Player Matchup

Bellona
Bellona
Assassinine
Bellona
Level 128
God Stats
4W - 5L
1,725 SR
Queue Stats
51W - 60L
1,429 Elo+
Party 2
Fenrir
Fenrir
MIZTLI 10
Fenrir
Level 124
God Stats
15W - 12L
1,568 SR
Queue Stats
130W - 168L
1,532 Elo+
Solo
Terra
Terra
NE0N-N1GHT
Terra
Level 107
God Stats
2W - 4L
1,470 SR
Queue Stats
29W - 28L
1,444 Elo+
Party 2
Sol
Sol
Ratedstark
Sol
Level 40
God Stats
3W - 1L
1,557 SR
Queue Stats
35W - 55L
1,470 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,469 Elo+

VS

Team Averages
Level 78
1,452 SR
1,404 Elo+
Cernunnos
Cernunnos
Doctor_Harem
Cernunnos
Level 27
God Stats
19W - 21L
1,557 SR
Queue Stats
38W - 43L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DrNoosenbautom
Cu Chulainn
Level 128
God Stats
1W - 2L
1,238 SR
Queue Stats
127W - 149L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
Lazyhatescapes
Baron Samedi
Level 86
God Stats
5W - 14L
1,512 SR
Queue Stats
48W - 68L
1,380 Elo+
Party 1
Atlas
Atlas
UnbredNevada447
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Assassinine
Bellona
16
2 / 3 / 12
10,908
727
8,628
14,927
15,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MIZTLI 10
Fenrir
20
16 / 1 / 3
13,491
899
22,176
12,063
11,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
16
1 / 2 / 15
11,587
772
5,254
11,691
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 2 / 8
11,155
744
12,816
13,997
7,329
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doctor_Harem
Cernunnos
16
0 / 6 / 2
9,559
637
5,736
12,402
5,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
DrNoosenbautom
Cu Chulainn
17
5 / 4 / 3
11,352
757
14,547
21,742
18,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Lazyhatescapes
Baron Samedi
15
1 / 5 / 4
9,695
646
8,961
11,753
6,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 4 / 0
8,989
599
5,629
11,759
10,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
19
Kills
7
8
Deaths
19
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Assassinine
Bellona
2
3
12
2.67
L
Cernunnos
Doctor_Harem
Cernunnos
0
6
2
0.17
L
Cu Chulainn
DrNoosenbautom
Cu Chulainn
5
4
3
1.63
L
Baron Samedi
Lazyhatescapes
Baron Samedi
1
5
4
0.6
W
Fenrir
MIZTLI 10
Fenrir
16
1
3
17.5
W
Terra
1
2
15
4.25
W
0
2
8
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,874
Damage
34,873
52,678
Taken
57,656
50,131
Mitigated
40,668
20,301
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Assassinine
Bellona
8,628
4,003
0
4,738
14,927
15,687
1,004
4,936
9,991
132
30,496
L
Cernunnos
Doctor_Harem
Cernunnos
5,736
2,579
0
1,262
12,402
5,118
0
3,684
8,718
0
37,198
L
Cu Chulainn
DrNoosenbautom
Cu Chulainn
14,547
5,622
0
6,080
21,742
18,443
570
7,681
14,061
0
47,126
L
Baron Samedi
Lazyhatescapes
Baron Samedi
8,961
76
1,002
3,040
11,753
6,111
38
3,966
7,787
30,611
0
W
Fenrir
MIZTLI 10
Fenrir
22,176
6,391
0
2,824
12,063
11,858
3,697
3,224
8,839
515
48,226
W
Terra
5,254
794
2,927
3,311
11,691
15,257
744
2,166
9,525
28,205
0
W
12,816
4,380
0
6,501
13,997
7,329
2,389
4,872
9,125
60,244
0
L
5,629
1,391
237
958
11,759
10,996
0
4,281
7,478
19,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
39,595
246
Minions Killed
230
12
Camps Cleared
8
1,160,526
Distance Traveled
918,579
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,908
727
38
3
4
284,680
1
L
Cernunnos
9,559
637
72
5
3
211,850
2
L
Cu Chulainn
11,352
757
85
6
3
251,869
3
L
Baron Samedi
9,695
646
52
3
1
231,473
0
W
Fenrir
13,491
899
58
4
4
305,773
4
W
Terra
11,587
772
58
4
0
305,967
5
W
Sol
11,155
744
92
6
4
264,106
3
L
Atlas
8,989
599
21
1
1
223,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role