Player Matchup

Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BaneoffKings
Sol
Level 89
God Stats
0W - 2L
1,759 SR
Queue Stats
7W - 6L
1,540 Elo+
Party 1
Atlas
Atlas
Oyasumì
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
Viejachankluda
Heimdallr
Level 108
God Stats
59W - 50L
1,530 SR
Queue Stats
102W - 85L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
hebernz
Amaterasu
Level 143
God Stats
1W - 2L
1,573 SR
Queue Stats
110W - 94L
1,511 Elo+
Party 2
Team Averages
Level 113
1,572 SR
1,516 Elo+

VS

Team Averages
Level 111
1,482 SR
1,491 Elo+
Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
BARSDYKTDREW7
Charybdis
Level 123
God Stats
17W - 17L
1,489 SR
Queue Stats
298W - 296L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DomDrippin
Cthulhu
Level 100
God Stats
3W - 1L
1,472 SR
Queue Stats
10W - 8L
1,477 Elo+
Party 3
Sol
Sol
GreenDryBones
Sol
Level 68
God Stats
2W - 9L
1,303 SR
Queue Stats
62W - 66L
1,503 Elo+
Solo
Odin
Odin
Kenore
Odin
Level 115
God Stats
6W - 4L
1,644 SR
Queue Stats
240W - 225L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 7 / 1
8,985
749
8,231
12,492
4,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 0
8,628
719
9,376
11,773
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Oyasumì
Atlas
14
1 / 4 / 3
8,413
701
6,243
17,280
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Viejachankluda
Heimdallr
14
0 / 7 / 4
7,871
656
9,719
11,996
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
hebernz
Amaterasu
13
0 / 8 / 4
7,760
647
8,971
18,638
11,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
11 / 1 / 12
11,960
997
13,288
7,870
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
BARSDYKTDREW7
Charybdis
17
7 / 1 / 10
10,650
888
12,643
10,735
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DomDrippin
Cthulhu
16
3 / 1 / 16
10,024
835
10,386
9,958
9,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 18
9,643
804
9,188
8,519
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Kenore
Odin
16
9 / 2 / 17
11,327
944
17,097
16,204
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
7
Kills
31
31
Deaths
7
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
1
0.5
W
Chernobog
 
Chernobog
11
1
12
17
W
Charybdis
BARSDYKTDREW7
Charybdis
7
1
10
12
L
3
5
0
0.6
W
Cthulhu
DomDrippin
Cthulhu
3
1
16
11
W
1
2
18
5
W
Odin
Kenore
Odin
9
2
17
8.75
L
Atlas
Oyasumì
Atlas
1
4
3
0.63
L
Heimdallr
Viejachankluda
Heimdallr
0
7
4
0.29
L
Amaterasu
hebernz
Amaterasu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,540
Damage
62,602
72,179
Taken
53,286
37,374
Mitigated
37,871
8,735
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,231
1,240
0
929
12,492
4,660
0
3,882
8,430
0
22,791
W
Chernobog
 
Chernobog
13,288
9,621
0
1,890
7,870
2,973
4,184
1,666
6,204
0
41,993
W
Charybdis
BARSDYKTDREW7
Charybdis
12,643
8,533
0
1,567
10,735
3,678
0
2,334
8,401
0
34,564
L
9,376
3,494
0
780
11,773
4,705
150
2,998
8,501
25,193
2,158
W
Cthulhu
DomDrippin
Cthulhu
10,386
1,030
2,558
2,966
9,958
9,944
316
4,014
5,944
25,639
0
W
9,188
2,985
0
3,105
8,519
2,867
2,309
1,846
6,673
36,809
2,858
W
Odin
Kenore
Odin
17,097
4,522
0
964
16,204
18,409
1
6,002
10,202
559
25,796
L
Atlas
Oyasumì
Atlas
6,243
2,162
260
5,095
17,280
11,306
2
6,392
10,685
19,377
0
L
Heimdallr
Viejachankluda
Heimdallr
9,719
2,264
0
538
11,996
5,205
0
2,226
9,496
0
36,128
L
Amaterasu
hebernz
Amaterasu
8,971
4,016
0
1,133
18,638
11,498
0
4,246
14,175
731
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
53,604
222
Minions Killed
275
8
Camps Cleared
9
1,009,425
Distance Traveled
1,227,108
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,985
749
43
4
1
230,375
2
W
Chernobog
11,960
997
75
6
1
222,228
1
W
Charybdis
10,650
888
62
5
0
243,033
1
L
Sol
8,628
719
47
4
2
201,186
0
W
Cthulhu
10,024
835
32
3
2
244,723
1
W
Sol
9,643
804
81
7
5
251,647
1
W
Odin
11,327
944
25
2
1
265,477
1
L
Atlas
8,413
701
26
2
0
215,472
2
L
Heimdallr
7,871
656
66
6
3
180,743
3
L
Amaterasu
7,760
647
40
3
2
181,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role