Player Matchup

Ra
Ra
LeoTorizz
Ra
Level 12
God Stats
2W - 2L
1,415 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 2
Awilix
Awilix
PINGUL003
Awilix
Level 63
God Stats
20W - 25L
1,496 SR
Queue Stats
111W - 165L
1,425 Elo+
Party 2
Mulan
Mulan
ZapatoNewton
Mulan
Level 67
God Stats
7W - 12L
1,377 SR
Queue Stats
150W - 204L
1,426 Elo+
Party 2
Atlas
Atlas
ismalool
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 336L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
poteit
Jing Wei
Level 75
God Stats
0W - 4L
1,475 SR
Queue Stats
206W - 241L
1,449 Elo+
Party 2
Team Averages
Level 61
1,453 SR
1,461 Elo+

VS

Team Averages
Level 83
1,570 SR
1,459 Elo+
Bastet
Bastet
Alm1ghtyM3rkz
Bastet
Level 17
God Stats
4W - 2L
1,549 SR
Queue Stats
18W - 13L
1,577 Elo+
Party 1
Ares
Ares
BoD Assassin
Ares
Level 118
God Stats
1W - 0L
1,864 SR
Queue Stats
49W - 61L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
THEbbyGOAT77
Kukulkan
Level 75
God Stats
4W - 2L
1,484 SR
Queue Stats
253W - 287L
1,407 Elo+
Solo
Atlas
Atlas
XXFaZeYOLOswagXX
Atlas
Level 134
God Stats
8W - 7L
1,559 SR
Queue Stats
251W - 251L
1,480 Elo+
Party 1
Skadi
Skadi
wolf master549
Skadi
Level 69
God Stats
12W - 16L
1,393 SR
Queue Stats
51W - 55L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,416
412
8,783
9,629
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
PINGUL003
Awilix
13
4 / 5 / 1
8,315
462
7,365
15,991
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 3
9,294
516
12,293
15,974
13,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
ismalool
Atlas
10
0 / 6 / 2
6,772
376
6,134
19,454
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
poteit
Jing Wei
13
2 / 8 / 0
7,425
413
5,432
13,165
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,935
496
8,882
11,091
3,945
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
8 / 0 / 14
9,752
542
14,212
16,807
18,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
THEbbyGOAT77
Kukulkan
15
9 / 3 / 7
10,006
556
12,187
6,972
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 13
8,824
490
8,905
15,737
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 4 / 11
9,039
502
12,106
9,622
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
13
Kills
30
30
Deaths
15
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
W
8
0
14
15
L
1
7
3
0.36
L
Awilix
PINGUL003
Awilix
4
5
1
0.9
W
Kukulkan
THEbbyGOAT77
Kukulkan
9
3
7
4.17
W
3
3
13
3.17
L
6
4
3
1.88
L
Atlas
ismalool
Atlas
0
6
2
0.17
L
Jing Wei
poteit
Jing Wei
2
8
0
0.25
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
56,292
74,213
Taken
60,229
44,292
Mitigated
37,030
14,106
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,882
1,127
0
1,896
11,091
3,945
46
1,773
9,212
0
52,947
W
14,212
1,142
2,213
5,615
16,807
18,312
0
5,027
11,558
26,270
0
L
8,783
617
994
817
9,629
3,652
295
6,037
3,592
36,624
0
L
Awilix
PINGUL003
Awilix
7,365
3,082
0
1,940
15,991
5,927
95
7,540
8,451
0
56,230
W
Kukulkan
THEbbyGOAT77
Kukulkan
12,187
1,237
0
1,039
6,972
3,403
1,184
3,211
3,519
53,969
0
W
8,905
1,819
80
1,422
15,737
7,664
320
2,783
12,876
54,932
0
L
12,293
735
9
3,683
15,974
13,668
639
6,733
9,241
1,005
44,527
L
Atlas
ismalool
Atlas
6,134
2,504
524
3,017
19,454
16,749
0
11,495
7,959
22,285
0
L
Jing Wei
poteit
Jing Wei
5,432
2,945
0
3,122
13,165
4,296
0
3,572
9,593
0
39,556
W
12,106
7,359
0
596
9,622
3,706
310
2,468
7,142
0
34,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
46,556
312
Minions Killed
373
0
Camps Cleared
0
1,585,821
Distance Traveled
1,722,467
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,935
496
93
5
0
385,986
4
W
Ares
9,752
542
24
1
0
347,885
0
L
Ra
7,416
412
55
3
0
302,378
5
L
Awilix
8,315
462
90
5
0
343,252
6
W
Kukulkan
10,006
556
117
7
0
307,286
2
W
Atlas
8,824
490
88
5
0
348,821
2
L
Mulan
9,294
516
85
5
0
314,942
0
L
Atlas
6,772
376
28
2
0
308,182
1
L
Jing Wei
7,425
413
54
3
0
317,067
2
W
Skadi
9,039
502
51
3
0
332,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role