13,591
0
25,400
L
Discordia
Smokahontas1920
Discordia
11,865
329
69
550
11,445
3,630
0
7,705
2,954
29,436
0
L
Izanami
Smokushh
Izanami
13,937
10,196
0
1,575
16,791
5,617
0
7,101
8,967
0
31,113
L
Artio
Vic Vipe
Artio
6,905
585
272
1,821
22,041
15,938
0
8,312
12,881
20,039
0
L
Sun Wukong
dontesteel
Sun Wukong
1,969
432
0
491
11,491
4,701
0
6,171
5,021
0
6,390
W
16,344
332
108
2,922
10,881
6,809
0
3,992
6,639
33,446
0
W
7,088
3,080
3,615
3,085
13,515
11,197
0
2,368
7,982
0
9,446
W
Atlas
trb8172
Atlas
24,293
6,709
0
1,544
13,799
11,996
0
4,512
8,975
40,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,587
Gold Earned
49,466
196
Minions Killed
135
8
Camps Cleared
3
948,069
Distance Traveled
783,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,302
1,230
64
6
3
169,857
0
W
Set
10,709
1,071
48
5
3
191,599
0
L
Cliodhna
10,797
1,080
25
3
0
187,030
0
L
Discordia
9,440
944
43
4
0
164,893
0
L
Izanami
11,341
1,134
27
3
1
150,008
0
L
Artio
9,590
959
28
3
0
185,910
0
L
Sun Wukong
8,298
830
12
1
2
95,223
0
W
Tiamat
10,309
1,031
43
4
0
181,913
0
W
Horus
10,720
1,072
3
0
0
205,977
0
W
Atlas
11,547
1,155
38
4
2
198,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role