Player Matchup

Mulan
Mulan
HellishValkyrie
Mulan
Level 128
God Stats
20W - 8L
1,631 SR
Queue Stats
477W - 318L
1,638 Elo+
Party 1
Neith
Neith
LordSlime5573
Neith
Level 116
God Stats
22W - 22L
1,467 SR
Queue Stats
685W - 563L
1,611 Elo+
Party 1
Olorun
Olorun
Nerweil
Olorun
Level 143
God Stats
2W - 2L
1,550 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1
Team Averages
Level 129
1,549 SR
1,618 Elo+

VS

Team Averages
Level 92
1,533 SR
1,549 Elo+
Sol
Sol
CrAzY1eGz2000
Sol
Level 69
God Stats
16W - 11L
1,471 SR
Queue Stats
33W - 28L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KyNet12
Kumbhakarna
Level 65
God Stats
0W - 1L
1,494 SR
Queue Stats
42W - 33L
1,530 Elo+
Party 2
Horus
Horus
Snickerz150
Horus
Level 142
God Stats
8W - 5L
1,634 SR
Queue Stats
47W - 31L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,032
803
6,022
8,157
6,580
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 8
8,130
813
7,288
2,594
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Nerweil
Olorun
11
2 / 2 / 10
7,382
738
7,625
8,800
3,123
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,783
578
7,165
6,096
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
KyNet12
Kumbhakarna
9
0 / 5 / 2
6,267
627
819
10,964
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
6,098
610
4,173
7,450
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
6
0
7
9.5
L
Kumbhakarna
KyNet12
Kumbhakarna
0
5
2
0.2
W
5
0
8
9
W
Olorun
Nerweil
Olorun
2
2
10
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
12,157
19,551
Taken
24,510
10,584
Mitigated
13,229
10,587
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,165
1,577
0
1,519
6,096
2,373
0
3,044
3,052
21,490
2,390
W
6,022
1,219
674
3,352
8,157
6,580
0
3,009
5,148
759
21,611
L
Kumbhakarna
KyNet12
Kumbhakarna
819
16
0
1,703
10,964
7,194
0
3,096
7,868
8,379
0
W
7,288
3,205
0
859
2,594
881
1,382
1,291
1,303
0
20,037
W
Olorun
Nerweil
Olorun
7,625
3,670
1,643
4,059
8,800
3,123
1,300
3,969
4,831
27,797
0
L
4,173
1,811
712
840
7,450
3,662
0
2,102
5,348
0
9,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
18,148
106
Minions Killed
63
6
Camps Cleared
3
511,357
Distance Traveled
482,057
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,783
578
49
5
3
158,046
3
W
Mulan
8,032
803
27
3
2
175,873
2
L
Kumbhakarna
6,267
627
2
0
0
160,865
1
W
Neith
8,130
813
39
4
0
162,021
2
W
Olorun
7,382
738
40
4
4
173,463
3
L
Horus
6,098
610
12
1
0
163,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role